So I think I've decided on making a flash game instead of a summer job. I don't go back to school until September, so I have a long summer to work on it. And I know there's lots of you who are good artists.
Anyways, it's going to be relatively simple (maybe like amorphous in terms of simplicity).
Here's a nice article to help motivate you.
http://www.gamasutra.com/view/feature/3924...h_for_flash.php (http://www.gamasutra.com/view/feature/3924/wheres_the_cash_for_flash.php)
QuoteTake, for example, developer Colin Northway, whose first Flash game was Fantastic Contraption. Northway sold "premium content" in the game -- a level editor and the ability to view other peoples' contraptions -- for a one-time $10 fee payable through PayPal.
"The game ended up making Colin an amount in the low six figures in only four months," recalls Hughes, "and then he sold the rights to inXile. He still retains a percentage of the revenue share on the game and any version of the game released. That's what I call maximizing revenue streams."
I'm always looking for something to work on, but I'd have to know what kind of game I'd be working on, what type of style you're looking for, etc.
Just hop on aim and I'll be happy to talk about it.
I need to talk to someone by tonight.
Otherwise, I'll have to go look for a job somewhere.
i wanna make some games this summer but not right now
I'm planning on churning one out by the end of May and then see how it goes.
hey i would like to make a game, im gonna add you on msn