thebackalleys

Main => The Gallery => Topic started by: Hnilmik on February 10, 2010 09:02 AM

Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 10, 2010 09:02 AM
EW. STOP LOOKING AT THAT OTHER VIDEO. LOOK AT THIS ONE INSTEAD.


Kimlinh Tran's Video Games & Animation VO Clips (http://www.youtube.com/watch?v=sjd2cjADUHc#ws)


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The other thread got locked, but it was filled with meh things anyhow.

Something I slapped together to stop linking to the horrid "demo" I made over the summer. I'm still working on a better demo that'll be mixed by someone who actually knows how to mix well.

Hnilmik's AVAing Clip Reel (http://www.youtube.com/watch?v=wIcaiaBVuxM#)

I voiced for Chi-Chi in this parody that got released a while ago.

TFS Abridged Parody Episode 11 (http://www.youtube.com/watch?v=9LxtXsQNLWI#)

Doodled and experimented with a bunch of things in the last few days.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F06%2F02%2F126544248678-57827.png&hash=f4cf62330d699a2db9506604ecfd2455e5b1e8a9)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F06%2F02%2F126544273166-57827.png&hash=5da2f71f816df24c9ceeeb0dcc3e17679f2ff439)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F06%2F03%2F126544587884-57827.png&hash=d8eb0d32b0b43c4a2fa6646b05a2b0228c424018)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F06%2F03%2F126544642726-57827.png&hash=f9c865be1a139003e241fa277b423bdb6b96285c)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F10%2F03%2F126579026946-57827.png&hash=c61973f4d18643e58590720bc4715a3e3bc7b7d2)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F10%2F03%2F126579092633-57827.png&hash=209fed8f8093e34d55e7887e681d26ffcc455ac3)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F10%2F03%2F126579165261-57827.png&hash=a7bce9c0f7e39e248db4986aed9a21e719f98fa2)

I'll see if I can upload some of the doodles I drew in class.
Title: Hnil's Buncha Stuff
Post by: Dailyman on February 10, 2010 11:53 PM
i like the doodles
Title: Hnil's Buncha Stuff
Post by: The Good Ole Ant on February 11, 2010 03:08 AM
tegaki doodles?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 11, 2010 04:13 AM
Yeah, Tegaki doodles. I began art'ing more when I hung out with a Tegaki RP community in the summer and I learned how different it was to draw with a tablet compared to pen and paper, so I've been practicing with Tegaki a lot... Thus the wonky coloring in the last thread. I ain't an art student, but I like drawing~

Now that I'm back in school, I doodle in class too. Here're my doodles from Television Production class. I really like octopi~ I like curvy lines, as you may've noticed, and octopi do curve a lot, especially when they move. I find it easier for me to draw animals than people, but I had trouble fitting in all the tentacles in the first few doodles... And decided to practice with a bunch of shapes for "framework". I fail to understand framework for faces. I always draw eyes first and it was tricky...

Bottom left corner is an alien using a shape tutorial Jeinu posted on dA.
Decided to play with names/words. I can't read "Scriblam" without imagining a "!"...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg251.imageshack.us%2Fimg251%2F3272%2Fimgod.jpg&hash=2a87ce593e705c8f7cf7e8ecca5bef38c789a9e9)
Title: Hnil's Buncha Stuff
Post by: rtil on February 11, 2010 05:33 AM
you sound like a girl i know that i went to school with. i can totally see her in your place saying those lines. i like them. your doodles are looking good too
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 11, 2010 11:29 AM
Played around with coloring and opacity with this one. Shading is weeeiiirrrddd. I broke light source and anatomy.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201002%2F11%2F06%2F126588721086-57827.png&hash=f0557fbb766bbdfe4f3d73c2a59bd896e3e9945e)
Title: Hnil's Buncha Stuff
Post by: shura on February 11, 2010 05:25 PM
i really like that octopus you drew up there in your sketches, it's cute. think your anatomy is ok.
to get better, try drawing nude characters. it helps because clothing always distorts how anatomy looks.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 11, 2010 09:21 PM
Thanks! And methinks I shall be drawing more n3kk!d people 'cause what you said about clothing distorting anatomy makes sense and I do have some trouble drawing once I factor in clothes.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 21, 2010 11:05 PM
I went to LA's Chinatown yesterday with my family to celebrate the Lunar New Year (yeah, it was last week, but it was likely scheduled yesterday to prevent clashes with Valentines day). I like watching dragon/lion/whatever dancers 'cause the big ol' heads and faces are so expressive! I got to pet one on the head for good luck~

A lady feeds a dragon lucky money during the parade to be blessed. Cabbage, tangerines, and money (of course) are their favorite foods.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg11.imageshack.us%2Fimg11%2F3286%2Fimg1941f.jpg&hash=fd2c8b48ab7bcd7c02971a922dcde27193fafaad)

Babeh dragon!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg94.imageshack.us%2Fimg94%2F1781%2Fimg1942g.jpg&hash=5277a5930cd38b1c3d11e4219b0683c55263291b)

Looking up inquisitively.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg69.imageshack.us%2Fimg69%2F2448%2Fimg1940e.jpg&hash=11d4d014a214bb53cfc48a89543905f55a07e50e)

The beginnings of a dancey-stand-off-thing.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg442.imageshack.us%2Fimg442%2F9167%2Fimg1939h.jpg&hash=7589a5f6983526e62c5fd5e58ce0c539a1bdadde)

I have a bunch more since I spent a lot of the day chasing dragon dancing troupes, but I'm not sure how much you guys would want to see random "mosh pit" pictures with little to no composition. At most, they're detail shots.
Title: Hnil's Buncha Stuff
Post by: anigen on February 21, 2010 11:14 PM
hnil your ~'s are kawaii

just sayin
Title: Hnil's Buncha Stuff
Post by: Shida on February 21, 2010 11:22 PM
Oh man, I love your doodles so much. Sash has already mentioned what I'd say about that finished piece.
I'm liking the style too
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on February 22, 2010 02:20 AM
Keep It Uuuuuuup
Title: Hnil's Buncha Stuff
Post by: BluPhoenix on February 22, 2010 08:12 AM
your voice work is awesome
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 23, 2010 06:45 AM
Quote from: anigenhnil your ~'s are kawaii

just sayin
Awww~ Well, it was either a storm of smileys or squiggles and I felt squiggles were less obnoxious to you guys.

Quote from: ShidaOh man, I love your doodles so much. Sash has already mentioned what I'd say about that finished piece.
I'm liking the style too
Thankoo~

Tegaki/tablet practice and so, you can see how my mind wandered while I was doodling... Yay for Tegaki comments with timestamps.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F21%2F22%2F126681087085-57827.png&hash=44f68c46aa1bcfe0a39b71fa2412e8aa1aa35f96)
Random warm up doodle.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F21%2F23%2F126681141734-57827.png&hash=2e4e95928fe44a4a6eb9c19d19582b480b7b0428)
"Framework fail"

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F22%2F01%2F126682112279-57827.png&hash=d2bda416d6f637ba266ca43444eb460e198a7c44)
Going back to what I'm used to...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F23%2F01%2F126690494485-57827.png&hash=c7077711ebec3d76e4552e68175fb672a3652fcd)
"1:02 am" - Drew a big eyed kid the same way I drew most of my other things... Then suddenly, random mantis.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F23%2F01%2F126690588044-57827.png&hash=f56f8015bf555837db8c3a70b86f918c8193d0d7)
"1:18 am" - Mantis, mantis, mantis; "Hey, why CAN I draw critters better than people? Am I drawing them in different ways?"

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F23%2F01%2F126690623430-57827.png&hash=643e9de4c5d4f53d2314dd4508580e3577fec84b)
"1:23 am" - Humming bird (after seeing pictures and videos of mantis killing/eating hummingbirds...); "Framework?"; Thinner lines are easier to work with

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F23%2F01%2F126690686881-57827.png&hash=4f30f6ab1c635c290b8bd2123be97b23d2653010)
"1:34 am" - Attempt at "people" again; A bunch of eyes and mouths(?)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 26, 2010 07:58 AM
I decided to play around in Photoshop for once. Pressure sensitivity and lineart is weird, but I think some practice will help later down the road.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi50.tinypic.com%2F2q249ds.png&hash=50e0a8a57ca0febf33ac751de6772e77f12c3f8f)
Title: Hnil's Buncha Stuff
Post by: Fuzz on February 26, 2010 06:18 PM
Neat-o
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on February 26, 2010 08:16 PM
Lookin' good :]
I like the humming bird
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 28, 2010 08:03 PM
Sketch sketch sketch sketch sketch sketch sketch...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201002%2F28%2F06%2F126735790833-57827.png&hash=969c498c683effac1577f685bb7bc42b86e979a0)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg685.imageshack.us%2Fimg685%2F9185%2Fstravelssketches01.png&hash=8bd5eec0eaff5ae6f564727db4ec47a8a7beccc2)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 9, 2010 07:16 AM
Doodle doodle doodle~

Warm up!
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201003%2F09%2F01%2F126811662010-57827.png&hash=15693a34065e0de06806fae4b1754d3fe66de2c7)

Wanted to try coloring...
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201003%2F09%2F02%2F126811873310-57827.png&hash=2869b1ecfaf8136c80b8d9d89fe70d54d9b44e6e)
Title: Hnil's Buncha Stuff
Post by: Crabarms on March 10, 2010 12:38 AM
The coloring on the frog looks good.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 11, 2010 03:43 AM
http://www.youtube.com/watch?v=-Ib11PfETN8

Yes, I see the typo. Yes, it bugs me. No, I'm not fixing it.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 12, 2010 08:57 AM
Lots of in-class sketching was done.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg294.imageshack.us%2Fimg294%2F7379%2Fsketches03.png&hash=875409046ca102ce1867a64371c097d012da919b)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg35.imageshack.us%2Fimg35%2F4391%2Fsketches02.png&hash=b07c9d68621b001a723dbc605a50ece37f11ba6b)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 14, 2010 06:11 AM
Tablet-Tegaki Practice Day! I decided to sketch/draw a full body for once...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201003%2F14%2F01%2F126854704557-57827.png&hash=48046e3400d4774ffeb7518cd76d7ffc7a9325a1)
Title: Hnil's Buncha Stuff
Post by: shura on March 14, 2010 06:32 AM
i like it. his face looks better here than in the sketches
Title: Hnil's Buncha Stuff
Post by: bcube on March 14, 2010 06:34 AM
i enjoy the structure of those legs
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 19, 2010 07:19 AM
Decided to try something... Keep tryin' new things! Practice practice practice!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201003%2F16%2F23%2F126879680039-57827.png&hash=a7a6a1f32a336d00b1f8ec4d3a3cb0fa534e8b0a)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 23, 2010 07:48 AM
I draw when I'm stressed. This and next week are midterms. So I drew a puppy!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201003%2F23%2F02%2F126932486053-57827.png&hash=f35688eced5b54ec2906b0d4f15f84ae70801e33)

...What is doggeh anatomy.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 28, 2010 02:41 AM
These were doodled when I went 24 hours without electricity:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg689.imageshack.us%2Fimg689%2F3624%2Fnoelecdoodle01.png&hash=1bdb23b8028f50154f8a560fcbdcda7394e6ad91)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg15.imageshack.us%2Fimg15%2F3495%2Fnoelecdoodle02.png&hash=20d64678483dc38b54ca3b38144332924f6206d9)

Attempt at line art:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg714.imageshack.us%2Fimg714%2F8662%2Fenlaisketchcoloringcopy.png&hash=74eab7e78b3ca7a7f844f33e413e84e5ea4d71e5)
Title: Hnil's Buncha Stuff
Post by: iinnkk on March 28, 2010 02:57 AM
the linearts nice, but what's that he's holding behind his coat?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 28, 2010 03:09 AM
It's supposed to be a saw, though I never really drew him actually holding it. Trying to figure out how to draw him sawing someone sometime.

@@; Someone else thinks it's a bear trap.
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on March 28, 2010 04:32 AM
Noelec and Enlai are their names? There's a third one in there too
I like the sketchesssss!
I look forward to seeing more of them from you :]
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 28, 2010 04:46 AM
XD "noelec" is the weird file name for "No Electricity Day".

The characters are for an admittedly heavily TF2 inspired screenplay I'm writing for screenwriting class. I tend to have a better understanding for my characters after drawing them.

Basically:
RED Medic = Enlai
RED Engie = Chriselda
BLU Scout + Witch = Banshee
Announcer = Harriet

...I'm having SO much trouble designing the protagonist (Minou the RED Spy) and another dude (Warren the BLU Spy).
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on March 28, 2010 04:57 AM
Oooooooh TF2 inspired screenplayssss
I was trying really hard not to scream MEEEEEEDIIIIIIC
Sounds juicy though with the spy as the protagonist
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 31, 2010 10:10 PM
HTTYD inspired me, so I doodled in TV Production class again. Random zoology notes from head (ex: saw scale vipers (http://en.wikipedia.org/wiki/Echis) don't rattle since they're clearly not rattlesnakes; They make a crackling/sizzling sound while coiling and rubbing their somewhat-saw-edged scales against one another// rhinos have tough armored skin and they're able to move since they're LOTS of folds in their skin) + some help from my friends (dragon looked off-balance; have it lunging or running instead; motion).

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F544%2Fsketches04.png&hash=e1a3599da20ada24e40d9aea2c41e80328b5aea5)

Saw a Bioshock Tegaki RP and decided it was time to practice using my tablet + trying out colors again.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201003%2F31%2F17%2F127006985462-57827.png&hash=46dc18ea4d2bdf8d25d56e910044cb6a1bde6296)
Title: Hnil's Buncha Stuff
Post by: ¿¿¿ on March 31, 2010 10:42 PM
needs more texture
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 1, 2010 12:06 AM
I had a some trouble figuring out what you meant, but I had to agree that it looked kinda blah and flat. Wasn't quite sure how to add more texture since I wanted to avoid wonky/bad shading as much as I could. In a way, is texture like a spin-off from shading?

Anyways, I tried something and I think it looks much better this time around. I left one picture unlined for the sake of comparison.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 4, 2010 03:22 AM
As a few people may know, I'm trying to join a Bioshock Tegaki RP. Basically, to get your character in, you have to draw an application (like a mini sheet) and the folks in charge of the RP decide whether or not they want your character. It's essentially an art audition.

This character didn't make it. She got passed.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201003%2F31%2F22%2F127008789162-57827.png&hash=ab0213ecd6def35579bc1ec841f2ddb209b97801)

So, here's another character. Crossing fingers, but not holding my breath too hard since another good-looking app got passed too.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201004%2F03%2F22%2F127034714816-57827.png&hash=a1a578111a26132d19e5eb50718b7cfb850fc0cd)

I'm mentally facepalming at how I took the eyes-first approach to the 2nd app and it just looks better...
Title: Hnil's Buncha Stuff
Post by: mira on April 4, 2010 03:27 AM
cuuuuute noses! i'm always jealous of people that can get nice/clean drawings out of tegaki
Title: Hnil's Buncha Stuff
Post by: MarcK on April 4, 2010 05:14 AM
I like the arts here.  you do some nice lineart and I like the redhead's colors. Red and violet is always a fun color combo for me.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 9, 2010 09:24 AM
Experimented with drawing something that's not a 3/4 view for once and coloring with opacity.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201004%2F09%2F05%2F127080469122-57827.png&hash=57d8b4c0955172a17c6f5bde98c0119e70099e41)

...How on earth do you draw a front view without making it look, well, flat?

Also, my "style"(?) is broken. It keeps flipping between anime to stylized to "Disney" to anime all the time.
Title: Hnil's Buncha Stuff
Post by: rtil on April 9, 2010 05:10 PM
it means that you're growing. don't be afraid of your style changing a lot . just keep drawing and the more you do the more you'll work out what you like the best
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on April 12, 2010 05:09 AM
Keep 'em comiiiiiin
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 12, 2010 09:58 AM
I doodled. I tried to draw a girl. She looked androgynous instead (I have no idea how it happened). I ran with it.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg46.imageshack.us%2Fimg46%2F1705%2Fimg0002ya.jpg&hash=da0d042a8c782fdfe3c22cbf391cc58d60b3eff1)

In other news, Samantha got accepted at the Bioshock Tegaki RP! Hurray!
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on April 12, 2010 12:36 PM
D-D-Dual Swords  qB]
I like the bottom left with the stick sneakin' around
The 3545345353434543 mystery is beyond me

As far as the Bioshock Tegaki RP thing, I've no idea what it is, but I was pullin' for Chriselda.
Contin you with the doodles
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 14, 2010 10:01 PM
I tend to doodle on whatever piece of scrap paper I can find, so the bunch of numbers was me tallying up a score.

I like Chriselda, especially since I just ripped her from my TF2 script, but the more I work with Samantha, I'm beginning to like her more as I continue to flesh her out. I'll be sure to screenshot or link to her profile post/thread/thing and some RPing to show you how the Tegaki RP works, where you basically take turns drawing panels of a scene with your characters, like an interactive comic book.

Here are some fight threads from an RP some of my friends ran last year:
http://www.unowen.net/tegaki/dblog.php?u=45628&e=760504 (http://www.unowen.net/tegaki/dblog.php?u=45628&e=760504)
http://www.unowen.net/tegaki/dblog.php?u=3577&e=759124 (http://www.unowen.net/tegaki/dblog.php?u=3577&e=759124)

Aaanndd from a different RP:
http://www.unowen.net/tegaki/dblog.php?u=7022&e=1015796 (http://www.unowen.net/tegaki/dblog.php?u=7022&e=1015796)

So, yeah. The only real reason why I draw in Tegaki a lot (and doodled in those tiny comment boxes) is to someday be accepted into Tegaki RP's I like so I can art RP with my friends~ I used to text RP a lot and it helped my writing, so I look forward to improving on my own art while RPing with them. Most Tegaki RP's have an application round where they decide which characters they would like in their RP (based on art ability and interest) and better RP's tend to be very picky about who gets in.

@@; Some RP's don't accept characters because the art style contrasts the mood/style of the RP too much. In example, I have seen several RP's strongly discouraging anime style applications/characters. I'm not entirely sure why Chris didn't get accepted, but there's a possibility that she didn't get accepted due to the art style (in hindsight, she doesn't look like a Rapture citizen at all) and some bio detail conflicts, thus Samantha being drawn in a less stylized style.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 18, 2010 12:49 AM
Samantha Precourt's Profile Thread (http://www.unowen.net/tegaki/dblog.php?u=57827&e=1054892):

And lawl, since I can't voice for my own black character, I got Sapphire to help me out~ Mixed an audio diary for her.
http://www.thebackalleys.com/dump/files/1306/561a0C_Sam%20Precourt%20AD%2001.mp3

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201004%2F17%2F05%2F127149746673-57827.png&hash=ee0ff40ba490981688570e9a5044fed81871a30b)

Some comments from the character profile.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201004%2F17%2F15%2F127153303571-57827.png&hash=c38c723fde21f39ab4f6ae49b0ae9528f6ac9b2c)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201004%2F17%2F18%2F127154173768-57827.png&hash=8d269873e41bb6cfd34407dc63912bcdb28e6e4e)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 24, 2010 03:41 AM
Stress relief doodloodloodloodle. Trying out new things, as usual.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201004%2F23%2F23%2F127208029263-57827.png&hash=952c4c52212071f58edca799585ff5045c2a6e7c)

::head against keyboard for instinctively drawing the same head position each and every time she doodles::
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 27, 2010 07:15 PM
2 minute script I wrote in February.

[codebox]
Action Scene - Janet
By
Kimlinh "Hnilmik" Tran

[blockquote]EXT. CHATNAM STREET - BUS STOP - NIGHT

JANET (27) steps off the bus and shields a paper-filled
folder with her purple raincoat. She is mousy and slips, but
clings to the nearby street light with her free arm as the
bus revs off into the pouring rain.

She looks on with mild annoyance. She regains her balance
and draws the hood of her coat over her head.

The suburban neighborhood is still. Raindrops pelt the
sidewalk. Janet is alone.

Janet shoves her free hand into her pocket and flinches when
she finds that it's empty. Janet keeps searching herself and
occasionally thumbs through the folder.

A FIGURE across the street looks on. He wears a black long
coat and blends in with the dark. A large black umbrella
shields him from the rain.

Janet finds a scrap of paper and sighs in relief. She
notices the figure. She stares at the figure until he walks
away and vanishes.

Janet stands paralyzed beneath the street light. She hugs
the folder tightly and scans her surroundings. The rain
limits her visibility. She checks her watch. She is nervous.
She takes a deep breath and walks briskly away from the
safety of the light.

EXT. CHATNAM STREET - NIGHT

Every so often she looks across the street to look for the
figure. Nothing.

Janet walks under another street lamp and the figure appears
in the middle of the street before her eyes. Startled, she
almost drops her folder.

The figure begins walking towards her.

Janet hesitates, then runs.

The figure disappears.

EXT. CHATNAM STREET - CORNER - NIGHT

Janet makes it to the street light and looks around
fearfully for the figure. She cannot find him.

On her guard, she searches her persons with haste until she
pulls out a cellphone. It slips out of her hand and falls
onto the street. She cautiously crouches down and reaches
for the phone. Her eyes dart everywhere. The phone is a few
inches too far from her and the light. Janet stretches her
arm as far as she can.

The cellphone is between the figure's feet.

Janet recoils and drops her folder, sending a flurry of
papers everywhere into the drenching rain.

The towering figure takes a few steps towards her.

Janet snatches up whatever papers she can, shoves them into
her folder, and scrambles away.

The figure glides after her.

EXT. HOUNDSTOOTH STREET - NIGHT

The street is completely dark, save for a beacon of light
hanging over a doorway. The building is at the very end of
the street.

Janet stumbles and clambers with the papers. Loose leaflets
fall from her grasp. She keeps her eyes on her destination
until the light suddenly flickers.

She grimaces at the sight of the figure flying alongside her
before it dissolves in the rain.

The light blinks. Raindrops stop hitting her and she looks
up. The figure floats above her with his umbrella.

Janet shields her head with the folder and what few papers
are left. The wind tears it from her hands and the figure is
gone. She continues to race for the light.

The light flashes for one last time before fading. Janet
closes the final stretch with a leap towards the door.

The figure rises up from the dark.

Janet's face contorts into terror as she flies into the
figure. She is sucked into him upon collision.[/blockquote][/codebox]

LAWL I RITE TEH 2 MINUTS OF TERRORRRR

Seriously, I only noticed this while rereading this now.
Title: Hnil's Buncha Stuff
Post by: Philip K Dick on April 27, 2010 10:06 PM
too long, didn't read
sorry but that's way too long
ill skim through later
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 27, 2010 10:14 PM
I mean no ill-will in saying this, but is it the format that makes it look too long? Or would you prefer a bunch of one-liners?
Title: Hnil's Buncha Stuff
Post by: Philip K Dick on April 27, 2010 10:18 PM
too much text for me
im sure its pretty damn good
i'd rather watch porn
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 27, 2010 10:21 PM
Alrighty~
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 1, 2010 06:02 PM
A pretty point-and-click game I voiced for released today~ The character I voice for is Fio (the blond girl in the picture). "Eternally Us" is freeware, so you can download it without it eating your wallet and it's a pretty short game too.

http://www.bigbluecup.com/games.php?action...ail&id=1303 (http://www.bigbluecup.com/games.php?action=detail&id=1303)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.thethoughtradar.com%2FEternally%2520Us%2FScreenshot.png&hash=64f443e3b849c2b0fec21004acfcc565dc451679)

I warn you now though, it's dramatic and a bit of a downer since it deals with death and tugging at heartstrings. Not like it's a BAD thing to be moved once in a while.

http://www.youtube.com/watch?v=-SgUje8UaYU

http://www.youtube.com/watch?v=3MzdQRes4PI
Title: Hnil's Buncha Stuff
Post by: rtil on May 2, 2010 08:31 AM
haha the guy that played that zombie thing sounded so forced , it could have used some mastering or at least a little reverb or something. but your parts were good , even though there weren't so many. although all the characters with the empty eyes was kind of a bizarre choice.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 5, 2010 04:32 AM
Quote from: rtilhaha the guy that played that zombie thing sounded so forced , it could have used some mastering or at least a little reverb or something. but your parts were good , even though there weren't so many. although all the characters with the empty eyes was kind of a bizarre choice.
Thankoo~ ::huggles::

Meanwhile, I felt spiteful today and decided to be a jerk to all the female voice actress who bitch instead of dealing with their problems or improving.

BEST VOICE ACTRESS EVAR TIPS!!
http://www.thebackalleys.com/dump/files/1306/7500Rp_BEST%20VOICE%20ACTRESS%20EVAR%20TIPS.mp3

...This kind of crap always happens during finals week.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 7, 2010 05:38 AM
Working on a Bioshock-inspired project~

Rough stuffs before gallivanting to Photoshop to practice lineart in the summer!

Whenever I look at my old stuff on the first page (and in my old thread), I think to myself: "Whoa, I used to draw THAT badly!?"

...And this just makes me giggle.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F5655%2Faaauurrrggghh.png&hash=fd9620c6bb9e1c645030910928040d76cb0b6495)

Inspired by this: http://manlymens.deviantart.com/art/MANLY-...PROMO-138816796 (http://manlymens.deviantart.com/art/MANLY-MENS-OCT-PROMO-138816796)
Methinks I ought to stop being so easily entertained by ridiculous screaming.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 9, 2010 02:17 AM
I keep breaking anatomy. How do I fix it.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg297.imageshack.us%2Fimg297%2F3787%2Fsketches05.png&hash=6d3fe515683d53ec701a2a52684aafa038d057fe)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 20, 2010 08:19 AM
I'm amused and thoroughly confused at how I managed to accidentally mimic Rina-chan's voice and speech pattern (for a little bit, like 2 lines before my tomboy speech pattern breaks it all) during a recording for an audition.

http://www.4shared.com/audio/LzNvPang/Cindy_Sea_Hnilmik.html (http://www.4shared.com/audio/LzNvPang/Cindy_Sea_Hnilmik.html)

Apparently, it's just a matter of how you set your mouth for her rather than changing cadences and whatnot.

I think with enough practice, I can mimic plenty of other voice actresses. I will have a field day if my voice gets deep enough for me to mimic Tress MacNielle, especially that iconic laugh for a bunch of her characters.
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on May 20, 2010 06:25 PM
You are just too good :]

I also never saw that story up there before...was pretty good
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 26, 2010 09:14 AM
http://www.youtube.com/watch?v=pJhire3gzQ8
QuoteHahaha, whenever I talk about live recording sessions, people don't know what I'm talking about and whenever I invite people to sit in on me recording for projects, I get distracted very easily and sometimes I gotta shoo people away because it's "a secret" the producer(s) told me to keep (non-disclosure agreement of sorts).

So, I decided to record myself recording for an audition for a flash animation (Castlevania Quack Edition) and decided to upload it after the audition finished.

Directing me is D-Mac: http://www.youtube.com/user/DMacDouble (http://www.youtube.com/user/DMacDouble)

XD I got cast as Lisa Belnades, but with my redos, so ultimately, none of /these/ samples got me roles. And thaaaaaaaaaat's how auditions (recorded live, complete with mistakes, retakes, and whatnot) work!
Title: Hnil's Buncha Stuff
Post by: Fuzz on May 26, 2010 05:57 PM
I love your voice. You sound like you have a ton of fun doing this.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 28, 2010 07:26 AM
Coloring/shading/lighting is weird. Hopefully I'm getting better at it since the more I give it a go, I think I'm slowly getting an idea as to how it works. This fall I'm shooting for figure drawing as an elective since I'm almost done with all my required classes.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg229.imageshack.us%2Fimg229%2F9200%2Fsketches06.png&hash=f597acb4429a93d45f08619f56a17d7136e08a3c) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201005%2F28%2F02%2F127502900613-57827.png&hash=c225f095e6c17fb4886d8ebf62af35b0f93ffda9)
Title: Hnil's Buncha Stuff
Post by: lenko on May 28, 2010 08:13 AM
thats a neat dragon. with shading contrast is everything, unless you're doing 'muted' colours

so basically lighten your lights, and darken your darks if that makes sense. you've gotten the hang of it best on the back leg imo

also dont be afraid to dip into other colours - like instead of shading red with a dark red, try a dark red-purple kinda deal

also are you painting at your picture's standard size? i find a better thing to do is paint bigger and then resize, you get to use bigger brushes for the small details instead of being stuck with a teeny tiny one pixel brush for detail
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 28, 2010 09:01 AM
I'll be sure to work on those next time! Many thanks for the tips!

