soulja pig 2: soulja pigger

Started by billy, March 11, 2009 12:15 AM

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Daveb0t

Where's your head at billy?

billy

here is an example of what you should do if you want to make an enemy



obviously it should be less shitty than this, but feel free to make a fucking stupid dinosaur that shoots fireballs. real goddamn creative

it doesn't have to be fully polished, just a little concept art that shows that you can draw and your idea for the enemy

shitturtle


^ make this an enemy
or soulja pig's gf

billy

soulja pig's gf is megan fox

Crabarms

How large do you want the enemy's to be?
Also do you want a death animation for it?
should it be a generic fade of the enemy, or would it be getting smashed
or getting burned up?

billy

Quote from: crabarmsHow large do you want the enemy's to be?
This is somewhat irrelevant since I can scale everything. Besides that, you should first make a couple of sketches, and once I greenlight it I'll be more specific about the dimensions.
Quote from: crabarmsAlso do you want a death animation for it?
Not yet, but once I greenlight your idea I will want a death animation
Quote from: crabarmsshould it be a generic fade of the enemy, or would it be getting smashed
or getting burned up?
If you're really lazy you can do a generic fade, but I'd definitely much prefer a moderately graphic death. You can make multiple graphic deaths if you feel so inclined and I can put them all in the game.

Fuzz

Quote from: Billyshows that you can draw
Umm...

Fuzz

#47


Eh?

billy

Quote from: Fuzz

Eh?
Quote from: Billyshows that you can draw

Fuzz

The lines imply motion.

... So does that work?

funzop

brass monkey
that funky monkey

f0d

Quote from: FuzzThe lines imply motion.

... So does that work?
no lines arent enough

you shouldnt ever use crude lines like that for motion, if you ever do use lines it has to be subtle
I have more of a life writing this review at 1145 pm than you guys do making these movies. . .

billy

Quote from: FuzzThe lines imply motion.

... So does that work?
no fuzz. i'm sorry, that does not work.

Fuzz

Quote from: Billy
Quote from: FuzzThe lines imply motion.

... So does that work?
no fuzz. i'm sorry, that does not work.
Um... I was just stating the fact and asking if the drawings worked as the rough draft to be green lighted.

billy

Quote from: Fuzz
Quote from: Billy
Quote from: FuzzThe lines imply motion.

... So does that work?
no fuzz. i'm sorry, that does not work.
Um... I was just stating the fact and asking if the drawings worked as the rough draft to be green lighted.
your drawings have to be less rough than that. they should show me that you will be able to create enemies that look good

Fuzz

Do you want them layered and animatable?
I did those in 5 minutes, so after my test tomorrow I'll work on it more.

billy

Quote from: FuzzDo you want them layered and animatable?
I did those in 5 minutes, so after my test tomorrow I'll work on it more.
all i care is if they look good. i don't care what program you use to make the sketches

funzop

how long should i take on this?

billy

Quote from: nonezophow long should i take on this?
long enough that it looks good

DrRumack


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