thebackalleys

Main => The Gallery => Topic started by: Ukinojoe on May 2, 2009 01:31 AM

Title: ACTIONPALS
Post by: Ukinojoe on May 2, 2009 01:31 AM
http://www.newgrounds.com/portal/view/493765 (http://www.newgrounds.com/portal/view/493765)

I spent this past month doing the art for this game, and I came up with alot of the ideas and enemies too.

Enjoy/leave feedback?
Title: ACTIONPALS
Post by: Flash on May 2, 2009 01:37 AM
that's a great game
using nene felt kinda un-actiony
Title: ACTIONPALS
Post by: rtil on May 2, 2009 02:32 AM
not sure how i did this but on level two darnell went flying off into one corner and his weapons would sink down to the bottom without ever hitting the ground

nene was acting weird for a little too but then she came back

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.thebackalleys.com%2Fok%2Fpublic%2Fleveltwoerror.PNG&hash=079c8379647429b5863403b5ac417ae48093123f)

the game was pretty boring (hold s 99% of the time), but the art was good, although the colors really clashed a lot
Title: ACTIONPALS
Post by: texas on May 2, 2009 02:35 AM
QuoteBOOM BOOM SPLODE SPLODE!

Sorry for late. <3
Title: ACTIONPALS
Post by: shura on May 2, 2009 03:23 AM
the enemy designs are so cute. lmao i loved the bears with shotguns on the turtles
Title: ACTIONPALS
Post by: Ukinojoe on May 2, 2009 03:44 AM
Quote from: rtilnot sure how i did this but on level two darnell went flying off into one corner and his weapons would sink down to the bottom without ever hitting the ground

nene was acting weird for a little too but then she came back

Those are strange bugs, I haven't heard those from anybody else.

Quote from: rtilthe game was pretty boring (hold s 99% of the time)

I love games like that
Title: ACTIONPALS
Post by: loon on May 2, 2009 05:10 PM
usually i really like games like that but this one seemed to be kind of slow. nevertheless it was fun and entertaining to play, until i encountered a bug in the last level then i stopped playing.

the artwork and animation was pretty good i liked that a lot. the code needs some work im sure of that. 2 bugs that i found had something to do with the layers. the enemies are above the lifebar (hearts) of the protagonists. that frog in the second level for example covers it up totally which can get annoying i guess. it didnt bother me too much but still. then in the last level, the error one, the heads are all gone. the background seems to be on a layer above the head-interface thing. it wasnt really annoying either because i just use nene.

you should be able to change the characters to the left or the right with A and D. that would have been cool.

there were a lot of long phases of nothing happening, it got boring whenever you reached these small pauses.

now, heres a picture of the weird but i ran into on the last level:

(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.thebackalleys.com%2Fok%2Fpublic%2Fwhat_the.PNG&hash=2803e85083801bdc54a791894ca6060a346664fe)

this shows my whole crew dead (they did die, that is not the bug). the weird thing is that nothing happens. when i hold A and S Darnell even keeps throwing molotov cocktails.
Title: ACTIONPALS
Post by: lenko on May 2, 2009 05:28 PM
that was really fun! loved the graphics especially

nene is kinda useless tho
Title: ACTIONPALS
Post by: rtil on May 2, 2009 05:31 PM
Quote from: Ukinojoe
Quote from: rtilthe game was pretty boring (hold s 99% of the time)

I love games like that
then in your next game you should target the WoW audience, they seem to enjoy monotony
Title: ACTIONPALS
Post by: zNelson24 on May 4, 2009 01:24 AM
Other than the fact you get all your lives back after a certian number of waves, it good!
Title: ACTIONPALS
Post by: texas on May 4, 2009 02:18 AM
i wish people would put effort in to original things instead of pico day
Title: ACTIONPALS
Post by: RobHalford on May 4, 2009 03:05 AM
Art is great for this game.

There's a few code-related issues, though (when aren't there?).

The stage jumping around and shit when you kill someone is really dumb. It should only jump around when you get hit.

The game itself is too fast to be precise. You basically have to stick to shit in front of you if you don't want to die.
Title: ACTIONPALS
Post by: lenko on May 5, 2009 02:20 AM
Quote from: roland deschaini wish people would put effort in to original things instead of pico day

money
Title: ACTIONPALS
Post by: rtil on May 5, 2009 02:48 AM
Quote from: lenkabisca
Quote from: roland deschaini wish people would put effort in to original things instead of pico day

money
the scary thing is i don't think there were any cash prizes involved in pico day this year

but i could be wrong
Title: ACTIONPALS
Post by: Daveb0t on May 5, 2009 01:47 PM
I got to the guy who lays the whatever signs, and everyone except pico is just useless there and in that level.  So when you lose Pico, you're fucked.  Also it refused to restart once I died there.
Title: ACTIONPALS
Post by: Loathsome on May 5, 2009 04:33 PM
I sorta liked it but I got bored of it fast.
The art was pretty neat though!