http://kotaku.com/5809482/the-is-the-first...nsole-the-wii-u (http://kotaku.com/5809482/the-is-the-first-picture-of-nintendos-new-console-the-wii-u)
not gonna buy another console until i have kids so somebody else explain why this is/is not complete garbage thx
hd zelda i'm sold
Why the fuck does Kotaku look like twitter now?
i don't think anything could convince me to get back into the console market
i also don't see the appeal of having a giant fucking screen on your controller. last thing i wanna do is constantly be looking between my controller and the screen.
Quote from: rtili don't think anything could convince me to get back into the console market
i also don't see the appeal of having a giant fucking screen on your controller. last thing i wanna do is constantly be looking between my controller and the screen.
Well one of the main benefits is that you can fully play games on the controller too.
Well anyways, I think it looks cool, I'll probably pick one up a while after it's released. In all honesty Nintendo's conference if anything made me more interested in getting a 3DS sooner rather than later.
Although as far as e3 goes in general, there were a lot more others things that I'm more excited for
but i don't wanna play games on a controller. i wanna play my games on a big high-res screen
was there a large demand for controllers you could also play games on? i've never heard anyone complain about not being able to play games on their controllers. that's what people buy TV's for. how much are these fucking controllers going to cost? it can't be cheap hardware
Quote from: vegetahd zelda i'm sold
Wii U more like P.U.!
Yeah even back when the touchscreen controller was just a rumor, I was already feeling nervous about the price. I mean, even standard controllers these days are like $50. But who knows, the NGP (Vita) turned out to be like $100 cheaper than everyone expected, so maybe we'll get lucky.
And about the batteries, they said the controllers have rechargeable battery packs (thank god)
that should be expected of new hardware, it's archaic to have to be replacing batteries in devices these days
actually as much as a hd zelda excites me, the controller looks unwieldy and uncomfortable at the moment. i hope they revise it
i never played the wii, so why bother
please dont have children
i work with kids every day they are gr8 unless their parents are dipshits
i would get a console for my kids at a young age (5-12 years) because that is a suitable age grouping for shitty consoles and stupid console games like mario, sonic, shadow of the colossus and modern warfare
Most likely not. The whole design and playability seems ridiculous to me. The HD Zelda game looks very beautiful though. I'll give that much credit to that. Don't mean to be stupid, but is HD Zelda Skyward Sword? Makes sense if it is 'cause all the die-hard fanboys would instantly buy the Wii U if that's one of the launch titles.
Nintendo: HEY GUYZ WE HURD YOU LIEK TABLETS, SO WE MADE OUR CONTROLLER INTO ONE LOLOL
Quote from: Fleestrategy and fps just puts me to sleep i guess.
that's because strategy requires brains and fps requires reflexes, and you're probably lacking heavily in both
i hope he's not implying there are only strategy and fps games available for the pc
Quote from: rtili hope he's not implying there are only strategy and fps games available for the pc
lol flash games dont count LOL
all of you guys are party poopers
I'm actually pretty psyched lol
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwiimedia.ign.com%2Fwii%2Fimage%2Farticle%2F117%2F1173670%2Fe3-2011-everything-we-know-about-wii-u-20110607025126239.jpg&hash=aad6b76585f0a195549ebadd80019d7766dbdbd5)
(https://thebackalleys.com/forum/proxy.php?request=http%3A%2F%2Fwww.thebackalleys.com%2Fdump%2Ffiles%2F948%2F753q5I_The5thNintendoElement.gif&hash=f6e1be934703654a117f9e94ec2d9ca254860814)
I like how nintendo keeps trying to reinvent gaming. That's not even sarcasm. So far they didn't succeed most of the time but eventually they will some day and that's the right step to go imo. Don't want to be stuck with controller or mouse+keyboard forever, i want some cool glasses that you can wear and feel like you're inside the game that would be cool.
edit: okay fuck that shield thing is pretty cool
i used to play RTS games with my tablet for the hell of it
First, it needs more titles on it that I don't already have (or would prefer) on my other consoles. Then, I need to see more of the controllers uses in action. Last, I need a price. It's clearly going to be expensive, but maybe if the titles that come along with it as time moves forward are GOOD, then I'll get it--or maybe I'll just wait till Microsoft and Sony get their new consoles out in the open. I feel like it's a bit to early to be buying a new console anyway... either that or I feel like I just haven't done anything with my Wii for the past few years. The big thing for me is the variety of games that'll come with it, I guess. If it ends up having the same "variety" that the Wii had then NOPE.
But Skyward Sword looks so fun... I kind of want it. I haven't played a Zelda game since Wind Waker. :I
nintendo have practically abandoned the wii now (and with good reason), hopefully skyward sword will be a sort of last hurrah sleeper hit. kinda like how majora's mask was on the n64
i just hope the 3ds gets some fuckin actual games soon
Is there REALLY going to be an Eternal Darkness 2?
