Played LID at a friend's house today and it's a lot of fun. Panned by western critics for being too hard for people who are fucking payed to play videogames.
http://www.youtube.com/watch?v=CJWn--OAqco (http://www.youtube.com/watch?v=CJWn--OAqco)
Have yet to play TLG but after 10 years of hype I don't see how it could possibly live up to expectations.
http://www.youtube.com/watch?v=pKfxBKLnI9Q (http://www.youtube.com/watch?v=pKfxBKLnI9Q)
damn yeh i really want to play Let it Die. lots of bonkers characters designs that are pretty refreshing. i really enjoyed killer is dead but i dont know if the two are that similar gamplay wise
kind of lost interest in games for the time being, been let down a few times too many i guess
Yes I really like Ueda's work.
Quote from: soup on December 9, 2016 01:34 PM
damn yeh i really want to play Let it Die. lots of bonkers characters designs that are pretty refreshing. i really enjoyed killer is dead but i dont know if the two are that similar gamplay wise
kind of lost interest in games for the time being, been let down a few times too many i guess
Let It Die plays much more like Dark Souls style ARPG than a character action game like Killer is Dead, albeit much faster than Miyazaki's series. It might not be Suda's most artistically ambitious outing but as far as sheer scope and magnitude it is certainly his most elaborate. The music alone is rumored to have cost GungHo over half a million dollars.
It's also the first game I've heard of to use microtransactions in a way that actually aligns with the narrative, or at least its frame, being that it [spoiler]ostensibly takes place in an arcade, and you're paying 10 cents~ per optional continue.[/spoiler]
Definitely recommend it from what I've played, but I'm a fanboy.
I've heard TLG has major dog(?)thing controlling issues and crazy fps problems, I'd wait before picking that one up
Yeah I know. I don't even have a PS4.