I was drawing on garsh-darn Tegaki, but it does let you zoom. Admittedly though, I didn't do too much zooming for this as much as I did for some Tegaki comments (with those flippin' tiny boxes) since I mostly didn't know where I was going with my drawing and I wanted to avoid being too detailed, then majorly messing up because of the limited undos, no redos, and I've yet to figure out how to fix coloring mistakes. This site is stupid for art-ing, yes, but then I see people Tegaki these things:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201002%2F11%2F22%2F126594367719-16963.png&hash=6dae806d7d8db934a64f19eb603f658791ce2c12) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F200907%2F24%2F08%2F124843753164-16963.png&hash=131fa0fec67907bc24d8fe6220be36adb32d896b)
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201005%2F07%2F09%2F127324037181-3577.png&hash=238a83dc17bcd4e1fdc53ee15dd6c191b4797ed8) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201004%2F18%2F00%2F127156603520-44778.png&hash=db4c31311662d5cb84e39ffb8c10af8cf4bd49ff)

But yeah, especially after checking out a bunch of entries, next time: More zooming, shading is about contrast (rather than opacity things up the wazzoo), try out shading with different colors.

I have no idea how people make backgrounds or how to plan out my colors, much less on Tegaki. Like, with enough practice, and sketching, you can eventually draw whatever you have in your head, but I'm underdeveloped in the background and coloring department.

Any suggestions on how to map out environments + subjects without making the subject look like a paper cut-out slapped onto a separate-ish background? Like, perspective tips?

Do you know what colors you're going to use in advance? And how do you figure this out?

(Suddenly, whirlwind of art-noob questions.)
Title: Hnil's Buncha Stuff
Post by: rtil on May 28, 2010 09:39 AM
eventually, yes, people can just start drawing from nothing and make what they're picturing in their head. at first it's only things you're comfortable with, but after a while it can expand to anything you need to do and any style you need to adapt to

still though i think most great paintings start with a sketch, even if it's just a tiny thumbnail. i think what's more important than perspective is using color or shading to express volume. a background can be completely "flat" perspective wise, but when you add the color you can add miles and miles of depth with atmospherics. a portrait can get a lot of volume with a strong light source and good use of color.

if there is a character on a background/environment, you need to figure out where you want your viewer's eyes to go. the viewer's eye will typically rest on the point of most contrast in color. this area should be subtly framed using your environment. there are a million little ways you can do this, be it with color, line, shape, anything. it's something the casual viewer would never notice, you know, when someone says, "i like this, but i don't know why." it's because the artist did something that they themselves understand, but most people don't know about. but their brains do.
Title: Hnil's Buncha Stuff
Post by: shura on May 28, 2010 12:55 PM
do you ever draw in any other programs besides tegaki? i dont know why you bother with it
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 28, 2010 04:31 PM
Aside from pen, pencil, marker, crayon, and paper, I don't really draw using much else. I admit it's very weird how I stick with Tegaki even though I complain about it so much, but it's mostly since the RPing groups I like are on Tegaki and unfortunately, they aren't on sites that actually function a lot more like Photoshop (with multiple layers and a bunch of other things, but a chunk of those sites don't let you use the "advanced features" unless you've been using the site for a while).

For lack of better words, I'm pretty intimidated by Photoshop with its billions of buttons. The good news is I'm learning what does what the more I use it and I understand that like a camera with manual settings, it can give you a lot of control if you know what you're doing. But at the same time, I don't know what features will achieve the results I want yet and there are times where I don't know what to call what I'm trying to get and it takes ages for me to find a tutorial on YouTube or Deviantart that'll help me.

Then there's that "lack of artistic foresight" deal going on, but I think I'll eventually try to doodle in Photoshop later. I'm currently teaching myself how to color in the lineart I made a while back.
Title: Hnil's Buncha Stuff
Post by: rtil on May 28, 2010 06:00 PM
in photoshop all you really need to learn is how to use the brush tool, layers, and the brushes tab.

free software:
http://www.gimp.org/ (http://www.gimp.org/)
http://www.pixlr.com/editor/ (http://www.pixlr.com/editor/)
http://wistinga.online.fr/opencanvas/ (http://wistinga.online.fr/opencanvas/)

photoshop alternatives:
http://www.artrage.com/ (http://www.artrage.com/)
http://www.corel.com/servlet/Satellite/us/...t/1166553885783 (http://www.corel.com/servlet/Satellite/us/en/Product/1166553885783)

i wouldn't use tegaki unless you're going for that oekaki/pixel look.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 3, 2010 07:42 PM
http://www.youtube.com/watch?v=Dql1-_a6pUg
QuoteNow you can see what I look like while I'm voice acting. Kari Wahlgren said "Record yourself voice acting" at AX '09 (during the panel with Cristina Vee) and she meant with a camera since I already do it with a mic (for the past few years)... So I did. And boy, is my mic technique inconsistent + sitting instead of standing since I don't have a floor and my room echoes (I need that portabooth).

Directing me is D-Mac: http://www.youtube.com/user/DMacDouble (http://www.youtube.com/user/DMacDouble)

It took me years of voice acting to get comfortable with showing my face, so methinks I'm getting better with this confidence-ness in spite of the personal, habitual self-loathing.

I think auditions close sometime next week, but I needed to get this video up before then for personal reasons. Otherwise, I would've posted this after auditions ended.
Title: Hnil's Buncha Stuff
Post by: dilly on June 4, 2010 12:39 AM
holy crap, that's an awesome idea to have the mic in the box. very inventive

but i like it how you put your energy in everything. Just hearing your voice, you can tell you're making the movements
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 7, 2010 08:12 AM
::hugsh hugsh~::

http://www.youtube.com/watch?v=64KH4wU7Hng
QuoteIf only I could have black market peoples write my essays.

Download/Better Sound Quality (http://www.newgrounds.com/audio/listen/338738)

Did 2 tries to get the mushy out of the system and this 1 recording is for keepsies (no cutting or editing except for noise reduction, if anything).

I'm a screenwriting major and I talk to myself a lot, so monologues tend to occur when my mood decides to express itself.

D-Mac Double, my voice acting/directing/casting friend, was curious as to how I perform when I'm exhausted/tired and NOT trying to hide it by forcing my typical high energy performances (I was EXTREMELY tired today because it was very hot and couldn't bring myself to voice anything I needed to voice).

My biggest challenge has ALWAYS been "acting serious without being monotone or forced"; basically, very genuine and natural/realistic/convincing acting. Hopefully, this is evidence of improving in that area.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 19, 2010 07:48 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201006%2F19%2F03%2F127693217648-57827.png&hash=05957845c6adb19eb95a1567b46c4a0e5048bb01)

HAHAHAHAHAHA EMO "ART"

Now for my doodles.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg130.imageshack.us%2Fimg130%2F6128%2Fimgie.jpg&hash=2e99723074cc99348eb1b7cf399bae49f606b825)

I'm currently taking a Photoshop and Flash class and our final project is a 30-60 second animation. Braaaaaainstorming.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 22, 2010 09:13 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F7421%2Faudiodiaryabuse01.png&hash=d270603c8d68c082234efc87c40037f211be20c4)

The things I do instead of working on my HW for class...
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 25, 2010 06:05 AM
"Preproduction" sketches for a possible first flash animation ever I'll be doing for my class final. I just hope I'm not overambitious, especially since I have a feeling that the most I can do in 2 weeks is JUST a lot of tweening. This fall I aim to take a figure drawing class so I can actually draw proper-like for animation...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg269.imageshack.us%2Fimg269%2F7825%2Fimgyf.jpg&hash=7f6cbbfc11a38968a1835ed390d6083e1f0d731e)

...Guess who's the easiest character to draw.
Title: Hnil's Buncha Stuff
Post by: CVG on June 25, 2010 06:27 AM
[quote name='Hnilmik' date='Jun 7 2010, 01:12 AM' post='191054']
::hugsh hugsh~::

http://www.youtube.com/watch?v=64KH4wU7Hng


wow, this was really neat to watch. Its like getting a sneek peak behind how you get those lines down and how just a tiny difference in the words going up or down can be read as different emotions. Thanks for sharing this, it was very interesting and cool to see!  I have even MORE respect for the work that goes into VAS now. Also, that mic in a foam box is a great idea!
Title: Hnil's Buncha Stuff
Post by: BluPhoenix on June 25, 2010 06:38 AM
Quote from: CVGAlso, that mic in a foam box is a great idea!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 26, 2010 05:23 PM
::hugsh hugsh folks who like my foam box::

I'll copy-pasta what that foam box does:
QuoteMy makeshift porta-booth reduces room echo~ My room is pretty spacious, so it echoes unnecessarily whenever I speak loudly and especially when I'm screaming/yelling [in the live recording with the screaming, the audio was also recorded by the camera, so you can hear the room echo yourself]. The acoustics of my room sucks because it also has a lot of reflective surfaces, especially around my desk, so while a bathroom would be a great sized room to voice act in, there're too many sound-bouncing surfaces that'll make recordings sound weird.

Some people are lucky that their rooms are small and/or soft and others resort to other means to "muffle" their sound issues, like recording under a blanket (which presents other kinds of acting challenges). Lots of people, including Ego, record their lines in their closet (but my closet has no room for me or my stuff to fit in it).

I'll upload a sound comparison sometime after Puzzmosis gets released since my auditions and the final recordings were done in a variety of different settings~
Ex:
1st audition - No booth; Lots of echo; Meh acting
2nd audition (redos) - Booth; Less echo; Workable acting
Recording w/ Ego's setup - Booth (closet); Clean recordings; Much better acting after direction

In summary, for lots of online stuff, VA's can get pretty hardcore about their recording setup if they want to sound good since we don't have sound engineers to do it for us. Tomamoto brought up the foam-box-thing years ago and quite a few VA's have them (I think GeneralIvan has one too), Ego, Rina-chan, Y. Chang, and Sapphire are really good at mixing (don't hate on me for mentioning some people; I know when people are good at something and I ain't namedropping for accolades), and Ego and Sapphire have a preamp for their microphones (it's still taking me a while to understand what it does beyond the phantom power-ing). In comparison, my recordings are in the above average, B range of sound quality.

And you have no idea how happy it makes me that you quoted the video of my "intense" performance~ I've been working on not-sounding-monotone for a while now, so it's good to see that I'm not just delusional!
Title: Hnil's Buncha Stuff
Post by: Lats, Squats, & Oates on June 26, 2010 06:46 PM
greatno w i am questioning the morality of my erections
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 26, 2010 09:38 PM
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 2, 2010 10:16 AM
Why is it that I draw animals many times better than when I draw humans? I tried thinking in shapes for people and it's a hit or miss and when I tried to think of relatively similar anatomies and bone structures (to an extent), I'm not sure how that works either. It puzzles me to no end.

Tempted to draw a more complete and clean Dedede.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg64.imageshack.us%2Fimg64%2F8938%2Fimgnyp.jpg&hash=c75db250f008a1e492ac28dde211cd01526ea909)

Figuring out motion is hard!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg180.imageshack.us%2Fimg180%2F9173%2Fimg0001j.jpg&hash=3cdcd5f7958c95b8f8fce462ea994d7e6183c10a)

Also, after my first venture into flash in class a day or two back, I now further appreciate all that crap you guys figured out to make your animations awesome. That said, my initial concept may be way too ambitious for someone of my current skill level, but maybe with more time and experience under my belt, I'll be able to pull off some simple animations~
Title: Hnil's Buncha Stuff
Post by: Shida on July 3, 2010 07:28 AM
Quote from: HnilmikWhy is it that I draw animals many times better than when I draw humans? I tried thinking in shapes for people and it's a hit or miss and when I tried to think of relatively similar anatomies and bone structures (to an extent), I'm not sure how that works either. It puzzles me to no end.

It's because we're constantly exposed to people (even when we're born we're surrounded by people). and we know, when protraying them realistically, what is right and whats not, even if all our knowledge of anatomy and body shape is subconscious. It's why I find drawing faces and hands realistically to be the hardest thing ever. As social beings we focus mostly on the face, and then the hands, to read the emotion of the person we're looking at. So we know what to expect, and even non-standard proportions in a face have some sort of acceptableness to them. So mistakes are just really really easily noticable after a short duration.

It's not quite the same for animals because we don't have the same exposure with them that we do with humans.

I do like your sketches though! I'm loving the lizard to bits, haha.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 6, 2010 08:26 AM
http://www.youtube.com/watch?v=o7kZueYzNy4

This is my audition from the voice acting competition I participated in during Anime Expo 2010.

While the other girls were doing namby-pamby, weepin' monologues of sadness and lukewarm performances from Ouran, I chose to do a monologue from a Chinese psycho lesbian ninja, Soifon from Bleach. I didn't place, yet apparently, I was so close to doing so that they included my monologue in the "This is the challenging competition the finalists were up against this year!" clip reel, even when it was a bad shot featuring a lot of head room.

http://www.youtube.com/watch?v=6-FeOPetyhE
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 13, 2010 01:41 PM
6+ flippin' hours just on lineart for my flash project.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg204.imageshack.us%2Fimg204%2F2391%2Fsambehindlineartcopy.png&hash=2dc7df44fe08a39133480abbfb22f8ee96f61f5f)

No, I did not sleep. Yes, this is an improvement from an earlier sketch. Wow, I can see the anatomy/proportion/perspective issues.

I have 1 week to finish this project. Hell no I'm not gonna do much frame by frame.

In other news, have some Tegaki. I made this for Y. Chang's birthday!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201007%2F10%2F16%2F127879457357-57827.png&hash=88a87de20146bc58c1e1826b7c7986486225a591)

I wanted to take a figure drawing class this fall, but it had a CHAIN of art classes as a prerequisite and my educational funding/budget is... Tight. I'll figure something out.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 14, 2010 03:22 AM
First time I've ever colored in lineart. Flat colors. Fill abuse. So to get better at coloring, similar to drawing lots of stuff from life, I gotta color a lot stuff from life, right?

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fa.imageshack.us%2Fimg534%2F1030%2Fsambehindcolor.png&hash=00b805e4bff49e6c7038a7446548c4b7e0fa0fa9)

...Gawd, those arms and hands are big. Excuse: Waitress arms... But I wanna make them more appropriately sized. I plan on giving her a more curvier figure, especially a wider upper body, in later doodles.

Meanwhile, I voice for Ultimecia in this:
http://www.youtube.com/watch?v=Mce2gO0D-Qs
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 15, 2010 07:51 AM
So, for the sake of getting a rough idea down (since I changed my flash a lot; the storyboard I submitted for class looks nothing like what I'm doing now), I Tegaki'd a quick "storyboard picture" to know where I wanted to end up, but cleaner...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201007%2F10%2F22%2F127881484436-57827.png&hash=c920c8aff835e0dc4f1205089d73bb83e65caa29)

After doing some work so more can be seen on the stage (regretting that I drew my scratch doodle on Tegaki) and learning that Photoshop clearly knows perspectives better than I do, here's the result...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg130.imageshack.us%2Fimg130%2F8324%2Fstoryboardbigframecopy.png&hash=92c11f2f92d2dadc74580f8bffb4b002611f4e32)

The "problem" at the moment is... When we did our work-in-progress presentations, people in class liked my made-in-20-minutes, children's doodle more than what I was going for, the reason being that my hand drawn stuff "looks more organic and interesting than realistic/pretty textures and designs". Plus, it was more consistent with the drawing of Sam from behind. Semi-realistic setting + "animated" colored character = jarring

What do you think? What would work better for a Bioshock-y setting, 1958-pre-but-getting-to-fall of Rapture? I think I'm going to re-draw the scene since the messiness bothers me.

What I'm trying to achieve: Start at the view of the city/fish/bubbles through the glass and slowly zoom out, intersperse with picture(s) of Sam, end with black. Sam will be nowhere in the scene itself. Overall mood should be ominous. Inspired somewhat by the following (fan-made) video.

http://www.youtube.com/watch?v=2_o_9ckCmng
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 17, 2010 10:21 PM
 It's an Atlantic Bluefin Tuna!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg694.imageshack.us%2Fimg694%2F2139%2Fatlanticbluefinbig.png&hash=89c7dd28d5fdb59257d5b408ea178477db12e2a2)
Title: Hnil's Buncha Stuff
Post by: rtil on July 17, 2010 10:24 PM
the problem with going for realism , especially including persepective, is that the characters have to match it as well. another problem is that realistic art tends to be boring as it leaves no room for artistic commentary or exaggeration. what you should do is pick the style that interests you most. some people really like to do hyper-realism, and that's fine. but if it bores you then don't do it. you should pick a style that you enjoy to draw
Title: Hnil's Buncha Stuff
Post by: MarcK on July 17, 2010 10:27 PM
Nice fish!

I also really like this:
Quote from: Hnilmik(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201007%2F10%2F22%2F127881484436-57827.png&hash=c920c8aff835e0dc4f1205089d73bb83e65caa29)

You're doing a lot of fun looking stuff! keep it up!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 19, 2010 02:08 AM
Been having a tough time drawing scenery. Artist block in Rapture means "Quick, draw something else!"

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg832.imageshack.us%2Fimg832%2F4908%2Fimgw.jpg&hash=a21c5f2cfca1b56de8b4b2deb41e84724d5b49e8)

Guess my inspiration.

Haha, leftover tuna... Now back to work.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 21, 2010 06:38 AM
My first complete, non-Tegaki, done-in-Photoshop piece! For my flash~ Posting this here since all this won't be in the frame.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg541.imageshack.us%2Fimg541%2F3220%2Fbioshocktrailerwhoa.png&hash=ece93cb9408636a016f0406c82d0ee66327bf467)

Also, facing a few image quality issues in flash. It gets jaggy in Flash 8. Where do I change the quality using that one trick? Best versus High quality?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 2, 2010 02:23 AM
http://www.youtube.com/watch?v=qXoOyIhjRi8

I finished my first flash! Yay! And I wanna put it on NG, but I don't want to upload something without a play/replay button and I'm not quite sure how to make those (and make them not look like crap; it's a pet peeve of mine to have to click thin letters to play a video).

I'll be trying to figure out how I want them to look and the API stuffs, but I wonder if anyone is bored enough to help make the buttons for me?
Title: Hnil's Buncha Stuff
Post by: rtil on August 2, 2010 02:34 AM
just use the NG preloader and swap the assets with your own
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 2, 2010 07:51 PM
A friend helped me figure out how to make the replay button. Finally on Newgrounds~

http://www.newgrounds.com/portal/view/544106 (http://www.newgrounds.com/portal/view/544106)

My brain wouldn't let me come up a design for the preloader/play button that didn't look slapped together, but I'll be sure to make something nifty for later animations!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 11, 2010 12:36 AM
Tablet practice time! Doodled Dedede to get some colors and a pose down. Will draw something less doodley and more pretty/detailed/bigger in Photoshop later.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201008%2F14%2F04%2F128177502567-57827.png&hash=f80bfff9531074286aa717c9c6719a2845721cf9)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 21, 2010 05:48 AM
I totally did this as a joke for my friend.

 My jokes kinda suck.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 23, 2010 11:18 AM
Finally scanned in the random stuff I sketched/doodled. I wonder if I'm getting too comfortable with sloppy-ness? It's like the things I do are getting sloppier... And yet, I used too be too scared to even start drawing because "it'll be sloppy/messy/a waste of time" and I'm kinda broken-improving, what with getting some "ink mileage" outta me while slowly understanding things. Hm.

I draw/doodle when I'm stressed. My dad got into a car accident just a few days before I doodled all these, which was during the final round of AX Idol, in which quite a few of my friends made it into finals.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg340.imageshack.us%2Fimg340%2F9163%2Fimg0001girl.png&hash=1ab714a67c3ba7a13c508780b160c8f899c1fabb)

How do I perspective. Was trying to design Sam's apartment for my Bioshock project, before I took ZILLIONS of pictures of buildings for research. Dunno how to draw a Tommy gun, much less someone holding one. Lastly, how I brainstormed the script for my Bioshock trailer. If I know the general key points, I write 'em down, then rearrange everything.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg828.imageshack.us%2Fimg828%2F9400%2Fimghe.jpg&hash=5ef7f61a5dc592161dbce58dbd994fe2c24b5da5)

...Meanwhile, I was trying to redesign Dahlia, evident through me reusing paper above. She used to look like this:
Quote from: Hnilmik(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg249.imageshack.us%2Fimg249%2F8725%2Fdahliamarlowesketch.png&hash=f458b59ad03f8be3b46625a70b2f1f820de4f081)
Out of all the auditions I got, I liked this one the best because it added additional dimension to her.
http://www.4shared.com/audio/eN61KpWZ/Dahl...lowe_AD_01.html (http://www.4shared.com/audio/eN61KpWZ/Dahlia_Marlowe_AD_01.html)

So, voila, a character who's supposed to be easier to like.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F5531%2Fimg0002dahlia.png&hash=f5b5d384fde7455ba7ebcb056982f5831a92de68)

...And an audio diary profile picture ain't gonna cut it. She's gonna be in the next flash, so more character development time for her, along with Virgil, whose appearance must be based off of Y. Chang's performance from yay long ago~
http://www.newgrounds.com/audio/listen/304656 (http://www.newgrounds.com/audio/listen/304656)

SUPER sloppy rough storyboard/thumbnail things. Like... 5-year-old-drawing sloppy, but I think in pictures/rough drafts, not fuzzy outlines in the head. How do I storyboard for animations. I'm scared of frame-by-framing, but if folks who can't draw can do it...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200587828-57827.png&hash=6c1ef327cb329ad4087f5da55dae48fd04b9c79d)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200602455-57827.png&hash=48e38e89da352c72e9937e5dba8fe611fdf5842d)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200610917-57827.png&hash=45f20fc7566abf2f22b394e5b69558b12cc12418)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200631435-57827.png&hash=527d767334181b30dde30828ae232483ae4ccbba)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200639829-57827.png&hash=e26338b538d16fc2f93eacce4b6c8154b66dbb61)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fcommentimages%2F201008%2F16%2F20%2F128200617241-57827.png&hash=250b109af628f1fe54aaceb4747ad687329bebfd)

...Aaanndd that's it for now. I'll upload the ZILLIONS of pictures of buildings (and streets) I took of New York New York (Las Vegas), San Francisco, Los Angeles, and Beverly Hills in another thread. In a way, I feel I'm putting in WAY too much effort for this Bioshock project of mine, but it's kinda fun!

While in San Jose, I tried that 30 seconds, 3 glances thing on my aunt and uncle's doggy. THAT DOGGY HAD ADD.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg90.imageshack.us%2Fimg90%2F2554%2Fimg0002pepsi.png&hash=42d93b888561ae1dfacb24e73683e11c6f20bb61)

sdfgdjfkfjdfhjgfkjm but at least later I learned that my sloppy rendering of the doggy's outline was the basics of gesture drawing? Or something like that?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 25, 2010 08:02 PM
This guy is fun to draw.
Quote from: HnilmikAny bit of feedback would be appreciated!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 29, 2010 04:26 AM
Lawrence of Arabia Romania got really, really fun to draw/expand upon.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg835.imageshack.us%2Fimg835%2F2790%2Fimgljk.jpg&hash=03642102ac21dada6a62dfc1d3063321e50cd2fc)

He's also a Gerudo but don't tell him that
Title: Hnil's Buncha Stuff
Post by: CVG on August 29, 2010 06:52 PM
You're a busy lady!! Wow nice to see things like concept art and storyboards and sketchs and voice. It looks like this is shaping up to be real nice! :]
Title: Hnil's Buncha Stuff
Post by: Hnilmik on September 11, 2010 09:18 AM
So I drew...

Medic - Enlai
Engineer - Chriselda
Scout(s) - Banshee
Sniper - Lawrence

Now a heavy (yet to be named)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg5.imageshack.us%2Fimg5%2F8084%2Fimgif.jpg&hash=eb525767fe16d0974fe2b2138037ee4e6137f10e)

Also, a result of boredom/procrastination.
http://www.youtube.com/watch?v=yS9qIf3vuMQ
Title: Hnil's Buncha Stuff
Post by: Hnilmik on September 19, 2010 05:48 PM
I learned to love drawing hips and thighs. Usually, my favorite parts of the body to draw are faces and legs, but hips and thighs are becoming fun!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg522.imageshack.us%2Fimg522%2F7476%2Fimghr.jpg&hash=b1d37470ed37b5617e91ac0f71cf43d8402c35b9)
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on September 20, 2010 04:43 AM
I like these, especially the insectimals and the three sketches at the bottom
Title: Hnil's Buncha Stuff
Post by: shura on September 20, 2010 10:03 PM
i think the thighs on some of these girls are a tad stumpy and the girl with the goggles has kind of a long neck. i do think you are improving but also i think some of the characters are overdesigned. the long ponytail, poofy hair, big bellbottom pants, a flowing ribbon belt, bat wings, a devils tail, a handkercheif around the neck, and gloves all on one person is a bit overwhelming imo
Title: Hnil's Buncha Stuff
Post by: Hnilmik on September 21, 2010 04:57 AM
I was wondering if I was getting too busy with the design, haha. Now I know it's not just me!

What do you mean by stumpy thighs?

 Thanks for the feedback~
Title: Hnil's Buncha Stuff
Post by: shura on September 21, 2010 05:31 AM
what i mean is that they are too short. the knee is positioned very high on the leg
also those little animals are cool
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 13, 2010 03:00 AM
I'm currently going through an art block. Drawing people got awkward (even just the faces) and a lot of my animal drawings have been off lately too; wonky/wrong anatomy and whatnot. Dog bodies =/= lion bodies.

Have an impulse spider-bird. It seemed like a neat idea.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg823.imageshack.us%2Fimg823%2F6519%2Fimg0001ps.jpg&hash=c1d4fc6ee6bfd2f99f12cee0eb52c5e33837dd63)

Aaanndd some recording I did a while back for Sanity Not Included (http://www.youtube.com/watch?v=yqB2mkhilOU).

http://www.youtube.com/watch?v=1vVWYKiqUoA
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 17, 2010 05:21 AM
I think the only way to break an art block is keep art-ing. It's hard...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Funowen.net%2Ftegaki%2Fimages%2F201010%2F16%2F22%2F128728093926-57827.png&hash=badbaf3ced36dca42318a2f217f7fa8adb4f16f8) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Funowen.net%2Ftegaki%2Fimages%2F201010%2F16%2F23%2F128728511416-57827.png&hash=631ce1305f62a3702bbfcc128b4a55401937ef9a)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Funowen.net%2Ftegaki%2Fimages%2F201010%2F17%2F01%2F128729178083-57827.png&hash=f1ce573174c70429cd62b4404b9c429761aadc44)
Title: Hnil's Buncha Stuff
Post by: Fuzz on October 17, 2010 05:23 AM
That dude looks like a dick.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 17, 2010 09:28 AM
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 19, 2010 04:16 PM
Here's an animated storyboard for something I'm voicing for! Really looking forward to this getting finished!

http://pencilsandcoffee.com/storyboard.html (http://pencilsandcoffee.com/storyboard.html)

I voice for Shi, the "deadpan snarker"~
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on October 19, 2010 06:06 PM
Look forward to seeing it when it's done
Title: Hnil's Buncha Stuff
Post by: rtil on October 19, 2010 08:39 PM
sue must die
Title: Hnil's Buncha Stuff
Post by: shura on October 19, 2010 08:52 PM
i liked your voice here. who voiced sue? i swear it sounded really familiar

i liked the animation storyboard but goddam this may be one of the ugliest character designs i've ever seen
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F3.bp.blogspot.com%2F_zFf1rDpOCGs%2FTL1q5JXzfKI%2FAAAAAAAAAOw%2FbGlGStHibW8%2Fs1600%2Fsue1.png&hash=6a8a40976125258bce58c7fabaa208f0dc7ad3aa)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 19, 2010 09:20 PM
Evee (http://www.youtube.com/user/KimchiKite) voiced for Sue, replacing Mippa since she was unavailable.

