I had put it of forever because I hate requests, but I never told Grinace when he asked me so that was kinda unfair, plus he's one of the only ppl here who likes my stuff so I drew him. Enj0i
Time: 20 minutes
New Skills Learned: Drawing Puerto Ricans, 1/3 of my friends are, I should be able to lol
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fimg377.imageshack.us%2Fimg377%2F453%2Fgrinacedq5.jpg&hash=64da999a4415a01ac75c2a72013cb029866c8642)
Hey thanx Jazz! I really like it. One thing that you forgot though, The arrow on his face lol!
Nuh-uh, it's on there, it may be on the wrong cheek tho lol
Lol oh I see it lol yeah wrong cheek but I still like.
It's the best thing you've drawn. I love the muted colours.
Muted colors? Never heard of that.
yeah it looks really good
Thanks
Quote from: GRINACEMuted colors? Never heard of that.
Really?
It means washed out. De-saturated.
Oh. I think Ive been using Muted colors lately. I didnt know it was called that though. Thanks.
Very nice.
yeah i agree with mrat. i love the muted colors
Wow that is great!
Thanks, and yup I'm starting to see now how huge of an impact color has in certain situations.
color always has a huge impact
now why can't you make all your cartoons look like this quality. i know it would take longer but it would make a huge difference
No doubt.
Quote from: rtilcolor always has a huge impact
now why can't you make all your cartoons look like this quality. i know it would take longer but it would make a huge difference
I may just for DS-V. I haven't started yet, but it crossed my mind. I'm just lazy, so after spending 20 minutes drawing a frame that looks like this, I might not feel like actually animating it. I guess I'll have to get over that if I ever want to make cartoons that actually stand out.
well, the more you do it the more efficient you'll become.
I'll think about it. I have issues breaking animestyle anyway, so I may just be making a bigger deal about drawing frames like that than is really warranted. Just trying to find balance is all.
just make sure you do the rough animation first and make sure the motion is fluid
dont just go into it doing every frame like this
and get really rigid and disconnected movements
Quote from: Squeefjust make sure you do the rough animation first and make sure the motion is fluid
dont just go into it doing every frame like this
and get really rigid and disconnected movements
this except every now and them going right ahead yields neat results