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Messages - jam1220

#1
Introductions / Re: hulloo!
January 29, 2014 10:19 PM
howdy
...
it's cold outside
#2



nope no clue as to why I drew ghost riders and then wrote silly stuff maybe it was for a cartoon adaption that would be written by Nicolas Cage (he's pretty silly)
#3
#4
#5
ok 1 no there is no pain, I respect rtil opinion but I also like the way I do it. I know about animation fundamentals and how to use a lightboard if that's what you want to know but the way I like to draw sometimes you can't have a light board with you.
And 2 don't come my art post thread and talk bad about people

now I'm going back to posting my art because I'd rather not have an argument where my art suppose to be
#6

Quote

this is partly true, but you're willingly ignoring the fundamentals of animation. surely you can understand that without the ability to properly roll through your frames before shooting them that it will prevent you from properly following the principles of animation? you're not going to get very far in animation by disregarding the rules everyone else follows.
relax I'm gonna clean them later
#7
Quote from: rtil on January 26, 2014 02:09 AM
...no, not in this case. the lightboard is a tried and true method of animation. your method clearly has shortcomings that make your animation suffer. you can be stubborn about it and make life more difficult for yourself, or you can take cues from the people who pioneered animation. there's a reason why 2d animation has been done the same way since nearly its conception.

if you ever want to take animation seriously, you'll have to move on to more practical applications. they certainly wouldn't let you do this in school or the industry.
there's more than one way to do anything so it's fine
#8
Quote from: rtil on January 26, 2014 12:52 AM
i think the animating with notecards thing is the source of a lot of your issues. if you'd really like to animate traditionally, you need to invest in some kind of lightboard , a peg puncher and peg board for your lightboard, so you can flip and roll your frames and see what you are doing more clearly.

obviously that's a bit of an investment, so if you'd prefer the digital route a program like flash has a feature called 'onion skin' that is a poor man's lightboard, but works well enough for achieving the same utility. flash cs3 and lower also provide frame scrubbing , and overall looks a lot more friendly for animation than jasc.
well you know what they say to each their own
#10
Quote from: rtil on January 25, 2014 11:49 PM
how exactly did you go about animating this?
sketch them on the computer
then upload the frames to jasc to animated them
#11
alright slow right
#12
Quote from: rtil on January 25, 2014 11:31 PM
pop
ya I notice that too it was suppose to be a demspey roll but when I looked at it he looked like he was going to charge like a bull so I keep it that way
#13
did you mean slower like this?
#14
Quote from: rtil on January 25, 2014 10:48 PM
not bad, but they could use more slow in and slow out. basically, there is no ease on the high/low left/right keys.
slower

#15
Skullgril animations because


don't own jack just got bored
#16
#17

I'm in the middle of a move so i got to doing it all digitally (it's getting better but I'd prefer my normal way of drawing)
#18
General / Re: Happy News Years
January 2, 2014 05:07 AM
20? 14?
...
it 1blaze
#19
General / Happy News Years
January 1, 2014 09:39 PM
May this year be even better than the last
#20
The Gallery / Re: dump
January 1, 2014 03:13 AM
liking it very much so
it's cute