She doesn't voice act that often, so I assume she sounds familiar because it's a "standard ingenue voice".
Title: Hnil's Buncha Stuff
Post by: rtil on October 19, 2010 09:52 PM
woah is that the final model sheet? she looks disfigured
Title: Hnil's Buncha Stuff
Post by: Y. Chang on October 19, 2010 11:15 PM
Quote from: rtilwoah is that the final model sheet? she looks disfigured
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fcache.gawker.com%2Fassets%2Fimages%2Fjezebel%2F2010%2F10%2Fagreejay.gif&hash=d91eb56a9d5441eb15cc023340361f23b0383094)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 20, 2010 02:42 AM
I'm really not sure, but I have a weird feeling that it might be, because I've seen a few of the older sheets that looked worse...

 This is a sponsored pitch (the only reason why he's working on this is because he's backed up this time), so I'm kinda worried myself if the designs will hurt his odds of going further with this... I don't want to be too presumptuous and tell the animator that his designs need work when I just provide the voice.
Title: Hnil's Buncha Stuff
Post by: rtil on October 20, 2010 04:01 AM
i just don't understand what is going on with .. well pretty much all of her. her design flows very badly (it will be bad for animation), and a lot of anatomical decisions just don't make any sense. her face is also kind of horrifying. if i were you i'd take some artistic license with it and make what you can out of it. animating that exact model sheet would be a nightmare
Title: Hnil's Buncha Stuff
Post by: shura on October 20, 2010 08:24 AM
the other design model is a lot less bad, but her tits sag all the way down to her elbows
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 21, 2010 12:50 AM
I suddenly want to draw the rest of its body...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201010%2F20%2F20%2F128762211259-57827.png&hash=9eae17c88e421efd445aa5ece05748ddf2df32e6)
Title: Hnil's Buncha Stuff
Post by: Fuzz on October 21, 2010 01:26 AM
Neato... Do it!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 23, 2010 01:42 AM
Will do~ And on Photoshop since I want it to be prettier than Tegayki.

Still fighting art block. I said to a bunch of Gaians, "Make requests," then I drew non-stop...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201010%2F22%2F18%2F128778839570-57827.png&hash=97da13a5910e0f5e272ccbed4fd16ab0057dc68e) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201010%2F22%2F20%2F128779263224-57827.png&hash=580421e3ec5f640b63efb59feca35adbae3680b7)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201010%2F22%2F21%2F128779667037-57827.png&hash=c3a69e172e6596bc11b746f50ccffdd835307c8a)
Title: Hnil's Buncha Stuff
Post by: Shida on October 24, 2010 11:25 AM
These last few are pretty neat, although I gotta say in that first one with the guy, you've drawn his eye a bit too close to his ear, when it should be closer to his nose. I think you might be able to get away with giving the top of the heads of your people a bit more height, but I do like your style. I really love how clean your inking lines come out on Tegaki, cause I would not be able to get lines like that at all, haha.
Title: Hnil's Buncha Stuff
Post by: lenko on October 24, 2010 11:35 AM
whats a gaiana
Title: Hnil's Buncha Stuff
Post by: Shida on October 24, 2010 11:45 AM
guyana = where half of my genes come from
gaian = people who use gaia online
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on October 24, 2010 04:45 PM
You know Shida at first I thought you were using Guyana as a pun
As in your genes come from a Guyana [guy and a] girl.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 24, 2010 06:12 PM
@ Shida
Thanks for the feedback! And methinks I'll be giving the smidge-more height thing a try.

And pffftt~ at the Gaian/guyana explanation~

Yeah, I still hang around on Gaia Online and sometimes the characters I draw/color is my avatar at the time with a few adjustments because I want to "see the colors ahead of time"  ...but I like a lot of the official artwork (especially for and to promote the items) and a lot of the characters are so interesting to me! Got introduced to o_8 (Alex Ahad) and Skullgirls because of his work on Gaia~

Here's his character, Alruna (+ her brother Anurla in one of the pictures), and he designed/pixel'd one/some of my favorite items ever~

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi153.photobucket.com%2Falbums%2Fs236%2FOkitanul%2Fmontage%2Fgaia%2Falruna.png&hash=29b2f3f525f6f304f52e4d5e231895b77229f594)
http://pub.tenkuu.net/Images/2009/alruna_pinup_full_17p.jpg (http://pub.tenkuu.net/Images/2009/alruna_pinup_full_17p.jpg)
http://pub.tenkuu.net/Images/2009/alruna_lose_ver_2.jpg (http://pub.tenkuu.net/Images/2009/alruna_lose_ver_2.jpg)
http://pub.tenkuu.net/Images/2009/alruna_s...in_color_b2.jpg (http://pub.tenkuu.net/Images/2009/alruna_summer_win_color_b2.jpg)

/fangirling over o_8, even though he's not working on Gaia anymore to focus on Skullgirls

(Oh, hey, his art style is one of my inspirations~)

Fayren Pickpocket (http://www.gaiaonline.com/journal/journal.php?mode=archive&u=918425) (Sarah Stone (http://sixhoursstarlight.blogspot.com/)) is quickly becoming one of my inspirations too.

I <3 Monsieur Loyal, the Ringmaster.
http://gaia-artists.blogspot.com/2010/10/hi-there.html (http://gaia-artists.blogspot.com/2010/10/hi-there.html)

Aaannddd everyone else I'm too lazy to spaz over can be seen here (http://gaia-artists.blogspot.com/).
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 29, 2010 03:31 PM
Yay! The first purely frame-by-frame animation I've voiced for that got completed! And oyy, am I aware that they take a while to complete, so this being the first that got finished is a bit exciting for me~

I voice for Lin, the Asian chick. <--- recorded for this character in March

http://www.youtube.com/watch?v=MGyr4y_YsTo
Title: Hnil's Buncha Stuff
Post by: Hnilmik on October 29, 2010 09:13 PM
I grew anxious in class, so I drew a lot...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg163.imageshack.us%2Fimg163%2F9122%2Fimgtn.jpg&hash=9c95ff9b1443d1f10a82f77f270d1470bcfd061d)
Title: Hnil's Buncha Stuff
Post by: rtil on October 30, 2010 02:36 AM
alex ahad is amazing, his style is just so vibrant

great sketches too, keep it up
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 7, 2010 03:43 AM
And now, back to attempting people...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg442.imageshack.us%2Fimg442%2F3425%2Fimgoc.jpg&hash=0921fd8c8854a001eba6de1baca65e98dd058e00)

...Cobra-girl's nose is hard to keep consistent.
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on November 7, 2010 04:11 AM
The girl at the top right........yes
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 7, 2010 05:10 AM
Quote from: SHADOWFOX2The girl at the top right........yes
It's my current avatar on Gaia~

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg13.imageshack.us%2Fimg13%2F4910%2Fgaiaoutfit15.png&hash=7294a86bd83c792edf9d0949c9147a43506c91d6)

I might try coloring/re-drawing in Tegaki sometime though. I'm not quite feeling the black/white/orange/yellow + personality as much as I'd thought with this sketch.

As for previous avatars I've taken a few artistic liberties with...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F6944%2Fgaiaoutfit08.png&hash=2d3e575c2342ef9deb30260364539647029f266d)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg130.imageshack.us%2Fimg130%2F949%2Fgaiaoutfit12.png&hash=1b46140e77afc5b05365919736e020a5ca8a6b91)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg593.imageshack.us%2Fimg593%2F5062%2Fgaiaoutfit13.png&hash=e2133d7a503a7cb2ea71977f0a872e3fd38ad61c)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg843.imageshack.us%2Fimg843%2F2503%2Fgaiaoutfit14.png&hash=2e744d3d88cb81c9285530765e1ffbc982dbbd6d)

...I'm tempted to re-draw them again to take a few more/different artistic liberties. See if I can reimagine them some more.
Title: Hnil's Buncha Stuff
Post by: shura on November 7, 2010 09:43 AM
wait you made those sprites?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 7, 2010 11:14 AM
Naw, just dressed 'em up. I draw them out of inspiration. May want to draw them again and try something different.

You can dress up your own without joining Gaia here: http://www.tektek.org/dream/ (http://www.tektek.org/dream/)
Title: Hnil's Buncha Stuff
Post by: billy on November 7, 2010 09:32 PM
I made a really crazy looking avatar and used it to scare 12 year old girls.

I forgot my name though

Edit: I found it but I won't post it because I guess this whole post doesn't belong here in your upload thread, my b
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 11, 2010 11:43 PM
My first "real" attempt at coloring. I'm typically afraid of coloring since me and colors just don't get along, but I felt very experimental in Tegaki this afternoon and wanted to try something.

Any kind of feedback is welcome 'cause I sure as hell was having trouble knowing what I was doing.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201011%2F11%2F18%2F128951861586-57827.png&hash=07233c8ea7488c360a0f59bea1058f4a0fea6f71)
Title: Hnil's Buncha Stuff
Post by: billy on November 11, 2010 11:55 PM
The shading looks good to me, I like the color choices
Title: Hnil's Buncha Stuff
Post by: lenko on November 12, 2010 03:24 AM
i like the simplicity, maybe try tilting her head a bit

also you might wanna start practicing in something like PS instead of more limited program like tegaki
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 12, 2010 04:14 AM
::hugsh hugsh~::

Yeah, and earlier today, a friend of mine suggested that I try flipping my pictures horizontally to work on consistency, something you can't do with Tegaki, so I'll be practicing in PS more.
Title: Hnil's Buncha Stuff
Post by: CVG on November 12, 2010 11:54 PM
I like that chicken man and cobra girl. Do you plan to use them for anything in the future?
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 13, 2010 05:47 AM
I wanna use them for something, but I'm not entirely sure what yet. If anything, some dorky, over-the-top "characters fight each other a lot" series reminiscent of GetBackers unless I come up with something more interesting.

As is, Cobra girl is an aloof kind of person, except when with her rooster dude boyfriend (coy~?), and she's mainly about supporting him with her majickz and inflicting status ailments onto their opponents. I can't imagine her doing any kind of hand-to-hand combat. Magic hand/arm movements at most; Very self-restrained. As for chicken man, he's a friendly kind of nice guy who'd punch you if you hurt his healer/girlfriend. He's the muscle, though I'm having trouble imagining him as the hand-to-hand combat kind of person like I'd thought... Maybe because of the way I drew him. He also seems less weapon-user/get-someone-else-to-do-the-work than other characters. I'm very tempted to have him based off of cockfights at the very least and have him shooting chickens out of bazookas at the most extreme.

I want them to be a couple/team (Basilisk? Cockatrice? inb4 snake and cock). They'd probably be the first or second opponents the main character'd be up against. "Mid-boss". They're kinda designed to be beat, as opposed to another team that's kinda designed to be "annoying".
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 24, 2010 03:23 AM
One sheet filled with @$%& for something I'm developing... I finally got a better outfit for the imp, then found it a pain to get her face back to the way I liked it... Claws is getting more fun to draw now that it's a bit easier settling into a set design. Someone mentioned that the fella looked like a boy, when I planned her to be a chick, so I'm tempted to lean more towards an androgynous design.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg403.imageshack.us%2Fimg403%2F6595%2Fimgtsu.jpg&hash=2ab2e0dd199799650495c66aea8d5e21e3672fb4)

One sheet filled with really rushed designs for a school project. I wish the drawings were more structured, but hey, if our group is gonna be late in the presentation design front, it's not entirely my fault that I'm gonna cut a few corners in the art department. Gonna fix up 2-3 pictures in Photoshop and I hope to practice some coloring, so... First step, scanned drawing!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg10.imageshack.us%2Fimg10%2F3654%2Fimg0001to.jpg&hash=46a4da5938b54019b6f993839ecbbfde4fb4aac0)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 25, 2010 01:12 AM
Behold, my wonky first-attempt at cel shading, step-by-step.

Lines! ...I wish they were cleaner and I wish I knew what line weight was.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg99.imageshack.us%2Fimg99%2F3150%2Fthief01linescopy.png&hash=c256bc2b5340ac92bf1b773b12a2b66137270abd)

Flats! Nothing dynamic!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg839.imageshack.us%2Fimg839%2F8126%2Fthief01flatscopy.png&hash=bbfc394ac699f9bc78f699155ccb2319fd1f5c94)

Shades! Since the picture wasn't... Dimensional, I couldn't figure out what to do (the sack has to be transparent to fit stuff in it later)... At the very least, I tried figuring out how contrasts worked.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg413.imageshack.us%2Fimg413%2F1123%2Fthief01shadedcopy.png&hash=e67ca340730ab9ac19b1ee86ed93566063cbbd78)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 28, 2010 09:09 PM
Recorded for this yesterday. CRAZY GORGEOUS. I only have 1 boy voice (still struggling with "acting like a boy" + getting all the right things down; boys just talk differently than girls do), and tried to convince the animator to take another VA on board for Christopher. He insisted that I was enough though, so this was a challenge for me!


http://hangmoon.deviantart.com/#/d33t0b8 (http://hangmoon.deviantart.com/#/d33t0b8)[/div]
Title: Hnil's Buncha Stuff
Post by: lenko on November 29, 2010 12:44 PM
you were the blonde kid right? i thought he sounded good. just try and go a little gruffer and deeper. he sorta reminded me of izzy in the digimon dub
Title: Hnil's Buncha Stuff
Post by: ZekeySpaceyLizard on November 30, 2010 01:52 AM
Quote from: HnilmikBehold, my wonky first-attempt at cel shading, step-by-step.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg413.imageshack.us%2Fimg413%2F1123%2Fthief01shadedcopy.png&hash=e67ca340730ab9ac19b1ee86ed93566063cbbd78)

Quote from: Hnilmikcel shading

Quote from: HnilmikAs is, Cobra girl is an aloof kind of person, except when with her rooster dude boyfriend (coy~?), and she's mainly about supporting him with her majickz and inflicting status ailments onto their opponents As for chicken man, he's a friendly kind of nice guy who'd punch you if you hurt his healer/girlfriend.

Quote from: HnilmikAs for previous avatars I've taken a few artistic liberties with...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F6944%2Fgaiaoutfit08.png&hash=2d3e575c2342ef9deb30260364539647029f266d)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg130.imageshack.us%2Fimg130%2F949%2Fgaiaoutfit12.png&hash=1b46140e77afc5b05365919736e020a5ca8a6b91)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg593.imageshack.us%2Fimg593%2F5062%2Fgaiaoutfit13.png&hash=e2133d7a503a7cb2ea71977f0a872e3fd38ad61c)(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg843.imageshack.us%2Fimg843%2F2503%2Fgaiaoutfit14.png&hash=2e744d3d88cb81c9285530765e1ffbc982dbbd6d)

...I'm tempted to re-draw them again to take a few more/different artistic liberties. See if I can reimagine them some more.

Quote from: HnilmikI voice for Lin, the Asian chick. <--- recorded for this character in March
http://www.youtube.com/watch?v=MGyr4y_YsTo

Quote from: HnilmikStill fighting art block. I said to a bunch of Gaians, "Make requests," then I drew non-stop...
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.unowen.net%2Ftegaki%2Fimages%2F201010%2F22%2F18%2F128778839570-57827.png&hash=97da13a5910e0f5e272ccbed4fd16ab0057dc68e)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FwwNYt.jpg&hash=0863ae19f276e0be3b0344d94f8bbe045071342c)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on November 30, 2010 03:28 AM
I confuse
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 2, 2010 08:42 AM
Now back to our regularly scheduled program of "Watch Hnil Suck At Drawing A Lot 'Cause She Doesn't Know Half the Things She's Doing"!

I really don't like it when a part of a drawing becomes an afterthought, like an arm or a head... My "artistic foresight" has been getting better, but it still stinks when I start, make it 2/3rds of the way, then don't quite know how a drawing will end.

Referenced sal's flamingo picture since I never saw a flamingo's beak up close to draw it properly before!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg40.imageshack.us%2Fimg40%2F264%2Fimg0001sj.jpg&hash=0a32107de4e1aa449f55e89dbf1a5dc0b961c88b)

Hopefully, the skeleton duo will suck less the more I draw them.

As for a series idea... I sure did develop it a LOT more. Now there's a reason for a lot of characters to beat the crap outta one another, and no, it ain't some stupid tournament--Think: Something akin to your friggin' heart/soul being a commodity to parasites.

I have a vague idea how many episodes there will be, before considering relevant side-stories: A LEAST 10. Roughly 7 minutes each... Fights maybe approximately 3 minutes long per. Side-stories won't have fights--2-3 minutes long each. The story has an ending.

I think my biggest challenge is making the whole world comprehensible yet enjoyable, since I REALLY want to avoid too many monologues, explanations up the wazzoo, and (pardon me being a jerk) Yungjazz's story being more expository than entertaining. My other challenge is... All the characters so far have more motivation than the yet-to-be-existent leading lady/hero + ally. That stinks. I almost always create the rest of the cast before the hero, which sounds less like a good idea every time I do it. The only time where I came up with the hero first was Sam in the Bioshock project, but... That's hitting story block.

And that's the story end.

Now, it's gonna be a long way Like... How the HELL do I, or anyone for that matter, choreograph fight scenes!? For animation? I can watch martial arts tournaments and take some creative liberties, but for animation...?! I guess there's keyframes all over the place for storyboarding before filling in all the stuff in between while animating...?

Hopefully I'll figure it out. All I know is that I'm gonna have to mess up and go through a lot of scrap work first before considering all this realistically possible for someone at my current skill level.

Learning learning learning!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 3, 2010 10:52 PM
I tried sketching stuff at school yesterday/today, especially people in the hall since it was a lot more crowded than usual. Finals weeks and all.

Things I learned:
- People walk a lot faster than I thought. Hardly had any time to even get an outline!
- I like drawing legs/scarves/boots/shoes. Long shapes and curves~
- I hate drawing desks. I drew the desks in our classrooms lots of times, but never, ever have I gotten them right to want to share them. They always look so sloppy and drawn-by-a-5-year-old!
- From what I'm told, drawing a perfect circle in a single stroke shows your consistency. No "missing the closing ends", completely round. I tried it. My circles aren't perfect. I can close elongated ovals, but they're inconsistent too. Squares don't count.
- Tried to figure out how I ended up emphasizing angles so much when I like long, curving lines. I kinda found out why.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg703.imageshack.us%2Fimg703%2F2816%2Fimguh.jpg&hash=1aebc629a054f5492e8f6281d0146f6568a68f7d)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 9, 2010 09:39 AM
http://www.youtube.com/watch?v=zUOKTXALwhY
QuoteI recorded this MONTHS ago, while I was sick and going through midterms (yes, I do look gross). Recorded this scratch track to help a voice actress I'm working with for a project I'm putting together~ Recorded it on video to see how much I move while I'm voice acting.

Download/Better Sound Quality: http://www.newgrounds.com/audio/listen/373719 (http://www.newgrounds.com/audio/listen/373719)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 15, 2010 01:24 AM
I was stressed, so I drew pictures.

There's actually much more artwork of "the artist", but I didn't scan 'em in cause a lot 'em turned out like the crappy profile shots. It's getting easier to draw him the way I want though.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg408.imageshack.us%2Fimg408%2F245%2Fimgde.jpg&hash=61055e676ee9671818336823e372db91df3f7eba)

I will consider it a personal achievement when I'm able to accurately-enough draw llamas (THEY'RE SO WEIRD AND COOL LIKE THAT (http://www.youtube.com/watch?v=GP5D2apU2SE)), sheep (sheep face =/= horse face), and tigers (tiger face =/= lion face).

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg827.imageshack.us%2Fimg827%2F1971%2Fimg0001jl.jpg&hash=f2b696e21157375c622af94274106a710ba2c9bd)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg228.imageshack.us%2Fimg228%2F8526%2Fimg0002crop.jpg&hash=9565bc752c22d8204d93aae32dff6440828129b1)

I didn't like how her legs turned out... Or her arms, but especially her legs.

XD I also drew fanart for the game 999, but one of 'em is a spoiler.
Title: Hnil's Buncha Stuff
Post by: Crabarms on December 15, 2010 03:36 AM
I like your llamas!
The one Alligator looks like he has Llama arms  
Title: Hnil's Buncha Stuff
Post by: rtil on December 15, 2010 07:14 AM
i think you can draw animals better than you can draw people right now, they're more expressive
Title: Hnil's Buncha Stuff
Post by: lenko on December 15, 2010 08:34 AM
yeah your animals are miles better than your humans for some reason. they have stronger shapes and construction too. i think what's bugging me about your humans is the facial structure, they've got these well thought out bodies but the facial features tend to be 'slapped on' symbols (like the really simple mouths), making their heads look kinda flat in comparison to the more fleshed out bodies
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 15, 2010 07:02 PM
Thanks for the feedback~

For some bizarre reason, I just unconsciously draw animals better than people--You can see that I really, really want to draw humans and avoid being a furry artist like the plague, but the animals just turn out better. Always. I usually assumed that it's because "we see humans more often than we do animals, so we can easily pick out the weird stuff when we mess up while drawing humans", but a bunch of my friends agree that somehow, my animals have more "realism" to 'em than my humans.

I don't have any pets, I love watching animal shows and going to zoos once in a blue moon, but I certainly see humans more than I do animals IRL. I don't know how I do it and have lately been flipping back and forth between humans and animals to see what I'm doing differently between the two, but I can't quite figure it out. "I mainly think in shapes for animals (http://bitsandpieces.us/wp-content/uploads/2010/08/imageshow-to-draw-an-owl.jpeg)" and "I usually draw eyes-nose-mouth (faces) first, then the shape of the head for humans", but there's a lot of crossing over and when I switch methods, I end up losing something. Like, when I draw the shapes and anatomy(?) of the human first (to get the pose down), the face starts looking lame, as if I have trouble figuring out "how to map it".

>_o; It's mildly frustrating.

...But I do see you have a point in the faces. And maybe hands. I'll try to figure it out~

::hugushibushu's for the help~::
Title: Hnil's Buncha Stuff
Post by: GhostingFish on December 16, 2010 01:45 AM
What i think you should do is to think of people more as an animal (because we are animals too). Then draw this 'human animal' as it would look in its 'environment' (you know like a city street, a bus etc. its all apart of our environment)

I hope this helps.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 16, 2010 04:25 AM
...Ironically, the reason why I draw animals "realistically" is because I understand the loosely similar-ish anatomies between people and animals.

In example, a bird's wing is like a person's arm. There's a shoulder, there's an "elbow", there's a "hand", and it bends pretty much the same way we bend our arms, with maybe the exception of how they fold their wings, which to us is kinda like tucking our hands under our armpits. When they fly, to generate lift and whatnot, they don't just stiffly flap their arms up and down and they don't "swim" in the air either. When we hold our arms out, they're kinda loose and "float-like"--If they're crazy-stiff, they'll feel awkward, guaranteed, and if we do it for long periods of time, it'd probably be tiring fast. Not good for birds, since its their method of getting around. The only time birds would fly with their wings stiff-like would be gliding/soaring, something raptor-like birds would do, but I still remember that their wings have arm-like joints and aren't just sticks with feathers.

(I found an example!)

I can go on and on, but basically: "If I were an animal, this would/wouldn't make sense because..." + occasionally "getting physical" to get a feel for things
Title: Hnil's Buncha Stuff
Post by: emanhattan on December 16, 2010 04:39 AM
you draw really cute animals :y
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 16, 2010 09:59 AM
I don't know what that emoticon means, but thanks!

I figured I might as well put these into a single post. I voice for Chi-Chi in this Christmas Special of TFS's DBZ Abridged~

http://www.youtube.com/watch?v=kmVahy7e4KE
http://www.youtube.com/watch?v=P7R6cgwMQXo

I also want to share an animation my bestest best friend in the whole wide world is working on that I'm gonna voice in!

[vimeo]17802755[/vimeo]
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 27, 2010 07:07 PM
I said, "If I can't catch up on recording, I can catch up on writing instead!" That didn't happen and I sketched a lot. There were more head/face sketches, but they were painful to look at.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F8956%2Fimgsi.jpg&hash=f35927ce1456cc2a8ceee57516a6bda072319029)
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg264.imageshack.us%2Fimg264%2F9430%2Fimg0001ph.jpg&hash=2deee2a881903fdc0ffb2139f42fb14cc22d36a3)

The closest thing to a group pic that I'll probably ever draw.
Title: Hnil's Buncha Stuff
Post by: rtil on December 27, 2010 07:29 PM
your sister's got the idea. think of the eye as a sphere that sits underneath a sideways v-shape on a profile view. not a perfect v or anything but you see what i mean when you look at it
Title: Hnil's Buncha Stuff
Post by: CVG on December 28, 2010 10:38 PM
I love the bat on the 1st page looking over his shoulder  It has a nice body form and the head angle is good too. Also his open grin is just plain cute haha.

Btw, your brother's drawing reminded me of beartato heh
Title: Hnil's Buncha Stuff
Post by: Hnilmik on December 31, 2010 10:16 PM
My little brother is obsessed with bears, haha~

Last doodle of the year! I wasn't keeping track, but this was easy/quick to draw...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg545.imageshack.us%2Fimg545%2F2343%2Fimgnewo.jpg&hash=50fd0e552e5bca043e1ecd947d7ccafd1fdb5712)

It's so weird to revisit my drawings from earlier this year...
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 1, 2011 01:15 PM
First doodle of the year to remind myself what it's like to draw using a tablet and color. Wanted to keep coloring, but didn't know what else to do. I wonder how long it's going to take to narrow the gap between my traditional drawing skills and digital drawing skills?

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Ftewi.us%2Ftegaki%2Fimages%2F201101%2F01%2F08%2F129388743248-57827.png&hash=febf3ba1aa22e7e45f88ef0369d8da380e680143)
Title: Hnil's Buncha Stuff
Post by: lenko on January 1, 2011 01:18 PM
for some reason your digital pieces feel a lot stiffer than your trad things, that might come to you needing more practice with the tablet though
Title: Hnil's Buncha Stuff
Post by: rtil on January 2, 2011 02:47 AM
it'd be more interesting with some shading to make it pop out
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 3, 2011 10:41 PM
Definitely gonna try practicing more with a tablet. I tried doodling in Photoshop earlier this week and my lines were REALLY unstable. They were tons more shaky than they were in Tegaki, so that must mean something. Not sure how my lines will turn out when I have to draw these guys in Flash.

As for shading, I'm trying to think about the best and/or most productive way to shade for an animation, thus my kinda fail attempt at "cel shading" some time ago. Got any tips to keep in mind?

Meanwhile, I did a color test to see if certain colors would work with the knight I drew earlier. They kinda did. Now I'm worried about her giving too much of a furry vibe when she's meant to be beautiful, but was never human to begin with...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F7057%2Fnorthernknightcolortest.png&hash=f4b409b1cb2fee27a3aabc064716a425dd2611dc)

And I like how I keep fogetting Baihu's gender every time I draw her... Him... It...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F8459%2Fimgnewq.jpg&hash=434810fd958198ff7820bacc3f4fe4bbd1bc331e)

To think, I used to draw her(?) like THIS:
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fnewsimg.ngfiles.com%2F221000%2F221125_hnil_concepts_naaww.gif&hash=bff255b7436bd4df916a87428771ea05083ca88f)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 5, 2011 01:15 AM
So in 2009, I accidentally drew Meg (http://tewi.us/tegaki/dblog.php?u=57827&e=667664). It was horrible. I was thinking about what Disney characters may or may not have influenced my drawing style, with the curves, angles, and at times, pointy noses. I narrowed it down to Meg from Hercules (since I was HUGE Hercules fan as a kid) and Clopin from Hunchback of Notre Dame ('cause he was a badass and even as a kid I knew he was more awesome than the other characters).

