Dunno how often you go to Newgrounds but if you went on Robot Day my animation was on the front page so you may have seen what I'm about to link you to
Pip the Robot: Trapped (http://www.newgrounds.com/portal/view/598854)
I moved to 3D about 2 years ago and about 2 years before that After Effects, I now use the two to make these animations... I also use flash a tiny bit for some 2D animation and drawing that the other apps can't tackle.
Anyhow hope you enjoy the animation and I'd like to hear your thoughts.
that was good, the visuals are really nice!
one thing though, i know your character is a robot, but he still shouldn't be so expressionless. he's got just one face and his arms are always at the same position. he never even shifts forward or backwards when he's running. it all looks very static and judging by the rest i think you can do better than that on the main character, because as it is, the scenarios are interesting and all, but the protagonist is too cold and distant.
Day 194 - Pip: Now with Expressions!!! (http://www.youtube.com/watch?v=QNeJViW6gp0#ws) - Haha I've tackled the facial expressions thing... I didn't actually know how to make his face move when I started BUT I have since figured this out as I have had a lot of comments about it.
His arms do bend too, I'm trying to make him less static but I'm finding it quite difficult figuring out what to move. His arms do bend but I've not got any idea how to make him seem less stiff and still a robot. So forgive me while I work this out. Not sure what you mean about shifting forwards and backwards, explain that a bit. I'm used to doing effects etc and making things seem realistic so crossing the line into cartoon is what I'm currently learning. I'm improving fast though!
dig that dexter remix
what i mean by that is, when the little robot is running from the baddie for example, maybe his whole body could sort of bend backwards, kinda like this:
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fi.ytimg.com%2Fvi%2FBFfrOQ75X0o%2Fhqdefault.jpg&hash=8469c8a7834086a106e4c824473016a1b00bc7ce)
less exaggerated, of course
as for making cartoonish things i'm sure many users in this site can help you, try checking other art threads i think a couple people have been having the same troubles as you
Yeah I've been working with realistic real world objects with real physics for a long time. I can actually make him bump into stuff and have it all move realistically... which is cool and everything but I need to add a little more cartoon to him. I get what you mean now about the bending backwards thing, I could do that, just need to remodel him a bit and give him an axis at the wheel joints.. or I could just bend the entire body although I don't want to go too crazy with him... I'm fairly sure though when I make enough of these they'll improve anyway just from learning and practising techniques.
Thanks for your help, I'll browse some other topics and see if I can find anything on this issue.
I like it!