I wasn't interested in this shit but man if that's the case I may have to reconsider
sans bad reviews
you cant spell "video games" without "gay"
you can't spell music without mew xd roflcopter
you can't spell "enormous faggot" without "norm"
ya
it looks cool and with a lot of potential/ REALLY glad 3rd parties with more "hardcore games" are interested in it (might be the first time in a very long time where nintendos gotten any real support from 3rd parties outside a few underground gems and mostly garbage) / dunno about price, or how controllers will be supported and all and wish they would give more details/ am hoping that some promising software for it is announced in the next 6 months
3ds didnt seem worth buying and gimmicky and kind of silly and pointless, but with ocarina out in a few days and mario 3d/ the estore/ kid icaras/ luigis mansion 2/ mario kart coming out before the year ends (im pretty sure they all are) i really should get around to picking it up
this stupid controller is a horrible idea when you realize that only one tablet controller may be used with the console at any time. what's the point of putting things on a secondary screen? so you have to look down to see the map/menu? you still have to avert your eyes from the main screen so why not just put these things on a pause menu like every other game?
also all the footage shown running on it was 720p30 with no anti-aliasing. it looks to be pretty much as powerful as a 360 or ps3. and it isn't coming out until late 2012. what's the point? mario and zelda i guess, but unless nintendo prices the wii u VERY competitively (they won't, look at the 3ds) i can't see myself buying one. the 360 came out in 2005. before long microsoft and sony are going to unveil their next gen consoles and wii u is going to be another overhyped piece of shit.
no gamecube support????????????????????????????????????????????????????????????????????????????????????????????????????????
^ wtf horrible
forever alone the console
Quote from: Billyalso all the footage shown running on it was 720p30 with no anti-aliasing. it looks to be pretty much as powerful as a 360 or ps3.
The HD Zelda footage was in 1080p.
Quote from: W.A.C.Quote from: Billyalso all the footage shown running on it was 720p30 with no anti-aliasing. it looks to be pretty much as powerful as a 360 or ps3.
The HD Zelda footage was in 1080p.
wrong as shit
http://www.eurogamer.net/articles/digitalf...-vs-e3-nintendo (http://www.eurogamer.net/articles/digitalfoundry-vs-e3-nintendo)
Quote"The lighting is excellent, with many changing sources and a few particle effects in evidence - but my untrained eyes saw nothing here that an Xbox 360 or PS3 couldn't do. Perhaps Digital Foundry will say different."
Or perhaps not. The Zelda demo, or "HD Experience" as Nintendo calls it, is almost certainly running at a native resolution of 720p, with no anti-aliasing and seems to be locked at 30 frames per second with v-sync engaged (subsequently verified with a good look at a 60Hz feed taken from G4's broadcast coverage of the event).
at least they're finally past 480i
Quote from: Billywrong as shit
http://www.youtube.com/watch?v=arHNcSMXaBk
Granted, IGN has its flaws but that would be pretty bad if they're too stupid the tell the difference between 720p and 1080p.
wac you really shouldn't argue with me about things like this
when an ign video is your only defense
Quote from: BillyQuote from: W.A.C.Quote from: Billyalso all the footage shown running on it was 720p30 with no anti-aliasing. it looks to be pretty much as powerful as a 360 or ps3.
The HD Zelda footage was in 1080p.
wrong as shit
http://www.eurogamer.net/articles/digitalf...-vs-e3-nintendo (http://www.eurogamer.net/articles/digitalfoundry-vs-e3-nintendo)
Quote"The lighting is excellent, with many changing sources and a few particle effects in evidence - but my untrained eyes saw nothing here that an Xbox 360 or PS3 couldn't do. Perhaps Digital Foundry will say different."
Or perhaps not. The Zelda demo, or "HD Experience" as Nintendo calls it, is almost certainly running at a native resolution of 720p, with no anti-aliasing and seems to be locked at 30 frames per second with v-sync engaged (subsequently verified with a good look at a 60Hz feed taken from G4's broadcast coverage of the event).
It's native resolution may be 720p, but that doesn't mean it can't scale up to 1080p.
Most games on the PS3 and Xbox 360 need to be scaled up to 1080p and look like stretched out garbage, this I believe is the same case.
Quote from: Billywac you really shouldn't argue with me about things like this
when an ign video is your only defense
IGN is one of the most popular gaming sources out there. If they claim something is in 1080p, I figure it's not bullshit since they would have to be totally fucking stupid to not realize the difference, especially after making articles like this (http://wii.ign.com/articles/116/1168390p1.html).
Quote from: W.A.C.they would have to be totally fucking stupid.
they are
also lmao at rope's post
IGN's reviews might be total ass, as well as most professional game sites; but when it comes to gaming news they need to get their shit right, or someone gets fired.
guys digital foundry did an analysis on the video
regardless of what it's upscaled to it's 720p at 30 fps
that's what digital foundry does and the fact that you're arguing with it is very idiotic
Quote from: Billyguys digital foundry did an analysis on the video
regardless of what it's upscaled to it's 720p at 30 fps
that's what digital foundry does and the fact that you're arguing with it is very idiotic
The Wii U supports 1080p, native resolution does not equal max resolution. This analysis doesn't reveal anything. No one really know what class GPU the Wii U has, it's speculation.