Fail!Clopin can be seen scribbled out, but Meg... She was kinda fun and "easy" to draw. Of course, not a spitting image, but I wasn't exactly struggling with the curves and angles. Drew her face separately since the blank expression in the full body doodle was blah/boring.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg403.imageshack.us%2Fimg403%2F6435%2Fimgnewf.jpg&hash=0835c07964641d58c410f0d030442074669b337d)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 6, 2011 11:06 AM
Sooo... About the head/faces thing. I'm not even sure if I'm going it right. Evident by my attempt at Gengar. "Mouth that supposedly curves around the head" =/= Understanding the shape of a HEAD. Gengar, do you even have a head asdfehjggsdjk

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg252.imageshack.us%2Fimg252%2F4829%2F12943107284057827.png&hash=9835ccf8756006e13b9f3b2dd0921e489dc9b0e4)

Might try coloring in Photoshop later. Might.

Now, clearly, Tegaki lets me do pretty clean-ish lines. Stiff, but clean.

Photoshop, on the other hand, wants me to go to hell.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg232.imageshack.us%2Fimg232%2F5536%2Fdumbtabletdoodles01.png&hash=8408018e13daf84016c352c58ef5d51639b1cc41)

As for Flash, I like how my lines turned out smooth/clean-ish... Because of smoothing, which is semi-cheating. It was almost too easy, but quite a few of my lines ended up being too thick in places where I didn't want them to be, so it looks like I need to work on figuring out how to properly apply pen pressure.

(Funny how I've been doodling all this time with a ballpoint pen and haven't figured it out as well as I thought.)

I know my friends found a way to unlock pressure sensitivity on Tegaki, so I might try to figure that out or get convolutedly lazy and just draw in a bunch of programs.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 17, 2011 03:47 AM
http://www.youtube.com/watch?v=djArz2nLkB0
QuoteHere's my Tyra Banks impression.

Naw, I'm kidding, this is actually me recording for an audition that wanted alien noises. See, one of my wishlist roles is an animal/monster/alien/whatever that utilizes my "WTF IS THAT NOISE" ability.

For as long as I remember, one of my biggest heroes is Dee Bradley Baker for his "WTF IS THAT NOISE" ability and yeah, he totally corners that market, but one of these days... ONE OF THESE DAYS... MY DREAM WILL COME TRUE!

Not sure if I'll get cast, but you can check out/download the better sound quality here for all your abusive needs:
http://www.4shared.com/audio/HodTW2oL/Hnil...s_Audition.html (http://www.4shared.com/audio/HodTW2oL/Hnilmik_Alien_Noises_Audition.html)
Title: Hnil's Buncha Stuff
Post by: CVG on January 17, 2011 04:05 AM
[quote name='Hnilmik' date='Jan 16 2011, 07:47 PM' post='215159']
http://www.youtube.com/watch?v=djArz2nLkB0


LMFAO! I love this SOOOOOOO much, you have no idea! When the time comes in my cartoon (In the dark) please PLEASE do some devil-monster noises for me!!  Btw the final call out "I'm normal I swear!" made me laugh so hard haha. FAVED VID
Title: Hnil's Buncha Stuff
Post by: Crabarms on January 17, 2011 09:25 AM
Those noises are great!
Your wtf-is-that-noise ability is convincing and terrifying.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 17, 2011 08:34 PM
Glad ya liked it!

Quote from: CVGWhen the time comes in my cartoon (In the dark) please PLEASE do some devil-monster noises for me!!

I'd be more than happy to! Haha, you're like my hero for letting me voice a crow and some more monster noises in your cartoon~
Title: Hnil's Buncha Stuff
Post by: Shida on January 17, 2011 10:14 PM
Haha I love you so muuuuch. That video is awesome.
I must do something to involve your voice at some point ;-;
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 18, 2011 09:00 AM
 Eeeee~ I DEFINITELY look forward to it, Shida!

I was having a creativity meltdown/block. My sketches were too embarrassing to scan in and I fried my brain working on a script all day. Tablet practice yielded this crack.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg684.imageshack.us%2Fimg684%2F7845%2Fdumbtabletdoodles02.png&hash=d93b6a2f5d609720a62a1dcbf1f72ed657bd4567)

13thspiral:
http://13thspiral.deviantart.com/gallery/ (http://13thspiral.deviantart.com/gallery/)
Shavostars:
http://snowkatt101.deviantart.com/gallery/ (http://snowkatt101.deviantart.com/gallery/)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 19, 2011 03:07 AM
::chucks tablet across the room::

Me: 1 / Art Block: 1

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F4083%2Fdumbtabletdoodles03.png&hash=30771b9f9eb8b3e10524ae3d9949ac65ca559c67)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 21, 2011 10:15 AM
I wasn't allowed to record until I made some progress on a screenplay.

I'm still fighting a creativity block, so that hampered my creative juices for writing.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg199.imageshack.us%2Fimg199%2F6771%2Fdumbtabletdoodles04.png&hash=2250ac612e112c85e33da5d7a9f7ff794ee19058)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 23, 2011 01:07 PM
If you actually get annoyed looking at my "art", please trust and believe me that I'm 10x's more annoyed than you are 'cause I'm the one drawing it and I usually have no idea what I'm doing the majority of the time.

Drawn during ALA 2011, especially January 7th. The right side of the notebook features the beginning of an art block.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg341.imageshack.us%2Fimg341%2F1029%2Fimg0001new.jpg&hash=a127e92db210908673ab7d1b5a9c0c59332d3bf3)

Drawn shortly upon getting home.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg91.imageshack.us%2Fimg91%2F5240%2Fimgii.jpg&hash=2ef90faa2b9e72b31165f6ae8b6728dc085fd2cc)

Then I drew this under a minute and wanted to punch a wall.
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg811.imageshack.us%2Fimg811%2F3722%2Fwtfraptor.png&hash=0359689624808bc73f3975e70a02f9e405d3f904)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 29, 2011 10:45 AM
I drew in class. I'm still trying to figure out how to draw that guy right since it's always his head not getting along with the rest of his body. Ended up with a shorter/younger(?) version of him with wonky arms.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg197.imageshack.us%2Fimg197%2F9047%2Fimgnewio.jpg&hash=388797d6bfb620e9ebf33c12e8cf60fd01e10821)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 29, 2011 10:01 PM
Fighting that creativity block LIKE A BOSS.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg842.imageshack.us%2Fimg842%2F3816%2Fimg0001newo.jpg&hash=2233c09b2ead37568b0871c4885107ec130d7f3c)

Now back to that screenplay.
Title: Hnil's Buncha Stuff
Post by: GhostingFish on January 29, 2011 10:22 PM
Mad evil awesome chicken.
Title: Hnil's Buncha Stuff
Post by: Shida on January 29, 2011 11:45 PM
That Cockatrice is flippin awesome!! You should ink and colour it!!
Title: Hnil's Buncha Stuff
Post by: Sinitron on January 30, 2011 03:42 PM
i came here to tell you that your drawings were fucking shit


but i find that this is pretty acceptable


gw!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on January 31, 2011 04:32 AM
Thanks everybody~ I'm still a complete n00b at coloring/lineart, especially in Photoshop, so I'll try to figure it out and give it the full color treatment someday. At most, I did some cleaning to get rid of the distracting lines.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg137.imageshack.us%2Fimg137%2F5435%2Fhnilmikcockatriceihatey.png&hash=c78514d3f74a55f432732f368d44327017fc906d)

I feel kinda bad that my lame doodles will ruin future expectations though, especially since I'm still dealing with the animals/creatures versus humans thing.

Doodled a lot between writing pages today. Was trying to work more on structure since I'm slowly recognizing how I tend to "see things as lines" and the consequences of learning this way for pretty much my entire life. It felt weird seeing things in a new way?

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg7.imageshack.us%2Fimg7%2F2461%2Fimgsy.jpg&hash=fc96382cfb822492ec7a7e25e3c5708d9df76a8d)
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on January 31, 2011 02:32 PM
I think I see some improvement in the last batch of sketches
I am also a fan of the cockatrice BTW
Keep it up; be as random as you gotta be to beat the art block
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 5, 2011 10:04 PM
I pulled 2 all-nighters completing my geography HW due this Sunday. Got addicted to the Elysium (http://voiceactingalliance.com/board/showthread.php?44487-The-Elysium-Project-Episode-1-(Chapter-7-EPISODE-COMPLETE-10-18!)) Project (http://voiceactingalliance.com/board/showthread.php?47541-The-Elysium-Project-Episode-2-(Chapter-14-12-27)) audio play series during those all-nighters. Fan doodly comics happened since (1) the voice acting was so kinetic that I was inspired, (2) wanted to see how fast I can draw, and (3) I needed to go bonkers after struggling with my HW--Lunar New Year celebrations have been eating up my HW/study time.

Witness my wonky sense of humor.
I really need to learn how to draw more structured things by habit instead of falling back on my "crude doodle style" all the time.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Ftewi.us%2Ftegaki%2Fimages%2F201102%2F04%2F06%2F129682029345-57827.png&hash=e087fa3782ad0cf12e5cfefb3a38f37312ee65d3)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Ftewi.us%2Ftegaki%2Fimages%2F201102%2F05%2F01%2F129688791640-57827.png&hash=ec01e33730e6a9dc71a689c43acd990748e12145)

I can still put in some effort, I swear!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg806.imageshack.us%2Fimg806%2F2212%2Fimgnewd.jpg&hash=37d72bd8c15b5d3fc40d1f1d52cb67d6d130ddee)
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on February 6, 2011 03:55 AM
Ben.wmv reference aside, keep 'em comin'!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 6, 2011 10:49 AM
Haha, that Ben joke is because... The character's name is... Ben... ::gets shot in the face::

One of the voice actors from The Elysium Project commissioned an avatar of the character he voices because he liked my doodles.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg8.imageshack.us%2Fimg8%2F4295%2Fsmirageavatar.png&hash=25c795fb45f642ef3b596a282c36f4cb78b698c7)

I don't usually do commissions for a laundry list of reasons, but I tried to put in more effort than I did the doodles. I have issues with the back of his head and his ear...

A friend of mine who's been helping me get used to "seeing things structurally" told me that it's gonna be weird to see and draw things "the right way" (as in, less from my stylized way of seeing/interpreting things). Body-wise, I'm sorta getting used to seeing structure because of this tutorial (http://enymy.deviantart.com/art/structure-for-the-proud-63619418) (I started trying it since the page with the crocodile pirate), but for heads?

>_x; Still having a tough time wrapping my head (har har) around it. 90% of the time, I'm not sure if I'm drawing a head/face right. Still a lot of guess work and flukes.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 9, 2011 02:44 AM
Lunar New Years was EXHAUSTING. I wanted to use it to be completely caught up with my school and recording work, but... Welp!

Anyways, I was creatively running into a brick wall and just happened to sketch some rooms from my great aunt's house since it coincidentally further inspired the setting for the screenplay I'm currently working on for class and I didn't have my camera with me.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg826.imageshack.us%2Fimg826%2F4191%2Fimgfi.jpg&hash=86650de336f2a6d3e1d1808181c3a2ee21036e50)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 11, 2011 07:33 AM
As shown in the bottom half of the picture above, I tend to doodle/think in lines if I don't know what I want. Methinks it's a bad habit at times when I get stuck in that mode... Like when drawing the entire main cast (minus the antagonists) of the screenplay I'm working on.

For me, it's easier to develop a strong character after knowing what she or he looks like; If changes are necessary, I just modify the design and modifying is always easier than getting an idea down on paper for the first time. Very rarely have I created a strong-ish character without knowing what he or she looks like, but even then I have to go off of some defining features or I won't be able to "see a person".

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg819.imageshack.us%2Fimg819%2F7272%2Fimgnewu.jpg&hash=685c6110e64ecd96328c2461236e3749e4027b03)

The two main protagonists are kinda pissing me off at how I keep screwing up their appearances...

These two characters below finally got drawn properly-ish today. Dude on the left is still in the "lines" realm, but I think I'll figure him out eventually.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F6037%2Fimg0001newt.jpg&hash=91188ddb9d23206afffe2bc42a5a76700f2f89dd)

I'll be working on the treatment of the screenplay this weekend, on top of other HW assignments and lines I owe lots of (upset) people. Premise-wise, I got the green light in my class, but I'll have to flesh out the antagonists more if I don't want them to be lame and one-dimensional.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 13, 2011 02:44 AM
I submitted my geography HW and got displeasing results, so I vented by art'ing/fleshing out one of the antagonists of my screeplay. Decided to try practicing expressions/facial structure some more while I was at it.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg265.imageshack.us%2Fimg265%2F491%2Fimgnewpq.jpg&hash=f60c65dfd48789d9a44eb54e872bfdff96ccb808)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg151.imageshack.us%2Fimg151%2F520%2Fimgnew0001.jpg&hash=dfbc2241a7dbd29e6db05c60823a14ffd8e600c7)

Kinda hit or miss in the structure department, admittedly.

Now to record those sample lines!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 19, 2011 06:01 PM
I draw a lot during Camera Acting class. Here, have a page full of animal heads.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg522.imageshack.us%2Fimg522%2F6955%2Fimgoae.jpg&hash=c84e059f8bf6e9c02bc84ddf9dfe8fc7865dfb03)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on February 27, 2011 10:30 PM
http://www.thebackalleys.com/dump/files/1306/789A5t_jabberwocky-hnilmik-uses-a-bunch-of-voices.mp3

[blockquote]"Jabberwocky" - Written by Lewis Carroll from "Through the Looking-Glass and What Alice Found There" (1872)
It's one of my favorite poems evar~

14-ish voices, but if you listen carefully enough, a lot of them are just "base voices" + little things like texture, different placement, (attempted) dialect, and so on thrown on. Not sure if I did too much with pacing and I have a decent feeling that these are "more voice than acting".

; I believe 2-ish of these voices are in the "I can DO the voice, but can't do longer than half an hour without it hurting". If for some WEIRD reason you want to cast me based on those voices, well... Ask me first so I don't end up thrashing my chords forever.

That said, most of these are "voices I can do, but never get cast as" too. Someday I'll upload samples of my vocal and acting range that I can do competitively.

/whereismydemogrrrrrrraaa aaaaaahhhh[/blockquote]

I owe recordings. I haven't forgotten.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 1, 2011 12:49 PM
I JUST finished recording for a ridiculously big-ish project and my brain was fried since I needed to start my screenplay's story from scratch to give it more structure and focus (since it was too episodic when it needed to be a feature). Doodling was done to stretch my brain and help me "see" my characters better. Namely the antagonists.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F2595%2Fimg.jpg&hash=9a67830b773045ef56237b72545b5e9d9b30d94a)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg291.imageshack.us%2Fimg291%2F5503%2Fimg0001newy.jpg&hash=347dea208ba22eb582d8e967bc2f6e8fc005bb1b)

Also, don't ask about the title of the scene I wrote for Comedic Writing class. It's totally unrelated... To both the scene and the doodle I drew.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 6, 2011 02:37 AM
A long time ago, I doodled a Gengar in Tegaki and thought the lines where beautifully clean.

They weren't.

So I played with Mr. Pen Tool and colored Sparkle-Butt the Gengar!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg820.imageshack.us%2Fimg820%2F6741%2Fsparklebuttthegengar.png&hash=ecdf337c5007762d86bbf5eb422a8b4924290a8c)

And I provided vocals for this hip-hop doohickey. No, I didn't do the NSFW noises.

http://www.newgrounds.com/audio/listen/403839 (http://www.newgrounds.com/audio/listen/403839)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 16, 2011 02:21 AM
I've never done a storyboard before, much less for a Camera Acting class. Here's a warm up doodle I did. Of something unrelated to the class.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg228.imageshack.us%2Fimg228%2F7229%2Fmontagbeingabamf.jpg&hash=16d009ece0ec14a87d42d039b49c23e7afb178e0)

>_o; Why is the storyboard due THIS week and not the NEXT...
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 17, 2011 04:37 PM
>_O; The stuff I draw during class...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg859.imageshack.us%2Fimg859%2F8759%2Fmontagbeingabamf2.jpg&hash=74ad80ba8c6a7ec9a8ac3cac3c8c540a27a482e5)

I actually have other reference/development-ish drawings of Arlene too, but they aren't as cool as Montag's.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg811.imageshack.us%2Fimg811%2F1563%2Fimgnewa.jpg&hash=828f96a74ae8220ac45d69d4860b4fa07b3c4879)

Montag = 7'1" + 700 lbs (+ 13' to nose to tail)
Arlene = 4'11" + 118 lbs

Does this look about right?
Title: Hnil's Buncha Stuff
Post by: rtil on March 18, 2011 03:42 AM
your creatures are as awesome as ever. your humans still look very strange. her pose is reminiscent of those poser dolls. i dunno, considering how dynamic and shapely your creatures are, your humans look very plain.
Title: Hnil's Buncha Stuff
Post by: ZekeySpaceyLizard on March 19, 2011 07:58 AM
Quote from: Hnilmik(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F6037%2Fimg0001newt.jpg&hash=91188ddb9d23206afffe2bc42a5a76700f2f89dd)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FwwNYt.jpg&hash=0863ae19f276e0be3b0344d94f8bbe045071342c)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 19, 2011 12:27 PM
Quote from: Zekey(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimgur.com%2FwwNYt.jpg&hash=0863ae19f276e0be3b0344d94f8bbe045071342c)

Quote from: HnilmikIf you actually get annoyed looking at my "art", please trust and believe me that I'm 10x's more annoyed than you are 'cause I'm the one drawing it and I usually have no idea what I'm doing the majority of the time.

Quote from: HnilmikI usually have no idea what I'm doing.

Quote from: HnilmikI usually have no idea what I'm doing.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.gifbin.com%2Fbin%2F092009%2F1253885876_suicide.gif&hash=c344e73e7d8b63d4d973f34bccc0cc1285d13916)

So yeah. Drawing humans tend to be hit or miss. Usually misses.

'Cause from what I've figured out, humans aren't "paper cutouts" like animals. Humans come in all kinds of shapes and sizes (ex: tall skinny guy, blobbular fat guy, curvy lady, androgynous lady), but they're more subtle compared to animals (ex: giraffe, doggy, gator, ). So, it's pretty easy for me to exaggerate the shapes of animals (somehow; I don't even know how I do it), but for humans?

exaggerate and hyper-stylize = lose semblance of the reality it's supposed to resemble ("it'll look weird and strange, whether or not it's 'style'")
"dial it down"; attempt to draw from life = stiff, stiff, stiff, stiff, stiff; probably doesn't look a thing like the subject being drawn

sfhjsdhjgkjdf i want to draw humans i don't want to be a furry artist jdfhdgkjldf /raeg

Finished my geography HW at 5 AM. Drew pictures on BS'd HW that got an A on page 1 and the rest never got looked at.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg828.imageshack.us%2Fimg828%2F4258%2Fimgnewr.jpg&hash=db11ba06e1eda1e191eadb7d6677850b003ad3ca)

I always found Entei to be the most boring of the legendary dogs... But he was somehow easy to draw. Raikou is my favorite 'cause I like tigers. Both Raikou and tigers are on the top of my list of animals I somehow never manage to draw right. I like how while drawing them, I learned that they (with the exception of Raikou) clearly had dog-ish structured faces.
Title: Hnil's Buncha Stuff
Post by: lenko on March 19, 2011 05:09 PM
i think zekey was posting a reaction to the tyler durden blurb, not the drawing
Title: Hnil's Buncha Stuff
Post by: CVG on March 19, 2011 10:08 PM
I like the frog holding a ham holding a mouse holding a cupcake :] They are all flowing well together. Also I like the censor note between the women's legs lmao. But that sitcom premise was pretty UGH (no offense haha) I know that's not what you were showing but I read it anyways.
Title: Hnil's Buncha Stuff
Post by: Gerkinman on March 20, 2011 12:34 AM
Love the sketches, especially the frog and totodile. I read the transcript as well, I think fantasy sitcoms need to stop, they is over saturated now.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 20, 2011 02:32 AM
I'm totally not offended at all that you don't like the sitcom premise! I definitely agree that it's blargh and undermotivated and I'm veeeerrryyy glad that the first premise for a short feature got accepted (it features superheroes and super villains, I'm sorry) instead of the "backup" premise (that piece of crap above).

Unless you count stuff like The Simpsons, Futurama, and Phineas & Ferb (), sitcoms just aren't my thing and I'm not funny enough to write 1 FUNNY joke per 15 seconds, which is actually industry standard-ish for sitcoms. In Comedic Writing class, we're graded on how funny we are. For the one assignment where we had to write a sitcom scene, I got a C-. The highest grade I got in that class was a B for writing a feature scene from the 1st premise I pitched.
Title: Hnil's Buncha Stuff
Post by: Gerkinman on March 20, 2011 02:52 AM
Seinfeld is the only sitcom ever that managed to be consistently funny, to me atleast (aside from early Simpsons).

Also whats with all the Superhero and Supervillain  movies and stuff lately? I created Gerkinman before the whole genre exploded and now I feel like I cant do anything with it until the genre dies again.

Someone needs to make a sitcom with a family of talking babies with an obnoxious baby as the star, that would be SOOOO hilarious.

When do we get to see some of your hero villain stuff? >=C
Title: Hnil's Buncha Stuff
Post by: Hnilmik on March 20, 2011 03:06 AM
Art-wise, no idea. I'll think about it after I'm done writing it. As for the scene that got me a B, I'd upload the .pdf if I could.

Copy/pasting would make the formatting look weird.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on April 12, 2011 11:04 PM
 I am 1 month away from graduating and getting my BA degree. Been hitting an art block and having trouble recording stuff (like samples and whatnot). My brain feels dead.

Here's something I recorded in January for Sapphire's Hiimdaisy Persona 4 Comic Dub.

http://www.youtube.com/watch?v=PJcyfrdxvZ4
Title: Hnil's Buncha Stuff
Post by: CVG on April 14, 2011 04:34 AM
Quote from: HnilmikI am 1 month away from graduating and getting my BA degree. Been hitting an art block and having trouble recording stuff (like samples and whatnot). My brain feels dead.

Here's something I recorded in January for Sapphire's Hiimdaisy Persona 4 Comic Dub.

http://www.youtube.com/watch?v=PJcyfrdxvZ4


Ha-ha man these are so great and so terrifying at the same time. I love the fact that you can change your voice into something that's so different from your normal voice and when I close my eyes and hear it I can totally see a character. But as I WATCH it coming out of a normal human I always made a face of  and think how is that voice coming out of a person? Haha anyways its great stuff Hnil and I really enjoy watching these to see how you get into character before reading the line too.
Title: Hnil's Buncha Stuff
Post by: rtil on April 14, 2011 09:58 PM
that is a mega pro bedroom studio

you have my approval
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 6, 2011 08:29 PM
Here's me fighting an art block.

I make comics about inside jokes...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Ftewi.us%2Ftegaki%2Fimages%2F201104%2F23%2F06%2F130355452282-57827.png&hash=11c2020accceac02c990ec93e19432dde1f30f71)

I attempt to draw things that currently interest me...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg841.imageshack.us%2Fimg841%2F1598%2Fimgponyattempt0001.jpg&hash=6639f16a4505097819139589a91cb2d2e20eed3f)

I fall back on drawing animals...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg96.imageshack.us%2Fimg96%2F8375%2Fimgnewmrowl.jpg&hash=7c86382077dee54757fbd3b6c529482cc58c95a3)

I attempt to try drawing characters that have been kinda bothering me (ex: a kickboxing rabbit, even though I don't know crap about drawing kickboxing) and pay a teensy bit more attention to what kinds of animal head shapes I've been using...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg6.imageshack.us%2Fimg6%2F1994%2Fimg0001newu.jpg&hash=cca7bdd7627ee5c7bb379d6e016eb7bfe1e0c471)

Then I give up again.
Title: Hnil's Buncha Stuff
Post by: Crabarms on May 6, 2011 09:49 PM
Still better than drawing nothing.
Love all the animals expressions.
Title: Hnil's Buncha Stuff
Post by: Hnilmik on May 17, 2011 10:09 PM
I just finished my last class! AND SOON... GRADUATION!!

here have a bunch of doodles i found on my computer while rummaging around

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg31.imageshack.us%2Fimg31%2F5832%2Fhnil21markerzoo.jpg&hash=28dfe1598f756599f1fc766b93b205a29eff6284)

did i draw these in high school, i wonder?
Title: Hnil's Buncha Stuff
Post by: creamcorn on May 18, 2011 05:59 PM
great thread keep rocking the free world, hnil
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 5, 2011 07:59 AM
http://www.youtube.com/watch?v=TYh5wwMAOCg

VOILA!! My voice is in an official MapleStory animation! MWAHAHAHA~ I voice for Farah, the freckled, red-headed b!tch~♥
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on June 5, 2011 09:59 AM
Congratulations on landing the part Hnil



























...sign my friends list
Title: Hnil's Buncha Stuff
Post by: cipher on June 5, 2011 06:34 PM
The story behind that flash series is kind of funny.


Long story short the animator kind of hates maplestory
Title: Hnil's Buncha Stuff
Post by: lenko on June 5, 2011 09:31 PM
is it that guy who kinda draws like legendary frog
Title: Hnil's Buncha Stuff
Post by: Hnilmik on June 6, 2011 04:25 AM
Quote from: SHADOWFOX2...sign my friends list


Quote from: cipherThe story behind that flash series is kind of funny.


Long story short the animator kind of hates maplestory
XD Okay, even though I don't know the story, that is kinda funny.

Quote from: vegetais it that guy who kinda draws like legendary frog
Maybe? I do see the similarities between the two, though I have to admit, there're quite a few people who draw a lot like Legendary Frog.

I might be going crazy though...
Title: Hnil's Buncha Stuff
Post by: cipher on June 6, 2011 06:10 PM
The author's name is CirusEpix (not sure if I spelled that right). You can look him up and decide
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 16, 2011 07:41 PM
Been suffering from an art block. Mostly because I've been having a tricky time less-stylizing and understanding-the-things-I'm-stylizing. I have pages and pages of sucky drawings and I feel weird using "different" (or just realistic) proportions, but hey, it's part of the process--Not gonna share those though, 'cause they're just embarrassing. It was also weird attempting to "teach" stylizing to someone who has really good control over her anatomy/proportions; Further proof to me that it's a perception/understanding thing.

It was interesting watching more experienced artists on Livestream attempt drawing my characters though. I could tell which parts were unclear to them and it made me think a little more about "How on EARTH would THIS look at a DIFFERENT ANGLE/IRL" (thinking in 3D and more concrete shapes, basically; ex: noses, eyes, hair). On these pages, I decided to experiment with expressions and mouth shapes. They're noooot quite at where I want them to be yet (sharp-teeth guy especially; I really need to know his teeth/jaws better; I need to know the woman's HEAD/FACE better, even if it's just a sphere; I was referencing a mirror for each of the expressions and I clearly emoted better than my drawings did)...

But drawing new things = LEARNING!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg204.imageshack.us%2Fimg204%2F4981%2Fsketches71611001.jpg&hash=4e90776417e50b14cd6abe848ac932536b1c5773)

asfghjksdgjh new laptop, new scanner settings
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 18, 2011 05:05 PM
http://www.youtube.com/watch?v=Eq0XtnKi4YQ

AKA the Kimlinh won't STFU about herself video
Title: Hnil's Buncha Stuff
Post by: GhostingFish on July 18, 2011 05:17 PM
ill have to watch this when i have some free-time later
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 26, 2011 02:09 AM
I've mentioned that the reasons why I draw animals much better than I do humans is because I see the shapes better and because I do this crazy comparative anatomy thing. Horses aren't ridiculously hard to draw (because I drew horseys more or less like this since I was 12), but they are challenging because upon closer observation, their joints/limbs are a lot different-but-similar than I thought. Horseys walk on their "fingers"... As if their fingers fused into 1 per limb...

