thebackalleys

Main => The Gallery => Topic started by: MRat on December 15, 2017 12:16 PM

Title: MurderLands
Post by: MRat on December 15, 2017 12:16 PM
So I'm almost done making this little 3DS game. WHO IS INTERESTED IN ME SHARING STUFF FROM IT HERE BEFORE IT LAUNCHES?



No one?

K

https://www.newgrounds.com/dump/item/b3ea79e900501ff4f47d0ca4851d44f8 (https://www.newgrounds.com/dump/item/b3ea79e900501ff4f47d0ca4851d44f8)

the intro animatic so far
Title: Re: MurderLands
Post by: MRat on December 15, 2017 12:55 PM
https://www.youtube.com/embed/0w53g26UrNI (https://www.youtube.com/embed/0w53g26UrNI)
Some footage from a very old build of the first level.


More available here:
https://www.youtube.com/channel/UCNY9S4kG6TlAhdDfCGScf1A/videos (https://www.youtube.com/channel/UCNY9S4kG6TlAhdDfCGScf1A/videos)
Title: Re: MurderLands
Post by: soup on December 15, 2017 02:20 PM
it looks hella janky
Title: Re: MurderLands
Post by: soup on December 15, 2017 02:22 PM
but hey my dude dont let me stonewall your ambition, keep going 
Title: Re: MurderLands
Post by: MRat on December 15, 2017 03:53 PM
Janky is exactly the way to describe how it moves right now
Title: Re: MurderLands
Post by: soup on December 15, 2017 04:09 PM
as long as you're aware of this, there's no real issue is there. do you intend to change the jank, or do you feel that it lends it a bit of charm?
Title: Re: MurderLands
Post by: MRat on December 15, 2017 04:19 PM
I feel it needs some serious fine-tuning. All those videos come from very early builds of the game. The physics-driven animation isn't implemented yet, so things will look quite different as that progresses.