Wii U official page (http://e3.nintendo.com/hw/#/about)
the analysis reveals that nintendo's tech demo was running 720p at 30fps with no AA.
you don't even know what native resolution means.
also you are retarded.
Quote from: Billythe analysis reveals that nintendo's tech demo was running 720p at 30fps with no AA.
you don't even know what native resolution means.
also you are retarded.
Even if that tech demo was running at 720p it doesn't mean anything. Wii U's official site says it does 1080p.
I explained in my first post what native resolution is. You should actually try to correct me rather than call me ratarded.
By the way I was looking at IGN's article of their built up Wii 2, that was the article I was talking about, my bad.
The analysis by the other site is correct, but it doesn't mean anything atm.
you never explained what you think native resolution (http://en.wikipedia.org/wiki/Native_resolution) is, but it's completely irrelevant. i'm guessing you mean the actual resolution that each frame is rendered at before being scaled to the screen's resolution. or maybe you mean the resolution of the screen that the frames are being scaled to. this is just terminology crap that i wouldn't expect anyone to know, unless they were pretending to be tech gurus.
just because wii u is capable of outputting 1080p doesn't mean that it has enough power to render anything impressive at that resolution. it is not computationally expensive to scale frames to large sizes, and there is nothing impressive about being able to output 1080p if the frames aren't actually being rendered in 1080p.
furthermore, the zelda demo was not running upscaled to 1080p (which isn't impressive anyways). it was running at 720p. you can tell from the pixels. especially when it's running without any form of edge smoothing whatsoever.
that puts the wii u at ps3 and 360 quality, except that it's coming out in late 2012. ~7 years after 360.
lol u mad
Quote from: W.A.C.Quote from: Billywrong as shit
http://www.youtube.com/watch?v=arHNcSMXaBk
Granted, IGN has its flaws but that would be pretty bad if they're too stupid the tell the difference between 720p and 1080p.
Quote from: ChaosQuote from: Billythe analysis reveals that nintendo's tech demo was running 720p at 30fps with no AA.
you don't even know what native resolution means.
also you are retarded.
Even if that tech demo was running at 720p it doesn't mean anything. Wii U's official site says it does 1080p.
I explained in my first post what native resolution is. You should actually try to correct me rather than call me ratarded.
By the way I was looking at IGN's article of their built up Wii 2, that was the article I was talking about, my bad.
The analysis by the other site is correct, but it doesn't mean anything atm.
Quote from: Billyyou never explained what you think native resolution (http://en.wikipedia.org/wiki/Native_resolution) is, but it's completely irrelevant. i'm guessing you mean the actual resolution that each frame is rendered at before being scaled to the screen's resolution. or maybe you mean the resolution of the screen that the frames are being scaled to. this is just terminology crap that i wouldn't expect anyone to know, unless they were pretending to be tech gurus.
just because wii u is capable of outputting 1080p doesn't mean that it has enough power to render anything impressive at that resolution. it is not computationally expensive to scale frames to large sizes, and there is nothing impressive about being able to output 1080p if the frames aren't actually being rendered in 1080p.
furthermore, the zelda demo was not running upscaled to 1080p (which isn't impressive anyways). it was running at 720p. you can tell from the pixels. especially when it's running without any form of edge smoothing whatsoever.
that puts the wii u at ps3 and 360 quality, except that it's coming out in late 2012. ~7 years after 360.
lol u mad
http://www.youtube.com/watch?v=iJsuVLDt7lA
Quote from: Billyyou never explained what you think native resolution (http://en.wikipedia.org/wiki/Native_resolution) is, but it's completely irrelevant. i'm guessing you mean the actual resolution that each frame is rendered at before being scaled to the screen's resolution. or maybe you mean the resolution of the screen that the frames are being scaled to. this is just terminology crap that i wouldn't expect anyone to know, unless they were pretending to be tech gurus.
just because wii u is capable of outputting 1080p doesn't mean that it has enough power to render anything impressive at that resolution. it is not computationally expensive to scale frames to large sizes, and there is nothing impressive about being able to output 1080p if the frames aren't actually being rendered in 1080p.
furthermore, the zelda demo was not running upscaled to 1080p (which isn't impressive anyways). it was running at 720p. you can tell from the pixels. especially when it's running without any form of edge smoothing whatsoever.
that puts the wii u at ps3 and 360 quality, except that it's coming out in late 2012. ~7 years after 360.
lol u mad
U Jelly. :B
Nah I'm good now. This point (the bolded part) was pretty much what I was trying to say anyways, but thanks for clearing it up further.