Forelegs are still tricky for me to draw because they end up looking longer than they really are supposed to look. Or, alternatively, they take a lot more thought to be anatomically correct...

Perspective problems/challenges = Yeah, I need to work on that too somehow.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg228.imageshack.us%2Fimg228%2F6730%2Fhorseystudysketches01.jpg&hash=aeb54e74ea778a0ce65b8e02eee0581e7cced260)

WHILE I'M AT IT, PONIES!!1!

http://www.youtube.com/watch?v=ePcqM4kBOks

http://www.youtube.com/watch?v=NKqDcbo_W8Y
Title: Hnil's Buncha Stuff
Post by: GhostingFish on July 26, 2011 03:21 AM
Those are very nice. c:

I remember you saying something about the animal and human anatomy n such ect... Idk of this will help you but i have this pdf which might be handy for drawing humans better. (I really should be reading it myself too) For all the people that i have given a copy to, i only received a positive feedback.

Its called "Dynamic Life Drawing for Animators."

I hope it helps. Good luck and keep it up!

http://www.thebackalleys.com/dump/player.php?f=6427 (http://www.thebackalleys.com/dump/player.php?f=6427)
Title: Hnil's Buncha Stuff
Post by: Hnilmik on July 26, 2011 05:42 AM
Chapter 6: Animals
---> "Comparative Anatomy"



[size=]SO I'M NOT CRAZY.[/size]

(Thankoo~)
Title: Hnil's Buncha Stuff
Post by: GhostingFish on July 26, 2011 05:52 AM
Quote from: HnilmikChapter 6: Animals
---> "Comparative Anatomy"



[size=]SO I'M NOT CRAZY.[/size]

(Thankoo~)

Lol sure thing!
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 7, 2011 04:24 AM
Warm up doodles for an impromptu art trade (some of which you can see on the right). The lady was from a dream I head, the sheep because I wanted to try something inspired by Chris Sanders (see: his sheep from Kung Fu Panda), and the rabbit pirate because... I don't even know. I tried drawing another sheep and it became a rabbit instead.

Title: Hnil's Buncha Stuff
Post by: rtil on August 7, 2011 06:24 AM
i saw that piece of his. his proportions and anatomy are whacked out in ways i can't even describe. he's gotten a lot better at animation but i feel like his foundations are still shakey when it comes to a solid drawing. imo you are better at creating interesting poses and even in anatomy in some respects.
Title: Hnil's Buncha Stuff
Post by: HXC on August 7, 2011 06:51 AM
Hnilmik, have an art trade with me, tyvm
Title: Hnil's Buncha Stuff
Post by: Sinitron on August 7, 2011 09:33 PM
kirbopher can't draw, animate or do anything else artistic worth shit

your horse stuff is pretty alright though
Title: Hnil's Buncha Stuff
Post by: emanhattan on August 7, 2011 10:41 PM
love the horses
Title: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on August 10, 2011 06:15 AM
good stuff
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 13, 2011 04:31 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg821.imageshack.us%2Fimg821%2F2476%2Frinehartsketch01.jpg&hash=bfdaf0560a1f4a3d89abde19b6f61aafd89abdf8)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg828.imageshack.us%2Fimg828%2F9747%2Frandomdoodleswolfheads0.jpg&hash=199b32bef5c13076c0bfae974f385a0ea3b452ae)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg845.imageshack.us%2Fimg845%2F8251%2Fevinrudesketch01.jpg&hash=d12a25c9b99f44d3634d400b9b2b7039cb0c5b17)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F9415%2Felsafirephantom01.jpg&hash=159a661185e4dde5cd1865472ecbf81416b1db70)

I should've scanned this before drawing on the other side... Arms look weird in the unintentional way—I wanted her arms to look strange, but methinks I need to give them more "form" to make more sense and look less like bent-wrong-way.

She's a fire phantom and her arms are supposed to stretch and bend at weird angles. Debating whether the stripes should look "flat" (but not this stupid kind of flat; I dunno what it's called, but they did it in Gankutsuou).

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg12.imageshack.us%2Fimg12%2F3333%2Frandomdoodlesvorpalized.jpg&hash=73157f0ca38b62ed18c3e970f03de3f50a5270f2)

Finally tried drawing one character for the first time (or one of his forms, at least) and he's a feathered serpent. Snakes never scare me and it was tricky trying to figure out a way to make him even remotely intimidating and NOT a dragon. Gonna keep working on his design.

Experimented with skulls and expressions again.

asfghjgadbghgk heads
Title: Hnil's Buncha Stuff
Post by: HXC on August 13, 2011 05:18 AM
loving your skull sketches
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 13, 2011 11:39 AM
Eyes + Skull are giving me the most grief, so I'm likely gonna try working on that soon. It's so weird being able to see how much the eyes overwhelm the head now, so that means figuring out more proportion-stuffs, I think...

Had a tough time figuring out a way to attempt over-simplifying the fire phantom's arms (as suggested by a peer), so I decided to experiment with the fact that those arms are meant to be big. This character suddenly became too much fun to draw...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg571.imageshack.us%2Fimg571%2F4961%2Felsafirephantom02.jpg&hash=92e74665c746e8ac746ddc988ddf4cc9d1af5466)
Title: Hnil's Buncha Stuff
Post by: GhostingFish on August 13, 2011 04:19 PM
Quote from: Hnilmik(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg828.imageshack.us%2Fimg828%2F9747%2Frandomdoodleswolfheads0.jpg&hash=199b32bef5c13076c0bfae974f385a0ea3b452ae)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg845.imageshack.us%2Fimg845%2F8251%2Fevinrudesketch01.jpg&hash=d12a25c9b99f44d3634d400b9b2b7039cb0c5b17)

DAMN! You are so much better at drawing animals then people. Is that a jekel?
Title: Hnil's Buncha Stuff
Post by: Sinitron on August 13, 2011 10:15 PM
you mean a JACKAL i assume

and yeah her animal stuff is pretty cool
Title: Hnil's Buncha Stuff
Post by: GhostingFish on August 13, 2011 10:23 PM
Quote from: Tron Sawyeryou mean a JACKAL i assume

yeah, sorry..
Title: Hnil's Buncha Stuff
Post by: Hnilmik on August 18, 2011 06:56 AM
SUDRHIOGPJHFIUYTSDFCVOZJVSDFUGVGUDFHIU re: drawing animals better than humans

That gap is so darn hard to close... That wolf/jackal/thing was doodled in less than 15 seconds, I kid you not...

Meanwhile, kirb's side of the art trade~

My characters to be drawn:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fnewsimg.ngfiles.com%2F242000%2F242848_montag_protect_arlene_crop.jpg&hash=c5d2f00b32eff2cd3906c1856cc2aa8cb64b3edd) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg806.imageshack.us%2Fimg806%2F2212%2Fimgnewd.jpg&hash=37d72bd8c15b5d3fc40d1f1d52cb67d6d130ddee)

His rendition:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F27.media.tumblr.com%2Ftumblr_lq41cy3OfS1qgacbfo1_250.jpg&hash=8abf1811cddab664f37a639ecbf6275f3577ccbc) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F28.media.tumblr.com%2Ftumblr_lq41cy3OfS1qgacbfo2_250.jpg&hash=dcd5454863afd65f6b15b484b68f968c55ad9b3d)
Title: Hnil's Buncha Stuff
Post by: GhostingFish on August 18, 2011 07:22 AM
humans vs. Animals

EDGE=Animals
Title: Hnil's Buncha Stuff
Post by: Hnilmik on September 3, 2011 01:59 AM
Messy fanart attempt of Parasoul from Skullgirls while my computer was trying to kill itself. It was an interesting learning experience, especially upon seeing the aspects that look "off" in my drawing compared to the reference.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg155.imageshack.us%2Fimg155%2F3251%2Fskullgirlsparasoul1.png&hash=e33cf25af6b3991eafb5f156a29e26fe85dab4d6)

Parasoul (http://skullgirls.com/characters/parasoul/), as drawn by o_8 himself
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fskullgirls.com%2Fwp-content%2Fthemes%2Fskullgirls%2Fimages%2Fcharacters%2Fparasoul.png&hash=ee608f3b49c868c6d0ed3a989ad1923b00ea565b)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 7, 2011 10:25 PM
Juusssttt a little before my art block. Was experimenting with head shapes with the hopes of redesigning characters so they'd "make a bit more sense".

You can see where I've tried too hard and where I've tried too little.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg528.imageshack.us%2Fimg528%2F3333%2Frandomdoodlesvorpalized.jpg&hash=d1aa54173c2261fe91aa08e79529008be36e15fc)

Tried to drag myself out of an art block by drawing animal heads and trying to figure out where I'm weak in terms of facial expressions...

...Long beaks/snouts are fun to draw.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg834.imageshack.us%2Fimg834%2F5167%2Frandomdoodlesartblockfi.jpg&hash=1f77deadaf492ee2f9ee952008cdb1b5976ec9b3)

Also, 'cause I'm a dork, I turned Rapture into a haunted attraction for this video gaming website:
http://vgtribune.com/turning-bioshocks-rapture-into-a-haunted-attraction/ (http://vgtribune.com/turning-bioshocks-rapture-into-a-haunted-attraction/)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 7, 2011 10:50 PM
are you looking at reference for those human skulls? they are a bit strange and more animal like than they should be. i think it would help your facial anatomy a lot to do some serious skull studies and see how the facial structure goes over it
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 7, 2011 11:11 PM
Admittedly, I was trying to go from memory of when I did try to reference skulls a while back, thinking that I got it down.

But since I don't, I'm gonna have reference pictures on hand next time I sit down and draw.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 7, 2011 11:13 PM
yeah don't go from memory haha. i can't even draw them from memory, they're very complex shape.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on October 8, 2011 12:04 PM
if you draw anime you will be naturally bad at drawing skulls it's just a fact of life sorry
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 9, 2011 03:00 AM
Who is that Pokemon!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg818.imageshack.us%2Fimg818%2F3197%2Frandomdoodlespokemon001.jpg&hash=53055da1224f7057a94d1750e63b39ef2af7245f)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg38.imageshack.us%2Fimg38%2F6725%2Frandomdoodlespokemon002.jpg&hash=6742966db2c65d5be7d19fff2f6688c7d1ecee10)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 18, 2011 02:11 AM
October 15th, 2011

The moment I saw the bearded vulture's face in a photograph I found, I HAD to draw it! So I doodled a bunch of bearded vultures, screwed up and turned one into a griffin, and when I noticed a slight difference between my referenced doodles and freestyle doodles, I planned on studying bird anatomy sometime down the road.

It's probably gonna be during a lazy afternoon or evening.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg600.imageshack.us%2Fimg600%2F112%2Fstudiesbeardedvulture01.jpg&hash=7b76a994e7c1438dc4a55e01dec7e60e517f8f8d)


October 17th, 2011

Since I've been having face/head/skull issues for a while now, and my animals are STILL freakishly better than my humans (because I study them... unconsciously), a couple artists suggested I study ACTUAL SKULLS (what a concept!)...

I tried avoiding it for some reason or other for a while, turning to my typical means of "studying humans" (read: being inspired by my favorite artists, trying to "break down" what they did)... Which I KNEW wasn't going to help me in the long run, but stylized stuff is sooo muuucchh mooore interestiiinngg than a bunch of "boring photographs of real human skulls/skeletons/diagrams/etc."

Then I watched a Gobelins animation that broke my brain and it hit a tad harder that I wasn't going to be able to achieve the results I wanted unless I ACTUALLY STUDIED THE STUFF THE PEOPLE I STUDIED STUDIED. So I drew a bunch of skulls and learned:

1. Skulls are WEIRDly shaped.
2. Not all skulls are the SAME.
3. Yes, as I thought, it IS kinda boring studying a bunch of reference images of humans (as opposed to animals with their interesting shapes), but it's going to help, so I have to suck it up.

I've yet to find a "1-size-fits-all" set of proportions and I don't think there is one, unless I want to get stuck again—I REALLY have to understand this from studying for myself, so I'm gonna be drawing lots and lots of skulls from now on...

And not from memory. I learned the hard way that this doesn't work on people who've yet to understand 'em.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg851.imageshack.us%2Fimg851%2F7829%2Fstudieshumanskulls01.jpg&hash=807d193e3096c8e6960e165b2c41f5017d04efdf)


http://hnilmik.tumblr.com/ (http://hnilmik.tumblr.com/)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 18, 2011 03:41 AM
9 and 10 feel very strong. it seems like you got a good grasp on the shapes there. the rest feel a bit too blobbish or unrefined.. it's hard to describe really. but your practice is improving them.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on October 18, 2011 04:37 PM
they're good (but anime characters don't have skulls they're not hardcore enough)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 18, 2011 10:00 PM
Quote from: rtil on October 18, 2011 03:41 AM
9 and 10 feel very strong. it seems like you got a good grasp on the shapes there. the rest feel a bit too blobbish or unrefined.. it's hard to describe really. but your practice is improving them.

Yeah, I had no idea what I was doing for pretty much all of them and a friend of mine mentioned a need to be more mindful about planar differences... Lots of symbols as opposed to "real information". Hopefully I'll be able to figure out how to "un-flat" the things I draw, 'cause it's been another recurring problem of mine.

Quote from: Sinitron on October 18, 2011 04:37 PM
they're good (but anime characters don't have skulls they're not hardcore enough)

I don't know whether to be happy or weirded out whenever I watch anime or read manga nowadays... Their heads confuse me so hard. And the rest of their bodies too, in several cases. It physically hurts to look at 'em... dfhadfghkskj

What I really want is to be able to pull off someday are (1) unique silhouettes/body shapes and (2) unique faces. Western/domestic stuff is nice, and I do have a couple influences from that camp, but I have a preference for stuff that just pops out. Not sure if I'll ever be able to pull off anything like Alex Ahad (http://oh8.deviantart.com/)'s stuff (http://pub.tenkuu.net/) (which is a mix of influences (http://skullgirls.com/2011/04/skullgirls-artistic-origins/)--crap, the images are broken) or Eyeshield 21 any time soon, but I'll just keep studying.

Who knows how many hours-days-weeks-years Yusuke Murata (http://en.wikipedia.org/wiki/Yusuke_Murata) spent studying guns and football equipment... Among other things.

Screw the anime.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F4.bp.blogspot.com%2F-PZVipIq1ASo%2FTXW0WU5HtKI%2FAAAAAAAAARM%2FKFT7Ixpm_AE%2Fs1600%2Feyeshield%252B21.jpg&hash=5867438ee4f06bd50137aec112b389f408f3d39e)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fstatic.zerochan.net%2Ffull%2F35%2F23%2F151185.jpg&hash=45c7a2b0654f38c7c3c7f6d64d7efdcf49cdfad7)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fstatic.zerochan.net%2Ffull%2F04%2F15%2F368254.jpg&hash=d94c0f8139bea480e31b86b24bbc48b58e752213)

>_O; ...OR ARE MY EYES STILL BROKEN LIKE FUCK?!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 22, 2011 12:09 AM
(Fuck messin' with those broken images.)

>%D WANNA HEAR ME AS A SCARY MERMAID?!

The Prince & The Sea (http://vimeo.com/30574103)

I HIGHLY recommend watching this in full-screen mode (and in HD)! It better emulates the experience Emily Carroll was going for with her comic!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 22, 2011 04:38 PM
I wake up in the morning to ACCIDENTALLY discover that the animated webseries I provided additional voices for in the studio a while back is ACTUALLY A CHILDREN'S ORIGINAL ANIMATED TV SERIES FOR THE HUB THAT'S GONNA AIR NEXT WEEK TOMORROW!!?!? WHAAAAAAAAAAAAAAAAAATTTT!?!?!?

‎"Lalala, I'mma watch My Little Poooonnnyyyyy~~!! I wanna see Luuuunnaaaaa---WHAT THE F--I'M VOICING IN THAT SHOW IT'S GONNA BE ON TV!?! THIS SUNDAY!?!? AS IN, TOMORROW?! I DID WALLA FOR THAT SHOW SGHKSJDFGHSLKJDNUHKK!?!?!?"

Yeeeeeeeeeeeeeepppp it's tomorrow: Sunday, 10/23 at 1pm ET, 10am PT

O_O; HUH!
Title: Re: Hnil's Buncha Stuff
Post by: Crabarms on October 22, 2011 04:43 PM
Congratulations!
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 23, 2011 09:06 PM
so.. what's the show called?
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on October 23, 2011 09:17 PM
I'm curious too. What is it called?
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 24, 2011 03:24 AM
I provided additional voices for this show: http://www.hubworld.com/secret-millionaires-club/shows/mini-series (http://www.hubworld.com/secret-millionaires-club/shows/mini-series)

You can BARELY hear me say "MAGNIFICENT!" near the end of the fashion show dream sequence. Couldn't see my name in the credits 'cause they shrunk the screen to talk about the show coming up next, but it's probably gonna air a few more times for me to see if I'm credited.

@@; I've been providing additional voices for quite a few things, especially lately since I've been pursuing lots of professional opportunities, but I haven't been in the actual credits before~
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 24, 2011 04:16 AM
the premise for that show is bizarre to say the least. congratulations nonetheless
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on October 24, 2011 04:34 AM
I hope you continue your work in the VA field, I think you'll make it!
Title: Re: Hnil's Buncha Stuff
Post by: CVG on October 25, 2011 05:02 AM
Wow! Thats great news Hnil!! :] Congrats of getting on a televised show, I can only bet it will be the start of many more in the future for you ^__^

oh and your drawings are getting better since I last looked at them. I think it was a good thing to study those skulls too...you can see the jump in how better shaped they are now, just keep it up!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 25, 2011 11:02 PM
October 25th, 2011

I draw when I'm stressed. This is what I drew in the early hours of the morning, inspired by idol masks and flower skeletons.

http://ajfosik.com/ (http://ajfosik.com/)
http://laquiezecedric.blogspot.com/ (http://laquiezecedric.blogspot.com/)

Expect more stuff like this and animal skulls along with human ones. I've been having a tricky time with planes.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg198.imageshack.us%2Fimg198%2F791%2Frandomdoodlesmonsters00.jpg&hash=0d780dbdd02868f0d78c3101c8557e3e09972f04)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on October 31, 2011 08:30 AM
HALLOWEEEENNN~ I voice for Chloe and all of the little kids in this animation for the Halloween competition on Newgrounds~

%T ...I eat myself.

[Jack's Halloween Treats (http://www.newgrounds.com/portal/view/582728)]

Meh YouTube quality for the lazy:
http://www.youtube.com/watch?v=yVoZGi8wtWc#ws (http://www.youtube.com/watch?v=yVoZGi8wtWc#ws)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on October 31, 2011 12:10 PM
she's cute. the voice suits her. good job
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on November 10, 2011 10:56 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg508.imageshack.us%2Fimg508%2F6247%2Fstudiesanimalskulls01.jpg&hash=34d7a02a8f69062e7a58783d15d100908aad836c)

November 10th, 2011

As I've mentioned, I draw when I'm stressed and I had an anxiety attack/breakdown before I drew these at 5 AM. Something about flatness versus volume and humans versus animals.

Since I always seem to have a freakishly easy time with drawing animals, including their skulls, I decided to see if I could practice drawing them in different ways and hopefully understand conveying volume/different planes better.

It was interesting drawing extra shapes within shapes instead of shapes around shapes. Same goes for drawing shapes representing negative space instead of drawing shapes around where the negative space is meant to be.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on November 12, 2011 12:10 AM
I can FINALLY announce that I'm the voice of Ms. Fortune (http://skullgirls.com/characters/ms-fortune/) in Skullgirls (http://skullgirls.com/)!

Some behind the scenes information regarding the voice acting process in their blog written yay-long ago: http://skullgirls.com/2011/06/on-voice-acting/ (http://skullgirls.com/2011/06/on-voice-acting/)

Some footage I'm gonna go nuts with because I'm stupid-excited~

Skullgirls "Ms. Fortune" Trailer (http://www.youtube.com/watch?v=OJsiLp4IC8o#ws)

Skullgirls Ms. Fortune vs. Filia (http://www.youtube.com/watch?v=oB6rAaNS-zg#ws)

http://www.ign.com/videos/2011/11/11/skullgirls-developer-commentary-ms-fortune (http://www.ign.com/videos/2011/11/11/skullgirls-developer-commentary-ms-fortune)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on November 12, 2011 12:12 AM
haha awesome. she's probably my favorite character so far
Title: Re: Hnil's Buncha Stuff
Post by: Crabarms on November 12, 2011 01:04 AM
That's really cool. Your voice sounds very fitting for Ms. Fortune. Probably one of the more interesting characters as well.
Congratulations on being chosen to voice her. I couldn't imagine how happy you are.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on December 29, 2011 12:37 PM
December 14th, 2011

While waiting for the screening of an awesome animation starring yours truly, I was fighting an art block with doodly scribbles of squiggles and clouds.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg217.imageshack.us%2Fimg217%2F1233%2F001lok.jpg&hash=18fcb938ae0e475d94256fce9376bf5e723fa184)

Curious about the animation in question? Check it; I voice Celeste, the brunette: The Many Great Adventures: Act I (http://vimeo.com/33763032)

More art block-fighting. Tried experimenting with redesigning one of my characters. The long flowing, floating hair seemed like a good idea... 'Til it reminded me of Adventure Time's Marceline. Did sketches of both designs to compare silhouettes...?

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg807.imageshack.us%2Fimg807%2F3836%2F002wi.jpg&hash=546ed5b1e9712cb01315ad6428718482c1f1daf3)

December 29th, 2011

From right to left, warmed up with my typical stylized flair, got tired of the errors and did a brief animal noggin study, then pushed myself out of my comfort zone into studying my worst enemy: Humans.

The notes speak for themselves, but it was the weirdest/freakiest drawing experience I've had in a long while... Last time was human skulls.

Referenced model from: http://senshistock.deviantart.com/ (http://senshistock.deviantart.com/)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg847.imageshack.us%2Fimg847%2F9960%2F003lbg.jpg&hash=d4237259c38a5f9eb00e7e239910a2fa64b635f6)

I think aside from me developing my ability to see shapes in the human form, the best part was me catching myself in the act of almost making the heads/faces look the same as I've always drew them--Flat, because the eyes were where they shouldn't. Hopefully they aren't as bad this time around!
Title: Re: Hnil's Buncha Stuff
Post by: Gladius on December 29, 2011 02:20 PM
good sketching with accurate anatomy and perspective

keep it up I DARE YA...
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on December 29, 2011 08:38 PM
A+ voice acting on Skullgirls. That's the first time I've seen footage of the game. Nice work.
Title: Re: Hnil's Buncha Stuff
Post by: naturally on December 29, 2011 09:48 PM
that's really cool, i thought the trailer for her was great too
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on December 30, 2011 04:28 AM
Page-stretch:
[spoiler](https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Ffc09.deviantart.net%2Ffs70%2Ff%2F2011%2F363%2F6%2F7%2Fhnilmik__s_artistic_journey_through_2011_by_hnilmik-d4knxqh.png&hash=a2a5b9426e342a80befe99a32b2b52f2a3b7a48d)[/spoiler]

http://hnilmik.deviantart.com/art/Hnilmik-s-Artistic-Journey-Through-2011-276573833 (http://hnilmik.deviantart.com/art/Hnilmik-s-Artistic-Journey-Through-2011-276573833)

QuoteDecided to do Luckywolf's "An Artistic Journey Through 2011" art meme on dA~ I've never done one of these before, even though I've always wanted to, so it was kinda fun (if tedious) to pick and choose which pieces I wanted to feature~

Hopefully 2012 will feature better-drawn versions of my OC's for a series I'm currently developing!

Blank Meme: http://luckywolf.deviantart.com/art/2011-Blank-272997116 (http://luckywolf.deviantart.com/art/2011-Blank-272997116)

Whoa, this thread is several years old...!? Have I mentioned that you guys helped me improve a lot over the years~? ::hugushibushu's~::

And every time I see new footage featuring Fortune, I get more excited for the game too~

Skullgirls: Ms. Fortune Commentary (http://www.youtube.com/watch?v=OLQW19UDR9g#ws)

IPW Exclusive! Ms. Fortune Combo Exhibition (http://www.youtube.com/watch?v=hDxHUWKQahw#ws)

Skullgirls Friday Night Fights: JasonD vs. Dyselon Match Gameplay HD (http://www.youtube.com/watch?v=F76cZPSeQSA#ws)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 18, 2012 08:14 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg221.imageshack.us%2Fimg221%2F3333%2Frandomdoodlesvorpalized.jpg&hash=b766ee3dbe70036490fe95c5857aae3c66ac32b9)

January 7th, 2012

Drew these during a few panels at Anime Los Angeles 2012. 'Had a reeeaaaalllyyy hard time figuring out/reminding myself the right proportions for faces in profile, since I wanted to incorporate what I've learned from my studies into my style... While fighting the bad habits I tend to fall back on because of my style. Yeek.

Also, experimenting with the hats/headware/fashions of a race/group of people from a series I'm working on. From a storytelling standpoint, I'm STILL trying to find out why they're necessary to the story to begin with beyond 1 or 2 things. At first they were like "filler"; just interesting people to meet or fight. But over time, I wanted them to be a bit more significant than that and here's the most I developed them:

1 - The protagonist either descended or emigrated from these people. Something like that, anyways.

2 - These people are much more about their faith and culture than the world the protagonist was raised in. 'Tis a bit of a shame that the protagonist is coming back to her people with views that won't mesh...

Hopefully, the more I draw them, more ideas will be brainstormed up. A lot of my characters are like that—The more I draw them, the more I figure out their backgrounds.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg830.imageshack.us%2Fimg830%2F953%2Frandomdoodlesfashionexp.jpg&hash=8b11eef5e2b539336c98f6ac999420561dbb4da4)

January 16th, 2012

As mentioned in my earlier doodles, I've been experimenting... Here, with fashions (Mongolian, Tibetan, robey-robey-Middle-East???), poses (due to getting sick of hand-on-hip poses, action fail), shapes...

Been having a really tough time finding a design for the protagonist and a redesign for one of the antagonists... For a different arc.

dfghaklhkhdsjkj

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg141.imageshack.us%2Fimg141%2F953%2Frandomdoodlesfashionexp.jpg&hash=ada7149d634518c6654c4176571317c1e96827eb)

January 16th, 2012

Got tired of failing while experimenting. Tried drawing based on a photo of a Khampa Tibetan woman. Somehow, it's HARD to study-draw faces compared to studies for bodies. Ack. But I still love the silhouette/overall shape of the head, thanks to the hat.

Hats are hard to draw. Especially from angles other than profile. Yet another drawing goal: Hats...
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 18, 2012 11:19 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg513.imageshack.us%2Fimg513%2F3333%2Frandomdoodlesvorpalized.jpg&hash=8cdc8a77a44dea28697251b363b642f72fbd14ee)

Trying to find a design for one of the main antagonists. Coming from a race of plasma-based beings, I initially kept giving her fiery hair, like one of the protagonists from this race. Decided to try other ways to get the plasma-ness across, though I keep forgetting that she's supposed to be more lightning than fire...

Man, it's hard finding a balance between simple and interesting.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg269.imageshack.us%2Fimg269%2F3333%2Frandomdoodlesvorpalized.jpg&hash=7072e70e6f96e4eab458b1ea4f71b6e78715e923)

Still trying to find a design for that antagonist... And I think I accidentally made her too young + forgot the lightning aspect again. This might be a design used for someone/something else though, with a few modifications.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg855.imageshack.us%2Fimg855%2F6986%2Frinehartsketch02.jpg&hash=43839d2e2973df6bb9767dc8ecc8bca12b02d53b)

After an extended break of drawing one of my favorite (and hardest) to draw characters, I decided to give it a try again. This time, doing something a tad more active than how I'd usually draw him, since my last bunch of action poses were pretty lame.

Not Pictured: STILL having the hardest time ever figuring out how to draw/construct his hair/face/HEAD. His eyes/teeth are way too big for his face and for a character meant to have round, boyish face because of his dangerously playful personality, it's... Wonky. Can't imagine an older Skullgirls Peacock and one of my friends suggested that he have a longer face (or smaller features, which I'm battling with). He's meant to be fox-like (particularly in the face), but his body is CLEARLY more bird-like (hopefully like a raven, but face it—his legs and smock are messing that up). Story-wise, to be honest though, he intentionally conceals his more animal-like features. A fox disguised as a bird.

I might ditch the "cheating his hair" idea (like how Meg's hair is cheated in Hercules and how Mickey Mouse's ears are cheated when he turns his head)... Because I don't know how to do it yet.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg545.imageshack.us%2Fimg545%2F791%2Frandomdoodlesmonsters00.jpg&hash=b74cd9d570006e9b62689465eb807cb83ef15251)

Last night/early this morning, some friends asked me to draw some snake-like dragons. To warm up, I drew a snake-cat.

Know any good tips on how to maintain symmetry? I wanna draw more monsters where the other half of its face doesn't always look like it's on a conflicting plane.

In other news, no, horses and dogs don't have the same anatomy and I should do a proper dog study soon.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 26, 2012 02:26 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg401.imageshack.us%2Fimg401%2F702%2Frinehartsketch03.jpg&hash=75df0294b32fdbe7ad833f9c11743d0568c9c06b)

January 24th, 2012

I had no idea what I was doing. Foreshortening issue with the arm aside, is he falling backwards? If you ignore the afterthought-squiggles, is he about to slam his skinny little foot? I blame the foot still on the ground. From what I know, he's just a little bit off-balance enough to imply movement, but I'm gonna have to do better in the "drawing anticipation" department, 'cause he looks REALLY off-balance.

In terms of combat, I know there's one significant moment that'll involve his feet, but for the vast majority of his "combat style", the closest comparison I can make is "water bending"... But with less "force pushing" and more "matador"-ing. Gonna have to draw more to see how it'll look with his design.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg535.imageshack.us%2Fimg535%2F6158%2Frandomdoodleskitties01.jpg&hash=6cbc82f044f7e499cb9ca96b1c1bf0dbde5464d0)

January 24th, 2012

Kitty doodles. Top 2 + 1 to the right to warm up, left 2 are failed attempts at remembering the proportions of pygmy goat kids, the rest are the beginnings of me trying to sketch my friend's kitties... Kitties that are CONSTANTLY moving...

& Some of her furniture/fixtures.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg27.imageshack.us%2Fimg27%2F615%2Fstudieskitties001.jpg&hash=33ee821ca932e7cf75d7ada0d0c7c5231fde4f89)

January 25th, 2012

Have I mentioned that my friend's kitties move A LOT? Even when they're NOT frolicking and chasing a laser pointer? Call it practice in drawing from life.

Had the toughest time getting their heads in proportion with their bodies.

I wish I could study some dogs... I DEFINITELY need to study some wolf/german shepherd-y dogs for the story I'm doing. Birds too, and other animals, but ESPECIALLY dogs, seeing as one of the main characters IS one.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on January 26, 2012 02:42 AM
your art is pretty good but i get some hardcore SHARPEN YOUR FUCKING PENCIL vibes from it

though it could just be really small (don't draw real small)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 26, 2012 02:44 AM
I draw with a ballpoint pen, and these were drawn in a small notebook, so that likely explains why it looks so icky up close.

I SHOULD draw bigger, though. No lie.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on January 26, 2012 03:12 AM
it dont look like no ballpoint ta me... but maybe my balls are just SUPERIOR to yours

i used to draw in small notebooks too

its nice

a scanner would be cool right about now
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 26, 2012 03:52 AM
Sometimes I wish I was drawing in pencil. At least I'd be able to erase/fix my mistakes.

My sister is recommending that I draw in marker... Which scares the crap outta me.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on January 27, 2012 05:35 AM
make mistakes, move on to the next drawing, ballpoints are good

markers are cool if you can sketch first, otherwise i wouldn't bother
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 28, 2012 10:10 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg850.imageshack.us%2Fimg850%2F3333%2Frandomdoodlesvorpalized.jpg&hash=0885e25aed5c3b5e49e2e9102dc63937bcd5dd51)

January 27th/28th, 2012

Tried finding designs for characters again, starting from the left. My efforts were embarrassing... Then I accidentally drew what looked to me like a rider on horseback trying to escape something. I got started on a monster's head, got an anxiety attack and drew the rest of it out to calm down, and liked what I got.

I think I got myself a design for, or at least the beginnings of, one of my antagonists. Not sure which arc, likely the second one, but the aesthetic for the antagonists are beginning to unify. The fire phantom has a wonky horse/croc skull. This fella has a badly foreshortened cat-like skull. Without the rest of the body (to determine WHICH character this one is), I'm already diggin' the tongue. Long tongues are fun to draw, especially more flexible and prehensile ones, but I always worried about them getting bitten somehow... And I think this is the solution. Perhaps a tongue spirit-thing wearing a skull?

In other news, I need a better way to learn volume to stop getting my planes(?) confused. I also need to heed the advice of "taking breaks to not grow accustomed to mistakes".
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 28, 2012 08:24 PM
Quote from: the discarded condom on January 28, 2012 05:38 PM
pretty good im sure the industry could really use some more garbage anime doodles keep it up

Oh. You're a joke account.

Ok.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on January 28, 2012 10:04 PM
the sketches dont seem developed enough for me to make any remarks about the design. like they are half finished doodles of a concept. to form a character you really need to go through pages and pages of development, making minor tweaks here and there until you assemble something you can say is a final form. and even afte rthat it will mature as you paint and draw them in different emotions and movements
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 28, 2012 10:45 PM
Definitely got a point there. I'm a bigger fan of the design serving the character's function in the story (as much as it can, anyways), and the more I think about it, "tongue-skull" is not all there yet.

The closest character I could "assign" the beginnings of "tongue-skull's" design to would be the "feathered serpent" I tried to draw a long while back and didn't like any of the designs for... 'Cause snakes don't scare me. And cat-like skull with freakish prehensile tongue (+ potentially massive scale) aside, floating heads don't scare me either--RPG fodder, not "bosses". More drawings (and experimenting with color, at last) will be in order to hopefully eventually create the final form of the "gargantuan, secret-listening, invisibility abusing monster".
Title: Re: Hnil's Buncha Stuff
Post by: rtil on January 28, 2012 11:03 PM
well it certainly sounds cool in concept :P
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 8, 2012 09:42 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg854.imageshack.us%2Fimg854%2F7016%2Fstudieswolves001.jpg&hash=8da0f2e31d6f2aec70d08d1bbd304c134dfd654b)

A quick study of wolves/canines, as I said I'd do.

...I am broken. Why was drawing wolves harder than drawing horses. Usually, horses are THE hardest creatures to draw—If you can draw a proper horse, you can draw anything, so they say. And I've been drawing wolves my entire life (along with horses and other creatures, but still). Turns out I was likely drawing wolves/canines wrong the whole time, 'cause none of it felt familiar and if anything, I was drawing them like horses.

At the bottom, I tried applying some of the stuff I learned to how I usually draw wolves. It confirmed it; I did/do draw wolves like horses. Whoops. If horses are much easier for me to draw, why not make one of the protagonists of my story a horse instead of a white dog/wolf? Good question, since it'd give the main protagonist a method of transport for the majority of the quest... Unfortunately, due to consideration, it'd be a bad idea. Trust me, it'd ruin a huge chunk of the story/surprise.

Gonna do more wolf/canine studies after I get more work (especially voice work) done, since it's piling up. Did this to practice. Need to practice getting the structure down instead of guessing along too.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on February 8, 2012 11:36 PM
Quote from: Hnilmik on February  8, 2012 09:42 PM
If you can draw a proper horse, you can draw anything, so they say.

who the hell says this
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 8, 2012 11:50 PM
An art student who took several animal drawing classes and paraphrased her professor, though I think it's more implied because horses have a reputation for being hard to draw. If you can draw something ridiculously difficult, it's assumed that anything easier would be a cake walk.

...Then again, people have said "if you can draw animals, you can draw anything" to me and I still suck at drawing humans, so...
Title: Re: Hnil's Buncha Stuff
Post by: rtil on February 9, 2012 12:13 AM
i would disagree with both sentiments and say that the hardest thing to perfect is the human form, because humans are most familiar with every nuance of the body and the face.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 9, 2012 12:20 AM
A thousand times YEEESSSS

I totally agree
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 9, 2012 10:41 PM
Keeping up my pattern of "head stuffs" and "study/learn stuffs", here's some "head stuffs", HOPEFULLY applying some of the study stuffs that sunk into my head, but I'm gonna need to study more humans period.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg3.imageshack.us%2Fimg3%2F2504%2Frandomdoodlesvorpalizee.jpg&hash=da5884d63f727583a04719302ac87bedcdd37d05)

Every time I do something like this, I think "Man! It's the closest I've got to drawing a 'group' picture or something showing character interaction instead of a bunch of dudes floating in empty space!"

Then I remember that she has 2 forms and I'm technically just drawing her over and over and over. And spotting new problems/mistakes each time—Awkward/stiff pose and wonky hands/wrists, in this case. Tried to challenge myself drawing a pose I never did before, but wanted to try "once I knew what I was doing" (but can only know through trying).

I need to practice drawing more actions and get back into drawing other recurring characters that I used to draw a lot but forgot how to.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on February 9, 2012 10:43 PM
it's too damn messy to make out and pass judgement tbh

i don't like the angle of her mouth though
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 14, 2012 02:59 AM
Taking a step back, yeah, I'm not diggin' her mouth either. For the longest time I've been trying to figure out a way to be a teensy bit more subtle in the "I want to wreck you and I'm gonna enjoy it" department when it comes to her expressions. SMIRKSMIRKGRINGRINTEETHTEETHTEETH I'll figure it out eventually. Hopefully.

'Cause I voice act waaaayyy more than I draw. Right now I'm clocking 3-5 projects a day and I honest to goodness can't wait 'til I have more drawing time!

I'm not sure how many MLP fans there are on this forum, so I might enrage some people with this, but I auditioned for Mane6, which is essentially a fan-made MLP fighting game.

[Mane6: Fighting is Magic] Rarity Audition (http://www.youtube.com/watch?v=Cj0-1PWr3RM#ws)

Since I have friends who never really pinned me as the Rarity type, I also recorded some footage of me recording a chunk of the above lines. Note my distance away from the mic and room echo. I REALLY had to back up from the mic and turn the gain WAAAAYYY down to not destroy the audio quality while performing Rarity the only way I practiced.

OMG LIVE RECORDING - Mane6 Rarity Audition (http://www.youtube.com/watch?v=zlZg7_8K_zg#)

...Then I got called back for another round of trying out. I got a whole mixed bag of critiques, ranging from "Your voice is too high/low" to "Your pacing was too fast", but the biggest thing I had to fix was showing more of Rarity's calmer side. I also DID get quite a bit of feedback of my audio quality because of the aforementioned room echo, peaking (DESPITE my lower-the-volume efforts), and a need for normalizing. So, I practiced Rarity in a way to hopefully slow down her pacing and NOT destroy the mic to show her calm, lady-like sophistication that she's known for. A friend helped me find lines, while another friend took care of mastering my audio.

[Mane6: Fighting is Magic] Rarity Audition Redo (http://www.youtube.com/watch?v=sfri55l_HfM#ws)

And then, I got cast as Rarity in Mane6. Yay! I think over 34 people tried out (which is the number I saw when I submitted my first pass) and they also include some honorable mentions to give you an idea of what I was up against. Some people are still clinging to their respective favorite fan voice actresses, but hey, if Rarity's "Art of the Dress" song taught everyone anything, you can't please everypony!

http://www.mane6.com/2012/02/rarity-va-chosen.html (http://www.mane6.com/2012/02/rarity-va-chosen.html)

From a professional standpoint, voice-matching IS a marketable skill, but more for celebrity impersonations than character impressions (ex: Hollywood stars being unavailable to voice their character for toys and video games). It's a small market to boot, so while voice-matching anime/video game/cartoon characters is all kinds of awesome on the fan front, the opportunity to do so on the professional end doesn't happen too often.

As a bonus, me voice matching Fluttershy and Ed from Cowboy Bebop.

Fluttershy Approval (http://www.youtube.com/watch?v=ePcqM4kBOks#)

Gemini Rue - Cowboy Bebop cameos (http://www.youtube.com/watch?v=SY5yA1NI4q4#)

Lucy Van Pelt and Nanako are floating out there too somewhere in the wild, wild web. The only real celebrity voice-matching I'd have a chance of doing, based on assessment of range, would be Ellen Degeneres/FINDING NEMO!Dory. I'd need to practice her mannerisms to confirm this though.

And that's my thingy on voice matching!
Title: Re: Hnil's Buncha Stuff
Post by: rtil on February 14, 2012 03:08 AM
nice job on the ed voice. cant say much about the rarity one cuz i havent seen enough to really know what she sounds like. but congrats anyway
Title: Re: Hnil's Buncha Stuff
Post by: naturally on February 14, 2012 03:10 AM
the ed and rarity ones are pretty impressive.
Title: Re: Hnil's Buncha Stuff
Post by: sev on February 14, 2012 03:22 AM
Quote from: rtil on February 14, 2012 03:08 AM
nice job on the ed voice. cant say much about the rarity one cuz i havent seen enough to really know what she sounds like. but congrats anyway

agreed, the faye voice was also ok too. the spike and especially jet were kind of abysmal :[
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on February 14, 2012 09:55 AM
I like your voice acting insulation box, aren't those things just best homemade contraption ever?
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 17, 2012 01:32 AM
That box is supposed to take care of the room echo, which works for other roles where I'm close enough to the mic, but not the first Rarity pass!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg35.imageshack.us%2Fimg35%2F9048%2Frandomdoodlesstudyhuman.jpg&hash=1914b269c72c22772a753461573442eac1ed2e32)

February 14-16th, 2012

So um... Humans aren't my comfort zone. Especially faces. To me, unless I'm taking my time to look at them, humans are the most BORING thing to draw. Ever. They start looking the same and crap like that. Fortunately(?), I have a huge inspiration folder on my computer where I save pictures of people who don't look as boring to reference.

Every once in a while, especially closer to the bottom, I start trying to see how I can incorporate what I'm learning into my style/how I usually draw people. It's funny whenever I revisit the way I used to draw people and see how... Wrong it looks. And frustrating, since I see a whole lot of bad habits I'm gonna have a tough time unlearning, especially while redrawing some of my characters.

I'm still having the toughest time figuring out the structure of the faces themselves, so I'm probably gonna try to PROPERLY study blocks and cylinders creating a human form and hope it sticks.
Title: Re: Hnil's Buncha Stuff
Post by: lenko on February 17, 2012 08:36 AM
your humans have improved since i last saw them, and all you really have to do is study them like you did with your animals

http://www.mediafire.com/?ngyieunhmnn (http://www.mediafire.com/?ngyieunhmnn) i dunno if you already have this, but it helps a LOT with how the head is structured together and provides a lot of rules/tricks for making them have a solid foundation
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 18, 2012 08:33 AM
Despite my frustrations in being unable to find many opportunities to draw from life (if you know ANYTHING about me, you'd know I always would if I could), I <3 how there're so many skilled/experienced artists willing to help me out~<3

Got the .pdf on my phone to read on the go now! Thanks!

Speaking of my "I would if I could"-ish personality...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F29.media.tumblr.com%2Ftumblr_lzkvmvboM81ql4qhbo1_250.gif&hash=97d4602a3d8e46c0fe6bf437c57295c6810a956c) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_lzkvmvboM81ql4qhbo2_250.gif&hash=395dc12496754bce4655e572a0e1122461d1e09a)

ANIMATING FBF IS NOT SCARY ANYMORE.

My bestest best friend in the whole wide world took some time to teach me the basics of timing & spacing + squash & stretch. In the green ball .gif, her frames are the blue ones to help me understand that one shouldn't be afraid to add more frames when necessary—I had the toughest time understanding when gravity kicks in and when the object can resist it a little (even now I'm having trouble explaining it). I'm probably gonna animate little things every once in a while to get more practice so all this info will stick better in my skull.

As is, I already know how to tween: Rapture's Best&Brightest (http://www.newgrounds.com/portal/view/544106)

Now I gotta practice a lot to even come close to the animators who inspired me to want to give animating a try to begin with!

...Yes, I totally agree that despite being a heavy ball (which I intended), it needs more bounce... A slight one near the end. The bounce was the hardest thing to figure out; Squash and stretch in and of itself, sorta. I also wish I animated it rolling off of the stage... It was always my personal pet peeve, so I'm shocked that I didn't.

...Now, for me to stop being scared of coloring.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on February 18, 2012 09:18 AM
i'd give the bouncing ball another shot, i dont think this one demonstrates squash and stretch as strongly as it could, nor does it demonstrate arcs, slow in/out or timing very well either. but it's a start
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 5, 2012 12:03 PM
I'll definitely give the bouncing ball another try or two. It bugs me every time I look at it now, yet I don't know why... But will have a better time figuring it out by trying.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg72.imageshack.us%2Fimg72%2F3623%2Fstudieshumangestures001.jpg&hash=5961167e60b408528add55a560c61fe176c2ce79)

February 25th, 2012

I need to figure out what's up with my new scanner that's keeping me from scanning greyscale/B&W stuff instead of the pink notebook my "sketchbook" really is. I actually never intended my notebook to be a sketchbook—I meant it as a note-taking thingy for seminars and inspirational moments while on the go.

Speaking of on the go, I did a horrible job trying to turn shapes into structure/anatomy practice. Since I was at a restaurant at the time, I tried to sketch waiters, who did anything but wait around.

I sure felt like a loser for getting little more than super rough/scratchy outlines that barely resemble my subjects.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg207.imageshack.us%2Fimg207%2F6297%2Fstudieshumangestures002.jpg&hash=23962af5a1b6c227519f348058d32583a70b409c)

March 2nd, 2012

Warm up sketches during a recording session break at a studio. Foxies are fun, pika pika, and I hate how the "dragon" turned out.

Somehow later in the day, I ended up at a different restaurant and decided to sketch patrons/customers this time, after failing hardcore at sketching waiters. What am I learning again...? Ain't I supposed to be practicing structure instead of drawing flat shapes in space...?

Then I felt like a loser for being unable to draw a cup, which my sister had an easier time doing. And yet, to my siblings, I can draw cupcakes just fine (enough). Confusingly.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on March 5, 2012 02:25 PM
these all SUCK (unfinished sketches etc)

actually the fox is pretty neat i guess
Title: Re: Hnil's Buncha Stuff
Post by: Gladius on March 5, 2012 03:20 PM
dragon and pikachu are kinda neat

rest aren't really noteworthy but you were just practicing i guess

yeh
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 5, 2012 07:16 PM
This is kinda why I feel strange when people assume I'm not practicing in any sort of way whenever I don't upload crappy practicing attempts.

Especially of people.

::flips table whenever her animal gesture(?) drawings/studies look a lot more "complete" for some reason::

Nowadays I feel extra awkward about drawing anything that isn't from life, so to speak. I know what I draw shouldn't be dictated by my peers, but geeezz I sometimes feel like the only way to get some people to give me space is to upload "THERE. I'M DRAWING FROM LIFE AND DOING SHITTY STUDIES. HAPPY NOW?!" attempts. They're a smidge lucky that I'm really starting to see how my typical ways of drawing suck compared to the things I'm slowly learning, which are the intents and purposes behind these things. The unlucky bit? "Well, sorry if my drawings from life, as you said, suck."
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on March 5, 2012 07:29 PM
well i mean

they're really vague

when drawing people moving around and stuff i guess it's better to just draw really fast then forget about it, or even draw without looking on the paper (we did this for a while at school) giving you more time to study the subject and transfer the rough outline and then fill in a few details

the fox is pretty nice though
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 5, 2012 08:05 PM
Hmmmm... I'll try to figure out what's going down.

My biggest issue has often been a case of "WHAT AM I LOOKING FOR (BEFORE THEY MOVE)?!" or "CRAP, I ONLY HAVE 0.00000007 SECONDS TO GET A LINE OR TWO DOWN BEFORE THE SUBJECT MOVES AGAIN!"
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 7, 2012 07:05 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F8645%2Frandomdoodlesanimals001.jpg&hash=f2ce8e698d7f13bb5c48f6d7f96b6057ecfc8252)

I forgot how to draw my own characters.*

Crap. Have I forgotten how to draw random doodley creatures too!? 5-7 MINUTE DRAGON, GO!! WHADDYA MEAN I'M DRAWING ON COMPUTER PAPER?! NO, ARTIST BLOCK, NOOOOO!!

*Actually, more like the way I draw now differs from how I used to draw my characters, so it feels weird trying to redraw my characters while incorporating what I learned, while trying to avoid old bad habits. Expect lots of crappy attempts in the near future as I re-figure out how my characters are supposed to look.
Title: Re: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on March 8, 2012 05:18 PM
I like the doggy's monster mouth
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 10, 2012 09:02 AM
I like drawing that dawggy with the chompy-chomp mouth.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg40.imageshack.us%2Fimg40%2F9233%2Frandomdoodlesvorpalize0.jpg&hash=6d7fa30345554426c2f76e5f73533a3b40d047c6)

March 9th, 2012

Tried to refresh my memory in drawing my own characters, before I break my arms out of art-fail raeg. It reminded me just how some characters were drawn more than others.

From right to left.

Melanie and Gerbault, the Rabbits/Hares - I used to draw them a lot because "ANIMULZ R ESSY 2 DRAW". Now, they're extremely inconsistent and look too similar to one another, but to be fair... I've yet to figure out if they're siblings, friends, or a couple. They're just... A pair of jerks, with Melanie being more on the smart side and Gerbault being the muscle.

Commodore Montag, the Crocodile [Pirate] - I used to draw him a LOT lot, even more than the rabbits/hares, because reptiles are fun to draw. Over the past year or so? I forgot how to draw him. Consistently. And enough to turn him around and still know what he looks like. CRAP. Especially since he's a main character later on. He used to be a pirate. Now I'm not sure if it'll work with his story. MAYBE, but I'll flesh him out more.

Scotty & Ajax - Scotty being the timid dude and Ajax being the sunglasses dude. I only drew both of these characters twice, ever. Ajax's face/skull/everything is a painful reminder of how I used to draw. It hurts to look at him. Conceptually, one of these dudes is a psychotic, murderous imaginary friend, trying to make himself real. Too bad in the first draft of the entire arc, I didn't really have time to properly flesh it out, so I'll have to develop them more and try another draft to see just HOW relevant they are to the story.

Dr. Evinrude - I think I only drew her 3-4 times. It's hard getting her overall design down, as the moment I think I get her face the right age-ish, the rest of her body doesn't work. She's supposed to be tall-ish and she still looks a bit too young here, since she's supposed to be in her late 20's or early 30's. As a scientist looking for a miracle cure to an incurable disease, I'm trying to figure out how on earth is she supposed to dress... Or if she should be "combat-practical"-y dressed at all. At best, she uses lots of potions, poisons, and alchemy-stuff.

Arlene Channing - A character I used to draw a lot, but drew a lot less often the more criticisms I got about her head being too round and the more I drew skulls. Her face is supposed to be round though, as I mean her to be a short character in general. 4'11" at tallest—She might even be shorter, and unlike most of the cast, she's supposed to be the LEAST stick/twig-like in terms of body-type. Had a tough time figuring out how to do an "anatomically correct round head", struggled, cut my losses with the second drawing. I need to study hair to make it make more sense. She's a magical writer, but the more I think about it, she might just be a witch.

Luciola (Lucy) - She has fiery/flowy hair and I went back and forth with it being big and everywhere or long and everywhere, but the latter reminded me too much of Adventure Time's Marceline. Later attempts may be flowy instead of messy if I try the long-hair idea again? As is, I decided to cut down on size, since it really threw off her balance to have hair so darn big. As a fire "imp/sprite", she's more like a ghost than anything.

Baihu - As a character made for action, I kinda drew her a lot, but the more I drew her, the more flawed/confusing her design turned out. She was initially really cyberpunk for a world that wasn't, for instance—Robot arms, goggles, and funky pants. Since she's kinda like a partially-turned animal person (think: man turning into a werewolf, but a young woman into a tiger in this case), I've been trying out other ways to draw her. Only to facepalm whenever she looked too uninteresting, or reminded me too much of Skullgirls's Ms. Fortune. It hurts. Of the girls, she's supposed to be more androgynous (especially with her face) because, quite frankly, there're enough "girl" girls doing awesome things. She's the "nobody" in the looks department, whereas the other girls are prettier by default.

This is pretty much "all of the good guys, including the supporting cast" of Arc 2. I actually finished the script of all of Arc 2 already, but as a first, get-crap-done draft, it'll be needing LOTS of edits and revisions before I'm satisfied.

With the exception of 1 and a half, I haven't drawn ANY of the antagonists of this arc. Still figuring out if I should minimize the number of villains, to focus the conflict.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 13, 2012 11:37 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg88.imageshack.us%2Fimg88%2F9233%2Frandomdoodlesvorpalize0.jpg&hash=6fd4b98e8d78f17ec7e8f36e8e17bbe6caa8b126)

Trying to remind myself how to draw certain characters of mine, starting with Melanie. I'm still on the fence of having her be useless combat-wise or stick to her using Gambit-like card-throwing, since essentially, it's her partner who does most of the fighting. At most, she's just really fast and distracting and might use her abilities only if she has to... Which is almost like never.

Wow do the feet + balance confuse me.

'Cause technically, I just drew a digitigrade rabbit.  - http://en.wikipedia.org/wiki/Digitigrade (http://en.wikipedia.org/wiki/Digitigrade)

...When rabbits are really plantigrade, like humans. - http://en.wikipedia.org/wiki/Plantigrade (http://en.wikipedia.org/wiki/Plantigrade)

I totally blame trying to avoid drawing furries as much as possible. I'm even getting the feet confused for the bipedal crocodile, Montag--The only large bipedal reptiles I can think of are dinosaurs and T-rex's are digitigrade, right? Then there's Priscilla, who's part bird (in a harpy sort of way)--Should I even bother with making her legs bird!anatomically correct? I don't even know anymore. The self-consciousness is breaking me. I'm also not sure if the pose is interesting enough, 'cause it looks kinda stiff.

I think I'm gonna record, now that this is out of my system.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 14, 2012 07:05 AM
Aaanndd my friend wanted to help me, 'cause I was STILL having the toughest time figuring out why my drawing looked so lame/flat/stiff (as usual), aside from the typical "mistakes".

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg205.imageshack.us%2Fimg205%2F3195%2Fktredrawallnotesedits.png&hash=ba98e2a7efdf35830412ed22e5d967e4c4d80737)

Stuff like this helps me a LOT.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 18, 2012 08:26 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg189.imageshack.us%2Fimg189%2F5890%2Frandomdoodlesstudyanima.jpg&hash=467102c294f94645711c610f3da8b1ace7ee1df1)

March 17th, 2012

While sitting in on a Skype call, I drew a bunch of animals!

If this portrays depth/volume better than any of my other drawings, I still have no idea how I do it.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on March 18, 2012 09:27 AM
idk what to say it's more of the same except with more detail

i mean it's good and i don't know jack shit about drawing animals

but you know, they're still mainly sketches
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 20, 2012 12:06 PM
For a bit I had trouble understanding what you were getting at, but giving my drawings another look, I soooorta see what you mean, if you mean that there's still a lack of volume/structure. 'Cause details =/= depth. Unless, jdfghjkadghad

It's the bane of me. No matter how many ways it's explained, for some reason I'm not seeing things right just yet to make it work. I think at this point it's pen mileage until something clicks.

In other news, 'cause you weren't the only one getting tired of my sketches...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg52.imageshack.us%2Fimg52%2F1010%2Ftotodilecrocscrah01.png&hash=f7ddf015b581151a027b6eb7b2cd33840b6c517d)

I had a headache and decided to take a break from recording to try something outside of my comfort zone: Cleaning/fixing up my sketches and coloring.

It was really relaxing and by 4 AM, my headache was gone~ I sketched this last year, so I'm iffy about how it looks (as in, flat), but if there's one thing I'm MOST worried about, it's whether or not I picked and used the right colors, especially since I'm slowly understanding the importance of contrast. I might touch it up later based on suggestions, since I'm not too sure if this properly pulled off the "child-like drawing" look I was going for. Especially since it looks too "filled in" and not simple enough to begin with.

At least coloring isn't "scary" anymore. I'll probably-maybe do it for often, if I ever get time or stop being lazy.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on March 20, 2012 12:16 PM
it is a bit flat, and the texture treatment you gave it makes it look like he's made out of something plastic, but it's not very easy to pull off a lizard like skin without a lot of extra work. coloring is tough stuff, you have to use color to suggest volume , understand how light and shadow wrap around things, and where bounce light is coming from. i'd suggest doing some light studies on spheres and working your way up to more complicated shapes , maybe you'll get a few good ideas from doing that
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 23, 2012 04:06 AM
Thanks~ Hopefully I'll be able to figure out a way to make the next coloring attempt not look as flat, based on what I've been getting across the board. It'll be interesting figuring out a way to make Pokemon in profile not look like a beveled surface.

Whoa, 1000 posts.

I went on an art adventure (the mall in this case) with my bestest best friend ever. We talked about art, she offered me tips, but in the end, it boiled down to getting tons of pen mileage until something finally clicks. She let me borrow one of her pens and a fancy kind of paper that beats my computer paper~

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F29.media.tumblr.com%2Ftumblr_m1bjkanDv11ql4qhbo1_500.jpg&hash=c6bd7a55f3a153c78a0ceebae65f1e0732edd83c)

Since we spent a chunk of the day window-shopping and talking about all kinds of stuff, eventually, we had to go home. At her house, I tried applying some of the tips and insights she offered.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F30.media.tumblr.com%2Ftumblr_m1bjsuikc11ql4qhbo1_500.jpg&hash=905ca82f64eaf7a76619f131f43a850016363aa0)

The blue line corrections and the demonstration below were done by my friend.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m1bjsuikc11ql4qhbo2_500.jpg&hash=63c6e582b811078f784337759483bd1e8f61cf89)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 26, 2012 10:17 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F26.media.tumblr.com%2Ftumblr_m1fgg59bfS1ql4qhbo1_500.jpg&hash=23be253d1f4466972ff7dd6114a5066548d9e971)

March 24th, 2012

I blame this guy: http://ask-swag-onceler.tumblr.com/ (http://ask-swag-onceler.tumblr.com/)

The fandom is AWESOME-fun and that hilarious ask-blog finally pushed me into doing some impulse fanart, which I never do because I'm usually too busy practicing or drawing my own derpy characters. I wonder if I should practice painting with this... Probably not since I see all kinds of mistakes in this (ex: hands, waist/crotch/legs, sunglasses, and I'm seeing the hat mistake too now), and yet, Photoshop makes fixing mistakes possible...

[[ ...If there's any incentive to fix up my mistakes and color this in, it's so that the people reblogging this on Tumblr will reblog something less painful to look at the more I look at it, sheesh. ]]

RE: The movie... Oh yeah, the flaws are there and it wasn't able to make the most of the film's MAJOR potential (in Once-ler alone—the story wanted to be too many things and lost focus), but it was still enjoyable. Not an uber movie, but still fun. UGH do I want a remake...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F27.media.tumblr.com%2Ftumblr_m1hl75JJNE1ql4qhbo1_500.png&hash=7a4964c2c0e75e4216188199aff87a1b7a851dff)

March 26th, 2012

@@; ANOTHER piece of impulse fanart?! At 2 AM?! Art peers, I sowwy. This was practice, I promise, and future impulse fanart will actually involve effort to get out of my comfort zone.

This time, I blame this Skullgirls countdown: http://party-cat-anthem.tumblr.com/post/19528771535/hey-skullgirls-fandom-i-have-a-proposition (http://party-cat-anthem.tumblr.com/post/19528771535/hey-skullgirls-fandom-i-have-a-proposition)

Hahaha, out of all the characters, Squigly is probably the only one I find "easy" to draw... Which makes me feel kinda sad that I've yet to draw the character I actually voice ASJHFLKLKJ

xP For the record, I drew Parasoul (http://hnilmik.tumblr.com/post/9729865566 (http://hnilmik.tumblr.com/post/9729865566)) before I was cast as Ms. Fortune. Hopefully this Skullgirls attempt doesn't look as stiff. If there's one thing I wanna redo sometime, it's the sleeve(s) and perhaps adjusting Leviathan to make the whole thing "flow" better, but otherwise, I'm a bit proud of the fact that I drew this in under half an hour.
Title: Re: Hnil's Buncha Stuff
Post by: SHADOWFOX2 on March 26, 2012 10:39 AM
I was right about to ask why swag onceler wasn't posted on here yet
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on March 26, 2012 05:07 PM
Keep at it! That swag fellow looks interesting..
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 26, 2012 06:57 PM
Quote from: SHADOWFOX2 on March 26, 2012 10:39 AM
I was right about to ask why swag onceler wasn't posted on here yet

@@; I get really self-conscious when I do fanart because I'm not sure if I wanna get trapped into doing fanart just to cater to fandoms and not improving. I want to do fanart, but every time I do, I feel like I'm rolling backwards... Now that I got some sleep, I'm seeing mistakes in/feeling confused by Sguig's clavicle and chest.

Quote from: ZennyPLUS on March 26, 2012 05:07 PM
Keep at it! That swag fellow looks interesting..

There's a decent chance that this alternate universe Once-ler will be drawn more often. The ask-blog is making me want to try things I usually wouldn't want to try. I'm still trying to figure out what'd be the best way to mess around in Flash to make a humorous .gif featuring acid rain.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 28, 2012 06:25 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg710.imageshack.us%2Fimg710%2F3935%2Frandomdoodlesskullgirls.png&hash=c2b89dd5a37a15fcd9e272d85e0f165b69373c50)

I have no idea if I'm going to keep doing the countdown, but it sure gave me the opportunity to try something ambitious while most other Double submissions were of her nun form.

Skullgirls countdown: http://party-cat-anthem.tumblr.com/post/19528771535/hey-skullgirls-fandom-i-have-a-proposition (http://party-cat-anthem.tumblr.com/post/19528771535/hey-skullgirls-fandom-i-have-a-proposition)

@@; NUN!Double would've been easy(?) to do, but I decided to try seeing if my "just add a lot of gross stuff and you have Double" theory checked out. Not necessarily, as I've found. There's a reason why she looks so sinew/tissue/gloop-y, and just because she can bend whatever way she wants doesn't mean that I can get away with lazy "anatomy". And, her mass/volume. I still don't know how to "make it work" (2D shapes with a lot of details vs. 3D shapes, which I'm not quite getting).

Pen mileage continues.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 6, 2012 03:09 AM
ANXIETY ATTACK, STRESS RELIEF DRAWING.
I DON'T KNOW WHAT I'M DOING.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m21e9raJir1ql4qhbo1_500.jpg&hash=c097ab98b3dcd76ce29ea83d2ba47064fe90144b)

http://www.pixelovely.com/gesture/figuredrawing.php (http://www.pixelovely.com/gesture/figuredrawing.php)
2 minute intervals where my sister watched me I DON'T KNOW WHAT I'M DOING

My sister kept asking about where the line of action was. I know what line of action is-kinda, but... I had no idea how to apply it to DRAW FAST GESTURES KHJDFFKJHS

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F30.media.tumblr.com%2Ftumblr_m21eboAoRs1ql4qhbo1_500.jpg&hash=39f66f89273a6cc6345fe8baab5a583ad3d500fa)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m21ee3Cj2v1ql4qhbo1_500.jpg&hash=87d6db7376b2b5db2fad80ab7fabbffd5ce00449)

Holy crap this thread is 2 years old.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on April 6, 2012 03:33 AM
double is all about curves and creepiness. it's like a living spasm of organs and flesh tubes. i never got to animate that character in particular but i wish i had because it looked like a lot of fun.

your gestures are getting better but i think your main issue is that you are drawing connecting limbs as if they were like ballon shapes bending. and i still think you are lacking in the head area even after your skull studies. you are not including the ridge of the forehead above the nose i think is the biggest problem there.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 6, 2012 04:54 AM
I was able to find one of the animators (http://bahijd.tumblr.com/) who worked on Double. Holy crap everything's flapping and moving.

You definitely hit the nail on the head in both the balloon limbs and forehead ridge. The eye/forehead problem showed itself a lot while I was drawing as a fast as possible (falling back on back on bad habits out of impulse; my sister also pointed them out), so odds are I'm gonna drawing more heads/skulls (while reading Loomis)! My goodness, foreheads are "flat" but it's like they slope out(?) before this weird dent leading into the nose fdhkjajklgd

As for the balloon limbs... For the longest while, I had the toughest time understanding what some of my friends were saying about the lack of structure, while they were giving me .pdfs, pictures, and links to geometric shapes, S/C-curves, and... Is it straights and/against curves I should be worrying about? Or is it something else I'm missing? I generally try to avoid drawing "sausage links", unless they still look like them.

Thanks for your input as usual. Sometimes I may go nuts from feedback anywhere, but it's moreso with myself in frustration than hating critiques.

Man, all this (http://fyeahartstudentowl.tumblr.com/post/20519818430) is making me sorta wish I actually majored in art... The more I learn, the more it blows my mind how much artists have to learn while in school.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on April 6, 2012 05:08 AM
like i said you are improving and it definitely could be worse, the balloon thing is something a lot of people struggle with but it's a step above the 'michelin man' type gestures you see from a lot of amateurs
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 13, 2012 11:35 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F26.media.tumblr.com%2Ftumblr_m2fxv2UFZC1ql4qhbo1_500.jpg&hash=fa8ddab8d735ae43edf148d8c789a0f2112eba1f)

April 13th, 2012

I makes me sad. I've been reading Loomis to see if I could wrap my head around drawing heads (HAHA), but even drawing while reading didn't yield any satisfying results. Construction-wise it makes more sense now, but it does little good if you can't draw a proper sphere, right? Lots of flat symbols.

So this Friday the 13th, I decided to experiment around. Play with shapes, play with lines, play with crosshatching, try sketching my laundry... Planes, volume, and so on are still hard to figure out, but it might click with enough pen mileage. Cropped out most of the REALLY boring stuff.
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on April 14, 2012 12:25 AM
Quote from: Hnilmik on April 13, 2012 11:35 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F26.media.tumblr.com%2Ftumblr_m2fxv2UFZC1ql4qhbo1_500.jpg&hash=fa8ddab8d735ae43edf148d8c789a0f2112eba1f)

April 13th, 2012

I makes me sad. I've been reading Loomis to see if I could wrap my head around drawing heads (HAHA), but even drawing while reading didn't yield any satisfying results. Construction-wise it makes more sense now, but it does little good if you can't draw a proper sphere, right? Lots of flat symbols.

So this Friday the 13th, I decided to experiment around. Play with shapes, play with lines, play with crosshatching, try sketching my laundry... Planes, volume, and so on are still hard to figure out, but it might click with enough pen mileage. Cropped out most of the REALLY boring stuff.

Is that an angry bird i see?
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 14, 2012 02:44 AM
On Tumblr, a thingy appeared on my dashboard saying "draw yourself as a character from the last video game you played".

...I didn't play Skullgirls yet and the last game I played was Angry Birds, so I drew a really wonky one. I like peacocks.
Title: Re: Hnil's Buncha Stuff
Post by: rtil on April 14, 2012 04:33 AM
if tumblr told you to jump off a cliff, would you do it?
Title: Re: Hnil's Buncha Stuff
Post by: ZennyPLUS on April 14, 2012 04:45 AM
Peacocks are cool yo.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 14, 2012 11:24 AM
Quote from: rtil on April 14, 2012 04:33 AM
if tumblr told you to jump off a cliff, would you do it?

;_; I ain't cool enough to follow all of the Tumblr trends
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 1, 2012 09:42 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F29.media.tumblr.com%2Ftumblr_m3cvjxbScR1ql4qhbo1_500.png&hash=1762ba1430e1935a7bd298a05eb84e66b622672f)

Some people wondered if I was still working on my Bioshock project because "they didn't see any signs of it anywhere". Oh, they're about. I'm just skill-building. Here's one character that people tend to forget because I didn't flesh her out too much, but draw her just a bit less often than the leading lady (Samantha Precourt).

What Bioshock project am I talking about? One I initially planned to have as an animated series, then a point 'n' click game, then... Something more "doable and beneficial to the story". I might commission artists to take care of the parts I can't do at my current skill level (audio diary portraits that don't look lame), while I take care of everything else (writing, casting, recording, mixing, production-production-production, etc.)...

April 29th, 2012

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F27.media.tumblr.com%2Ftumblr_m3cw1lxEVI1ql4qhbo1_400.jpg&hash=afa7d2de4ddca5ec8d2d6f298ee38ab5d9ff7f0b)

Here's a bigger character in my Bioshock story that I semi-fleshed out, but only drew... Once before this. And that drawing didn't survive my "I hate my art" purge. I have no idea how her hair works. All I know is I was inspired by the Steinman poster girl (which I CLEARLY never referenced) and HOW DOES YOUR HAIR WORK, AUDREY!?

http://bioshock.wikia.com/wiki/File:Steinman's_Cosmetic_Enhancement_Poaster.png (http://bioshock.wikia.com/wiki/File:Steinman's_Cosmetic_Enhancement_Poaster.png)

She's a singer whose boyfriend is a smuggler. I sometimes think she's bi because of how friendly she is with Samantha... I've recorded a few scratch tracks of her singing (which is to say, MY awful singing), so that takes the awkward level through the roof if Samantha's VA reprises her role...

May 1st, 2012

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F27.media.tumblr.com%2Ftumblr_m3cwychtJH1ql4qhbo1_500.jpg&hash=45d9e9d004f1918a840ed6804620ba28c4810e68)

"Gee, I remember HATING drawing her! Why was that...?"

Drawing her last "night" felt... Off. I wasn't sure why, except that "nothing felt right". She's supposed to fly around and be all "floaty" and ghost-like, but she lacked structure (especially since she was a "warm up drawing" at 2 AM—afterthought legs, whoa) and what structure was there was incorrect (I'm staring at her head). Still toying with whether or not I want her to have wings.

I revisited my older drawings of her... And remembered why I hated drawing her.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F27.media.tumblr.com%2Ftumblr_m3d4atB6Tf1ql4qhbo1_1280.png&hash=5c47be655cbdc9df78c53880d8634be556a3c138)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m3cwjq579P1ql4qhbo1_500.jpg&hash=9c3e000a572a9820393dadf41f4d964f3517f3d8)

...I like how I completely forgot how to draw her in the most recent picture.

I think I'm just gonna throw her entire design out the window and draw her from scratch/have my "visual (http://hnilmik.tumblr.com/post/21372940920) development (http://hnilmik.tumblr.com/post/21373299865) team" help me out.

Meme: http://becken95.deviantart.com/gallery/?q=meme#/d2tpec5 (http://becken95.deviantart.com/gallery/?q=meme#/d2tpec5)


...I'm incredibly inclined to save up for classes with Peter Han (http://designandconcepts.blogspot.com/) now. My self-teaching efforts have been really futile and my 2 "visual development" friends both took classes with him (coincidentally) and recommended him. Pricey classes though...
Title: Re: Hnil's Buncha Stuff
Post by: rtil on May 1, 2012 09:51 PM
i don't see a lot of dramatic improvement, but i think you understand fundamentals better than you did 2 years ago. one thing that worries me though is that i have hardly ever seen a finished piece from you, only sketches. unless you hide them from us ;)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 1, 2012 11:33 PM
%D I'm the foxy in Kagemono?

Kagemono: The Shadow Folk on Vimeo (http://vimeo.com/41205967)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FmRpMy.png&hash=33583d3809d7f9f77bbe4be182a3e00bb81629d5)

jabgjfgbs,akhsjdfg.akja i really should try coloring more shouldn't i
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 4, 2012 09:47 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m3hs85NdfX1ql4qhbo1_500.jpg&hash=658cd0b12239500b48731ecd7569e04bd4bcf4f6)

May the 4th be with you, 2012

Decided to challenge myself by drawing one of my characters from behind and attempt changing up the design by altering the proportions.

I'm iffy with the proportions because they make her look short... 5-6-ish heads if she's plantigrade (like rabbits are) or 6-7-ish heads if she's digitigrade (standing on her toes), yet I'm not sure if I made her top half too big compared to her bottom half. I kinda want the rabbits in my story to be at least tall enough to be beat the crap outta people. Well... Melanie does less crap-beating than Gerbault, but you know what I mean.

Still wondering about which drawings need the least "fixing" before attempting anything "pretty-finished" for once... Hmmmm...
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 24, 2012 09:40 PM
May 17th, 2012

Work in Progress: Part 1

While my sister was graduating this day, I decided to fight my art block by doodling as they went through the names of every graduating student in the school. Comfort zone creature drawing, basically. I didn't know where I was going with this drawing, so a lot of the body was afterthought.

Eventually, I wanted to draw something eerie and off-putting. Some parts worked towards that, a lot of it still felt very... Plain. So what am I supposed to do? Add more "decorations" beyond the horns? I lost inspiration and left the drawing alone for a while.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg688.imageshack.us%2Fimg688%2F3333%2Frandomdoodlesvorpalized.jpg&hash=100bf2f6d61eae9a38a5b38bb0ca60a582a409d7)

May 24th, 2012

Work in Progress: Part 2

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg812.imageshack.us%2Fimg812%2F3333%2Frandomdoodlesvorpalized.jpg&hash=631e7e113bf5e2fb05aaa5c618d8e171368292fc)

So, I lost inspiration in the first pass of this. The face, while interesting, wasn't selling the mood, and the more I looked at its foot, confusing chest, and wonky skull, I was bugged by them... In part because I put the drawing away from me upside-down and noticed these errors. So what was I to do? I always sketch in ballpoint pen and I rarely/never have enough time to try drawing digitally. But then it hit me that while I was unconsciously following the tips given to me by multiple artists, I might as well do something Chris Sander does, that my bestest best friend shared with me.

http://floobynooby.blogspot.com/2012/02/chris-sanders-sketch-process.html (http://floobynooby.blogspot.com/2012/02/chris-sanders-sketch-process.html)

Sticky-note edits. The foot still needs work because me no comprende foreshortening, but I think it's better than the first pass. Wanted the overall feel to be more eerie, scary, and unsettling. In the first pass I tried seeing if I could infuse one of my original characters (concept-wise; the "flying serpent"), but the face was too inquisitive than manipulative, as his fingers implied. Fixed the head and added an expression. Still can't draw humans, so I drew a few to find a pose that worked.

Pass 1 - Too willing/"hopeful"

STICKY NOTE - Pass 2 - Too un-engaged/uninteresting; Not enough going on to count as subtle

STICKY NOTE - Pass 3 - Ehh... Too curious

STICKY NOTE - Pass 4 - Defeated. Awesome.

Next pass, I intend to add chains, maybe a lantern or two, and other things lurking in a hopefully dark scene. Eventually I want to color this and what usually stops me from trying to color is "too many mistakes and once the drawing is 'finished', there's no going back".

This whole time, for the "flying serpent" character, I focused too much on snakes and how to make them scary (since snakes don't scare me—born in the year of the snake and have an affinity for them). Over time, I puzzled out that lots of deadly, frightening animals aren't scary to an animal lover like me, but what they CAN do to me is terrifying, and I might play this angle more over how "undecorated" he looks. I seem to prefer this over his "cat skull with floating eyes and long tongue" design.
Title: Re: Hnil's Buncha Stuff
Post by: raymond on May 26, 2012 12:50 PM
Quote from: Hnilmik on May 24, 2012 09:40 PM
So, I lost inspiration in the first pass of this. The face, while interesting, wasn't selling the mood, and the more I looked at its foot, confusing chest, and wonky skull, I was bugged by them... In part because I put the drawing away from me upside-down and noticed these errors. So what was I to do? I always sketch in ballpoint pen and I rarely/never have enough time to try drawing digitally. But then it hit me that while I was unconsciously following the tips given to me by multiple artists, I might as well do something Chris Sander does, that my bestest best friend shared with me.

http://floobynooby.blogspot.com/2012/02/chris-sanders-sketch-process.html (http://floobynooby.blogspot.com/2012/02/chris-sanders-sketch-process.html)

Sticky-note edits.

ohhh my god that is the smartest thing i've heard all month
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 7, 2012 08:29 PM
I stopped drawing for a while because of an art block and a fear of making mistakes, no matter how hard I try to correct them. That wasn't helping me, so I fought through the art block with a "SCREW MISTAKES—MAKE 'EM SO YOU LEARN FROM 'EM" + "DRAWING IS SUPPOSED TO DESTRESS YOU; WHAT HAPPENED TO THAT?! kind of attitude.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m59hfzs4yU1ql4qhbo1_500.jpg&hash=954ba5b8b739ea212a0330fcc5a97fb267c8b275)

Warm up doodle of Elsa. I tend to draw her doing a variety of poses/things, but I wanted to draw her beginning to transform from head down. Last time (http://hnilmik.tumblr.com/post/8861949853 (http://hnilmik.tumblr.com/post/8861949853)), I drew her entering her fire phantom form via her arms.

Going off my personal proportion notes (elbows meet the end of your ribcage, b00bz are between those two points, and our arms are long enough to finger ourselves—SORRY FOR THAT IMAGE)... Yeah, the proportions are WAY off. Ooowwwww torso/chest is too small and head is too big...

Yay for putting effort into giving her noggin more structure!? ...Needs to be better.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m59hultpyn1ql4qhbo1_500.jpg&hash=1ecc15780f261d75c37ea93ed20c38d724c1843f)

I've only drawn Amanda... 2-3 times before this. I want her to be scary in a "more plant than human/animal" way. This is... HARD. I need to study plants. Lots and lots of plants. How do I make plants scary... The only remotely scary thing she's got (not pictured) are strangling, tentacle-like vines... Gonna play with more horrific ideas...

Ever heard of "doll's eyes" berries (http://en.wikipedia.org/wiki/Actaea_pachypoda (http://en.wikipedia.org/wiki/Actaea_pachypoda))? They tend to kill children because they're all like "YAY!!1! SWEET BERRIES!!" and they eat them until they're poison-killed. Ack.

Effort was exerted in giving her head/body more structure. Lost control when I began drawing "arms". I like how her "hair + flowers" turned out though.

i swear to gawd if she unconsciously turns out like double from skullgirls—

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m59iscEIwN1ql4qhbo1_500.jpg&hash=b01806d52ceeddd6b82d3a327076e80befa929e1)

Yeah, the proportions are WAY off here too. UUUGGGHHHH the arms are too long, the chest/torso/midsection lacks structure, and the head feels weeeiiirrrddd...!

But yay for putting effort into giving his noggin more structure!? ...Needs to be better. But seriously, I've NEVER drawn a head look down PROPERLY before. While the rest of it needs work, I'm proud that I drew something different, AGAINST my bad head-drawing habit, and it worked! Actually, these last 3 drawings feature head positions I've never drawn before (properly, I mean), so while I'm not improving everything, I'm happy to have tried at least 1 thing new!

I've NEVER drawn Nathan's human form before. EVER. So this is DEFINITELY a "design-finding" doodle, like my many design-finding doodles of his "flying serpent form" (latest one here: http://hnilmik.tumblr.com/post/23688610603 (http://hnilmik.tumblr.com/post/23688610603)). I always wanted him to be a pilot, in part because I <3 bomber jackets (like the one I threw onto Kirbopher's character once: http://hnilmik.tumblr.com/post/8587396828 (http://hnilmik.tumblr.com/post/8587396828)), though I'm learning that I need to understand structure, or it'd just come off as baggy than appealing. The chains motif is growing on me. I want him to be attractive. I'm not feeling it here, and he's slowly looking too similar to another character in a not-plot-helpful way, so I'll keep design-finding. I also need to figure out a way to make him a different kind of attractive compared to my other villains-meant-to-be-attractive...

I don't think I've drawn too many pictures of my male villains... But there're at LEAST 2-3 more villains (all male) from this story and they aren't quite as "outwardly" menacing as the last 3 villains I drew. Yet.



::hugushibushu's everyone 'cause she's been getting proportion notes upon posting these doodles elsewhere too and they've been helpful aaaaaaaaaaaaaaaaa::
Title: Re: Hnil's Buncha Stuff
Post by: rtil on June 7, 2012 08:41 PM
one thing i think you could improve on quite a bit is the head. particularly noses, eyes, and the chin region - really the facial structure in general. you tend to default to the L-shaped nose from any and every angle, the eyes look a bit floaty, and you always draw the chin's undercarriage in an awkward way even if we should be seing the point instead. some resources to consider:
http://t-tiger.deviantart.com/art/Skull-reference-images-204853366 (http://t-tiger.deviantart.com/art/Skull-reference-images-204853366)
http://lhuneart.deviantart.com/art/The-start-of-a-long-Journey-303507478 (http://lhuneart.deviantart.com/art/The-start-of-a-long-Journey-303507478)
http://deejuusan.deviantart.com/art/Resources-Head-Neck-1-272717630 (http://deejuusan.deviantart.com/art/Resources-Head-Neck-1-272717630)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 7, 2012 08:55 PM
::huggles!!::

Thanks! It's the different angles that get me the most, so I definitely appreciate the references!
Title: Re: Hnil's Buncha Stuff
Post by: rtil on June 7, 2012 08:58 PM
yeah there are some very challenging angles of the head. it's not easy. have fun!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 23, 2012 02:24 AM
June 22nd, 2012

SO I HEARD THAT THE ANIMATORS AT DISNEY MAKE THEIR INTERNS DRAW 100 HANDS TO BUFF THEIR SKILLS. TRUE OR NOT, I SUCK AT DRAWING HANDS, SO I DECIDED TO DO THE "100 HANDS CHALLENGE" TO STUDY.

6-7 hours total for 50 hands. Referenced photographs and my own hands (especially the right hand 'cause I'm a lefty), tried figuring out the basic shapes and proportions this time around 'cause I HIGHLY doubt I'm good enough to use those gesture sites (yet), battled through pointy fingers and yaoi hands. I STARTED GOING INSANE AROUND HAND #30 AND MY FACEBOOK BUDDIES SAW ME LOSE MY SANITY THE MORE HANDS I DREW.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimagescale.tumblr.com%2Fimage%2F1280%2Fm61s3vN2yM1ql4qhbo1.jpg&hash=452f17f4b8c5ec1c079a032dbcc616bc60d87d54)

HAHAHAHAHAHAHAHA 100 SKULLS CHALLENGE AFTER THIS HAHAHAHAHA NOOOOO PLEASE NOOOOOOO--::sobs:: /after i get a better sense of form
Title: Re: Hnil's Buncha Stuff
Post by: rtil on June 23, 2012 04:57 AM
some of these are really great! there's some good motion here. and it wouldn't surprise me if that were true - at art school we were tasked of drawing hundreds of the same thing many times. practice makes perfect, and you have to do it wrong hundreds of times before you start doing it right.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 25, 2012 12:03 AM
My 100 hand challenge continues.

These are hands #051 - 080.

Some pairs of hands I count as 1 to make up for the badly drawn hands I did, hahaha... ha... Half of these I drew while out and about with friends of mine~ WAY messier than my first batch of hands since... I'm still trying to get the hang of drawing fast, and from living, breathing, ever-moving people. I thought I'd be going insane the more I drew again, but it actually became peaceful the more I went and I'm paying more attention to hands now~

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m65b85LQx31ql4qhbo1_1280.jpg&hash=e909e0990ccaa98f163a8176eeef746036114bdc)

Some folks liked the clean-ness of my lines / line economy and gave me feedback to focus more on motion / (line of) action. I... Had no idea how to do that for hands, but I tried my best, so hopefully I did! Aaannddd I'm happy that I'm SLOWLY understanding perspective/foreshortening because the various different angles are forcing me to try drawing them.

Oh! Here's something I know that IS true, based on sitting in at animation panels with industry professionals from Disney, Dreamworks, Nickelodeon, Fox, and so on... From what I know, they like seeing characters interacting with props/objects, scenery, and other characters in portfolios. Yeah, I drew some hands interacting with objects last time, but my good friend Jii-Jii also featured hands interacting with other hands and ledges and stuff  (http://jinberry.tumblr.com/post/25698266345/inspired-by-my-friend-kimlinh-i-challenged)... So I took her lead!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 27, 2012 02:37 AM
I finished my 100 hand challenge! I even drew more hands because I could!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m698aoXb8w1ql4qhbo1_1280.jpg&hash=001b9b3976cc9f2acad977e6bfc2be0bd9e65fe7)

To sum things up, 5-ish days to draw roughly 100 hands + extra hands to make up for the really derpy ones. Along the way, I even got to practice perspective/foreshortening, and even a little shading/lighting! I learned a lot while doing this, even though I think I have more to learn, but I feel mighty accomplished~ I even think I probably DO have the patience to do FBF animation, if I really stuck with it! Probably!

xD NOW. TO CATCH UP ON OTHER WORK I OWE BEFORE EMBARKING ON ANOTHER ART CHALLENGE.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on July 3, 2012 12:24 PM
I drew a bunch of tribal designs while in high school, often as gifts for friends. I was proud enough to show them to a tattoo artist friend of mine in college. She said the lines were icky. Fast forward 2 years and I realized that she was right—They WERE icky. I said I'd clean them up someday. That someday never came because I too was busy.

Add 2 more years-ish. Decided to play with the pen tool and experiment with a Photoshop tutorial I found.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m6l3c1jdUK1ql4qhbo1_r1_1280.png&hash=aea0195346ba421cf809309712951169da8c4061)

Well, at least the lines look a tad cleaner.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on July 30, 2012 08:08 AM
July 29th, 2012

Oh man, I drew this in MAY (http://hnilmik.tumblr.com/post/23598303908)!

Since I practically NEVER practice coloring, I decided to do so.

I learned a lot of do's and don'ts. Sooooo many don'ts...

%T I need to quit being lazy in Photoshop. I think that's the main reason why I forgot to maximize the sketch a tad, then redraw it at a larger size and carry on from there...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m7ypuvYyfK1ql4qhbo1_r1_250.png&hash=2b8251fd6a7e1c8212d45174465c91642339a715)

July 2010

An old cupcake drawing I did for Y. Chang's birthday loooonnngggg ago that I decided to crop for sweetness's sake!

Drew this in Tegaki.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m7ypy8nK4f1ql4qhbo1_400.png&hash=fdb59b6308e37ec1d24091e23e116ef87c5da044)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on July 31, 2012 10:15 PM
i dont think you have to get so detailed with some things. less is more in some cases
Title: Re: Hnil's Buncha Stuff
Post by: Casey Pixmintro on July 31, 2012 10:17 PM
Great job with the hand drawings, you're a lot better than I am at drawing hands
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on August 2, 2012 02:25 PM
nice hand job PWNED!!!

tribal tattoos are gay

nice cakes
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on August 16, 2012 12:50 PM
Oh my god, those hands are amazing, very well done and inspiring *w* I should draw more hands now..
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on August 16, 2012 07:56 PM
Thankoo~ I'm trying to set aside some time later to try drawing 100 heads/faces/bodies next, especially heads/faces after I get a better understanding of what Loomis is trying to get me to comprehend!

Dust: An Elysian Tail - XBLA Launch Trailer (http://www.youtube.com/watch?v=Cg81GcutanQ#ws)

The game launched yesterdaaayyyy~~~ And I voice Fidget, the orange flying weasel-cat-fox-bat-like nimbat that accompanies you throughout the game~

http://marketplace.xbox.com/en-US/Product/Dust-An-Elysian-Tail/66acd000-77fe-1000-9115-d80258410a67 (http://marketplace.xbox.com/en-US/Product/Dust-An-Elysian-Tail/66acd000-77fe-1000-9115-d80258410a67)
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on August 16, 2012 08:51 PM
ooo~ Great trailer, looks good :3
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on August 24, 2012 12:05 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m975isusYZ1ql4qhbo1_500.jpg&hash=490dcc4dadfc37d4bf394c159bb5efcc191a8086)

Forgetting how to draw my characters continues! Or rather, I'm fighting an art block by doodling redesigns, especially for characters with appearances that work against the story they're in.

For this character in particular... She wasn't born a cat person and in her society, people who turn into animals aren't welcome. In fact, they're often killed, a la "werewolves, werepeople, etc.", because the moment they're fully turned, they're practically feral/wild/homicidal beasts. So, she has to hide the fact that she's turning, and yet, she's not one to hide. At least, not in fear, anyways. In terms of how rich/what kind of lifestyle she lives, she definitely would be in the "poor, but gets by" category.

As a character, visually, I want her to look androgynous, at least in the face (her previous design had a bare midriff and a flat-ish chest) and be built like she could run/climb/punch things with relative ease (athletic and NOT like a stick, like her previous design). Initially, she didn't have cat ears, instead had goggles, and even had feathers. Too bad the goggles were a bit of a pain for me to draw, the feathers were confusing and detracted from the design, and I can make excuses that she just flattens or tucks away her ears into her hair.

Her previous design(s) had gigantic robo arms too, primarily because at some point, her arms needed to be replaced, and through "magical means". The problem was, not only did her cyberpunk look work against the other characters in the world, it even worked against the more magical folk who gave her her new arms—As "advanced" as the magic folk are, they aren't QUITE cyberpunk. So, giant robo arms got scrapped.

New Problem 1: Her arms STILL need to be replaced and "patched up", but odds are they'll be from other magical means.

New Problem 2: ...She used to have a unique-ish silhouette because of her big arms/hands. Either she'll be wearing gloves, or her hands get TIGER!big when occasion calls.

Ah well. Hopefully I'll have another "visual development" session with my pallys some time~ Maybe when I get back to working on improving my fundamental skills (I DO SEE THE ICKY ANATOMY, ESPECIALLY THE HEAD), I might do another "LOOK AT HOW MUCH THIS CHARACTER CHANGED!1!!" meme along the way.

Examples of olde drawings:
Quote from: Hnilmik on January  3, 2011 10:41 PM(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg715.imageshack.us%2Fimg715%2F8459%2Fimgnewq.jpg&hash=434810fd958198ff7820bacc3f4fe4bbd1bc331e)
Quote from: Hnilmik on September 19, 2010 05:48 PM(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg522.imageshack.us%2Fimg522%2F7476%2Fimghr.jpg&hash=b1d37470ed37b5617e91ac0f71cf43d8402c35b9)

::shudders::
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 7, 2012 04:16 AM
Photoshopping is fun!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_m9wlk1qvNc1ql4qhbo1_1280.png&hash=3c8c028a7ad9ff1f4a5a6670d231fee42e5af093)

And here's some Fidget~

Dust & Fidget (image of doll in description) (http://www.youtube.com/watch?v=KdJ-puzmxbc#)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on September 7, 2012 04:48 AM
space stuff is fun to make in ps. looks good
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 7, 2012 10:28 AM
Like a lot of my characters, I drew her first, then made up their story... As I went along. But when I actually wrote the entire first draft of her story, SHE. KEPT. DOING THINGS. DIFFERENTLY. FROM HOW SHE WAS DESIGNED. So since then, there were a lot of tweaks and even throwing her entire design out the window to have her better match what she says, does, and how she behaves throughout her journey.

Man, I miss drawing her crazy and wacky poses. Oh her skull~

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m9z5v7KoX21ql4qhbo1_1280.png&hash=0ad80d516432611e77ce26b12672ac7680587db6)
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on September 8, 2012 12:44 AM
Love the space pic ;o
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 11, 2012 06:50 AM
I needed to properly fight my art block.

I turned on America's Best Dance Crew, paused at random intervals, and sketched gestures as quickly as I could.

Long skirts aaaaaaaaaaaaaa

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_ma6ai4wlhj1ql4qhbo1_500.jpg&hash=19ee028b3653d0b663b85946b53219e111f921fa)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on September 11, 2012 07:46 AM
nice work, the poses are great and lively
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 16, 2012 11:13 AM
Working up to 100 gesture sketches since my attempts at drawing from my (http://hnilmik.tumblr.com/post/31540902833) head and (http://hnilmik.tumblr.com/post/31575051321) such (http://hnilmik.tumblr.com/post/31618940973) have been frustrating me with the stiff-ness/wonky proportions/bad drawing habits. 'Figured I'd practice a bunch until the flowy-ness actually stuck.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_mafn3gFLd11ql4qhbo1_500.jpg&hash=c4df12b9d64fe98f7268767f8e58e85a0cd1a187)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_mafvu1Jwgh1ql4qhbo1_500.jpg&hash=f6fd94919f29eb077bff43e7f11d374e16cf7e59)

I clearly like referencing/watching this one particular Cirque du Soleil performer.
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on September 16, 2012 11:58 AM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FVlocQ.jpg&hash=d0d84e1ecfb070870faae3c5d9a8dcc5b69b3241)
Awesome stuff, keep it up I love it ^^
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 17, 2012 10:27 AM
Haha~ Thanks~

More gestures, and of a Cirque du Soleil: Iris performer.

Decided to challenge myself a little... Or tad, with a (spinning) cylinder, which blocks the view of her waist, and no "flowy clothes" or insane actions to directly imply movement.

@@; dfskjhs

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_mahonbUNoO1ql4qhbo1_1280.jpg&hash=ba1d6668346cc7ff65c4f5b9bd3fabbe74294fd2)
Title: Re: Hnil's Buncha Stuff
Post by: bd648 on September 17, 2012 05:13 PM
I feel like she is dressing up as a ufo.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 17, 2012 06:27 PM
Haha, I actually haven't thought of that 'til now!

America's Got Talent 2011 - Final Results Show - Cast Of Iris (http://www.youtube.com/watch?v=ey8kYkSPlSc#ws)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on September 23, 2012 02:50 AM
Even more gestures. Tried to sketch people doing freerunning or parkour + males for a change.

@@; It was a tad challenging with lots and lots of stuff I just didn't know how to draw, like foreshortening, bodies twisting in ways that made it hard for me to determine where the limbs were, etc. So... These are basically thumbnails.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Ftumblr_mas7jabJE91ql4qhbo1_1280.jpg&hash=08f58f8a826c759770c2cd36efd8bd2bb0c78a87)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on December 19, 2012 08:41 AM
I voice Queen Serecta in Heroes of Newerth.

Heroes of Newerth - Queen Serecta (http://www.youtube.com/watch?v=6dzoeiCqAm4#ws)

I keep booking roles because of my creature/animal/beast/monster vocal effects, so I finally made a quick reel to quit linking to 5+ different projects to show off what I could do.

Kimlinh Tran's Creature Reel (http://www.youtube.com/watch?v=vhcHJMOnVhI#ws)

In terms of drawing, I'm clearly on Tumblr (http://hnilmik.tumblr.com/) more nowadays.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_mbjhwzjOod1ql4qhbo1_500.jpg&hash=21a66a66c373895be3eb7c37e283a5283d6093cb)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_mca63tHJW61ql4qhbo1_1280.jpg&hash=04dcb7fe6f5e0a889bd88ca7a5e12b49c2e794a4)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_mciopynV2Z1ql4qhbo1_1280.jpg&hash=fdb554e973398e0163968370aa290af8592aa3a4)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F64a7d606a7d59ccbab5b2afdc8d801d0%2Ftumblr_memxi3vGn31ql4qhbo1_1280.png&hash=b5348ebe9c7ea054b2f0cb8d92cbb89cc39fbbaa)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_me4ovcnDq51ql4qhbo1_1280.jpg&hash=923a16b779506bf81a00892f8fc5d7460017e048)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ffc2414e11e1c5c9f0d095641bc266387%2Ftumblr_mf9quhdxQ51ql4qhbo1_400.png&hash=cb8b40f96353ab0ca5fcd66fb1c280f9031ebf2b)
Title: Re: Hnil's Buncha Stuff
Post by: Flash on December 19, 2012 08:55 PM
ooo i really like the animal sketches!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on December 24, 2012 11:00 AM
One of these days I'll properly color beyond flats...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Fabc0cf6f8fdc440b7cbbec9a7fa11467%2Ftumblr_mfj6zs56Q81ql4qhbo1_500.png&hash=c2a7073bbc0d936e94a8f4e33f2333e950db8f89)
Title: Re: Hnil's Buncha Stuff
Post by: Sheepy on December 25, 2012 12:44 AM
kitty! :3
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on December 25, 2012 04:02 PM
A compilation of video game and animation roles I've done.

Kimlinh Tran's Video Games & Animation Visual Reel (http://www.youtube.com/watch?v=sjd2cjADUHc#ws)
Title: Re: Hnil's Buncha Stuff
Post by: bd648 on December 25, 2012 06:04 PM
that...that was really fucking awesome!
Title: Re: Hnil's Buncha Stuff
Post by: ExBerian on December 25, 2012 06:12 PM
Quote from: bd648 on December 25, 2012 06:04 PM
that...that was really fucking awesome!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 26, 2013 06:00 AM
Wanted to see how much I improved from my last Ms. Fortune drawing...

2012

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ftumblr_m2bxynJiqU1ql4qhbo1_500.png&hash=6329b91726f59d5fdc5c316feacea6a47f984c49)





2013

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F457707093568a19f7bb28a2f8e85e8ca%2Ftumblr_mh7thx9qSV1ql4qhbo1_500.png&hash=fda3bf72420d34fb811e9d826b1e4edcfd95e99a)

Clearly a WIP, because I'm catching a couple weird spots (namely her left side as a whole and the weird skewing/rotation) and may do 1-2 more passes before PRETTY!lines...



And I also voice Ven, the assassin, in Heroes of Newerth. She appears around the 3:04 mark.

Heroes of Newerth - Bushwack, Harcoon & Ven (Fixed) (http://www.youtube.com/watch?v=Y0yWQ-v0gIQ#ws)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on January 26, 2013 06:04 AM
it's definitely better. i think you could do more with her curves since she has a very dynamic figure. while the nose is also a big improvement over what you used to do, i think it's too simplified as it looks a bit like a backwards L shape. make sure you get the ridge of the nose , and other contours of the face.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 26, 2013 07:26 PM
Thanks! Yeah, I was wondering why the nose felt weird, so I'll be sure to fix her up!
Title: Re: Hnil's Buncha Stuff
Post by: naturally on January 26, 2013 09:31 PM
completely irrelevant, but i never realized you were voicing bliss in cryamore. just backed the kickstarter a minute ago and scrolled down to see your name there haha.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on January 27, 2013 12:34 AM
Yep, that's me~! And I'm really excited for that game!

Thanks for the support!
Title: Re: Hnil's Buncha Stuff
Post by: rtil on January 27, 2013 03:42 AM
i hadn't heard of it until last night . pretty much an all-star team working on that game. i have no choice but to chip in.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 14, 2013 11:32 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F4f806391a75f16505b2555258a477a3c%2Ftumblr_mi00ydYOJu1ql4qhbo1_1280.png&hash=6e7c2a0331a5c17095443c8fb8cd0705ae196cf8)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 15, 2013 11:00 AM
THIS IS GOING TO BE A BITCH TO ATTEMPT COLORING SOMEDAY AND I'M NOT EVEN DONE DRAWING YET

I'M BEGINNING TO UNDERSTAND HOW CERTAIN ARTISTS CAN SPEND DAYS ON A PIECE NOW

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Fcaa3a46e3e0cb22665b0a1d8b83470d3%2Ftumblr_mi9cxcZmgc1ql4qhbo1_1280.png&hash=b61c2021817d1a79500a3300bee7910e7828e31a)

dsghkljsdghakhksdjh ungulate legs and dealing with foreshortening problems await me
Title: Re: Hnil's Buncha Stuff
Post by: rtil on February 15, 2013 12:16 PM
cool perspective
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 16, 2013 06:05 AM
Torn on whether the legs are working with or against the piece as a whole... If they take away from the "impact", I might artistically crop them or remove them, seeing as she mainly use her hooves as brakes. They're meant to mostly dangle when she flies/floats around. She wears heels in her human form because they feel the most like her zebra-legs~

She usually has crazier, more interesting looking stripes for her arms, but I thought they'd be too much of a pain to keep consistent should she be animated someday. If I'm particularly masochistic, I'd want to try pulling off a Chesire Cat effect with the stripes since she has a tendency to go in and out of invisibility... For crying out loud, I heard only the best Disney animators could animate tigers like Shere Khan and Raja because of their stripes... Ah well. I might try zig-zags instead later; I hope they don't end up looking too similar to another character's tiger-like "sleeve tattoos".

Another option is to nix the stripes altogether since her human form's arms don't have any.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F8590c9769989b9a6945215b7d9c9774a%2Ftumblr_miatsn8phe1ql4qhbo1_1280.png&hash=474d7b6f248bf531f8ae41b74538befd8c260c3b)
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on February 16, 2013 07:02 AM
oh right i almost forgot you made some cool things
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 24, 2013 01:45 AM
WIP 2nd Ms. Fortune fanart attempt, pass 3.

Took care of some anatomy errors I noticed, and made an adjustment or two based on suggestions, or the ones I knew how to manage, anyways.

For the time being, I can't really think of anything else to fix (except for maybe the belt), so the next passes may be the final lines and colors. If there're errors I've missed, please point them out and offer suggestions on how to fix it!

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F8964e844ac1bb19945f18b839ebbc9b5%2Ftumblr_mipb9slDD01ql4qhbo1_500.png&hash=4e2e881a15cfb5bd53ad16206ac8bfa2f3abf87c)
Title: Re: Hnil's Buncha Stuff
Post by: zwimmy on February 24, 2013 02:05 AM
awesome
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on February 24, 2013 06:27 AM
Thanks!

And the orange-lines aren't mine, but my friend did 'em to help me figure out the cylinders formed by her scars, and better see what rtil mentioned previously that I had trouble conceptualizing~ Felt like sharing, in case there were other folks who browse other art threads to learn stuff.

QuoteBasically just loosened up the pose a little. Also, watch the stitches on her left arm so that they show the volume.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fmedia.tumblr.com%2Ffb02ca6ff01168e7add533263c2cb439%2Ftumblr_inline_mipo82Y6w61qz4rgp.jpg&hash=bfc65358fcd3d9056447f8af51585be6b7128a74)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 4, 2013 11:08 AM
This'd only be a quick sketch to keep my hands in shape, I said...

I have other WIP drawings to work on, so this should just be a simple doodle, I said...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Fad7b536b52acc92fcfaa51671bcf9f5a%2Ftumblr_mj4ukmTCyS1ql4qhbo1_1280.png&hash=1a7fca6fd7ad23cd993ee5184fcd29813a03ec5f)

UGH. THEN, THE CHARACTER GOT TOO FUN TO DRAW AGAIN. AND CHALLENGING. I initially wanted to draw her strangling a victim (i.e. the viewer/you), but not only was that too hard for me to draw (at the moment), but in-story... VERY few characters are actually large enough to be strangle-able, so I took the opportunity art what might as well be one of her scenes.

I didn't really think this one through, so... Count on her arms being fixed because of the crappy foreshortening/perspective (despite her capability to detach herself, to an extent), slapping myself into learning to properly draw floating cloth, and trying to figure out how to better convey depth. And death.
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on March 4, 2013 04:52 PM
look toots, that's all nice and well, but i still pronounce your name as "hurgh-nil-mick" like wtf yo!!

anyway if you can't get the pose right, don't start erasing right away; toss down a bunch of quick sketches until you get something that looks more correct, and try to adjust and mimic that instead
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 4, 2013 08:38 PM
Quote from: Sinitron on March  4, 2013 04:52 PM
anyway if you can't get the pose right, don't start erasing right away; toss down a bunch of quick sketches until you get something that looks more correct, and try to adjust and mimic that instead

Thanks. Erasing right away does sound like what I've been doing, since I'm getting used to basically drawing in a new way after ditching pen and paper for half a year now, so I'll give more rough/quick sketches a go over "complete sketches as passes". It also sounds less tedious than what I've been doing!
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on March 24, 2013 10:50 AM
Unfortunately, the most accurate depiction of how I get around LA. Without a car.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F7a3cc9f2be01862f3fc2088a5cd5c2a3%2Ftumblr_mk5v6oRZah1ql4qhbo1_500.png&hash=b5e9fa2142b68bff57b8aff30effd63bc97635d7)
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on March 24, 2013 03:05 PM
I would never hitch hike in LA, I'm sorry you live there :<
Title: Re: Hnil's Buncha Stuff
Post by: slack on March 24, 2013 03:20 PM
only spite can get away with hitchhiking
Title: Re: Hnil's Buncha Stuff
Post by: Sinitron on March 24, 2013 04:58 PM
LA is a hellhole GET OUT WHILE YOU CAN

...IF YOU CAN
Title: Re: Hnil's Buncha Stuff
Post by: Evelynn on March 24, 2013 05:23 PM
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fx1Rjbet.jpg&hash=f622a349f9d71878b4378ed8c50121aedd8be53b)
Title: Re: Hnil's Buncha Stuff
Post by: GhostingFish on April 7, 2013 10:00 AM
Quote from: Hnilmik on March 24, 2013 10:50 AM
Unfortunately, the most accurate depiction of how I get around LA. Without a car.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F7a3cc9f2be01862f3fc2088a5cd5c2a3%2Ftumblr_mk5v6oRZah1ql4qhbo1_500.png&hash=b5e9fa2142b68bff57b8aff30effd63bc97635d7)




Haha, I can't get over this picture at all! xD

and now I will purge your thread for the entire year of posts that I missed out on o-o

Keep it up! :D
Title: Re: Hnil's Buncha Stuff
Post by: slack on April 8, 2013 10:21 PM
purge ain't the right word but i think we all know what you meant
Title: Re: Hnil's Buncha Stuff
Post by: GhostingFish on April 9, 2013 08:28 AM
Quote from: slack on April  8, 2013 10:21 PM
purge ain't the right word but i think we all know what you meant

Oh shit! I went to look up the word "purge" to see if I had made a spelling error, but then I read the definition of it... Well, now I know that I've been misusing a word all my life.. :( sorry about that Hnilmik.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on April 18, 2013 10:44 PM
Fighting an art block. Usually I'd start drawing gestures to loosen up, but I'm forgetting how to draw my own characters, especially after the studies and practices I've been doing, and I don't know how to feel about that.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F8fe06a064378ef3cedafa509d9965220%2Ftumblr_mlh15c2wMr1ql4qhbo1_500.png&hash=90ce8f7b3bb3a3746cdaadd740cd82d1f27dfe2f)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F48fe105d19c81ac5a62fc404b35eb4af%2Ftumblr_mlh238o20M1ql4qhbo1_500.png&hash=91106bf9bbbc3f676a6c84814d331b2c6a7f9af9)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 14, 2013 06:00 AM
Quick sketch. Messed with colors 'cause she's the only real "drow colored" character. Experimented with noses 'cause I'm still learning how to draw...

THIS is the character I have to eventually do armor studies for. I might have to keep playing around with her facial structure and hair to better sell her "battle-hardened knight of the north that can shapeshift into a wolf" aspects. Especially since I'm beginning to see how despite her nose being different, she still looks a lot like one of my other characters...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F3284360ea1d30b9f6398f73f6193cee5%2Ftumblr_mmrx0bw22I1ql4qhbo2_500.png&hash=6c95ecb6388950a92833d34b0a3573710ead6ce2) | (https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F6580d8271042839639a4894de6d83b4b%2Ftumblr_mmrx0bw22I1ql4qhbo1_500.png&hash=f27855338e3f0574fe21768c2abaf4fe5756e406)

Her 2010 drawings:
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg525.imageshack.us%2Fimg525%2F7057%2Fnorthernknightcolortest.png&hash=f4b409b1cb2fee27a3aabc064716a425dd2611dc)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 16, 2013 01:44 AM
"Aw, shucks!"

I lurve Beowulf from Skullgirls to death.

10 minute sketch. More drawing things I'm not used to drawing. Wanted to art more, but couldn't figure out what else to do without messing up what I already have.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F00091d2862217a503cf80a9f430cad99%2Ftumblr_mmvatvSyMz1ql4qhbo1_500.png&hash=4a662e49f7f0299a03da60168ce34c36d52cc460)
Title: Re: Hnil's Buncha Stuff
Post by: rtil on May 16, 2013 03:12 AM
pretty good but could use a chair
Title: Re: Hnil's Buncha Stuff
Post by: Rusty on May 17, 2013 09:47 AM
long, fluid lines are a strong suit of yours.
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 18, 2013 09:50 AM
Thanks~

Practicing silhouettes, especially poses since I noticed that I keep habitually drawing a hand on a hip or something like that. Gonna hopefully draw AT LEAST 10 more to force me to think outside of the box.

I think I accidentally turned this month into "Draw things, or at least one thing, you don't usually draw" month. I'm almost scared of drawing her riding the broom... Therefore... I have to draw it.

Haha, the length/size of her skirt keeps changing...

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F2d83c9acc92c79b3c20aa5f9a61f00e5%2Ftumblr_mmzmyzlC2L1ql4qhbo1_1280.png&hash=f482282315e4e0dc0491f30a3bee12a5f533b741)
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on May 22, 2013 05:29 AM
@@; Yep. I began drawing the poses that turned out just as challenging as I thought they'd be, especially the broom-riding one (tweaked the hair but too lazy to repost with the edits--might tweak some more for the compendium because something feels weird with the skirt). I find it kinda cool that I'm applying some of the things I picked up during my gesture/pose capture studies; Learning that a firmer grasp on form, anatomy, perspective, and GRAVITY would make these easier to draw, though. Surprisingly.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2F8e89ef87258cdfd88a8e6a49cd9eb9cb%2Ftumblr_mn38tgqoiB1ql4qhbo1_500.png&hash=9b8d1bf440877767ebe4177dd911f739db94b7f2)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F9d3c78e22b4d3248475819006717057e%2Ftumblr_mn6obxasIx1ql4qhbo1_1280.png&hash=09f978b475e652b2cf772582f70f45a8f5d1a84f)
Title: Re: Hnil's Buncha Stuff
Post by: zwimmy on May 22, 2013 05:31 AM
biggu drillu
Title: Re: Hnil's Buncha Stuff
Post by: Hnilmik on June 16, 2013 11:55 AM
It makes me happy that most people see that thing as a drill instead of a weird pizza-saw/pizzaw.

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2F3904e34f2c7c60597f8e33dcbcc0ff83%2Ftumblr_modqtlYy3O1ql4qhbo1_500.png&hash=53a8a1eabdb6bf3806667101b469b731b8844359)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F25.media.tumblr.com%2Ffaa4de5e9660e9fcb228628fc1c75b2c%2Ftumblr_mogmv3JwMS1ql4qhbo1_400.png&hash=e1c169b7d3bc37cdc773705f69e7a8f529619b7f)

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2F24.media.tumblr.com%2Fc323f8e989646024e8a7383d22c788d7%2Ftumblr_mohi2kfd2P1ql4qhbo1_400.png&hash=1f34b7284154a0d71e89cba48b9b8cb5370f9dea)

I think I'm 4 away from finishing the page.