any advice for this

Started by Pied de poule, March 16, 2008 10:55 PM

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Pied de poule

Yeah, I'm looking for advice about how I could get a more "painty" effect on this and how I could do more "atmospheric depth" without have to spam so much blue like I did, since I think its over-saturating the picture with blue



But I admit the bubbles were freaking fun to do.

Why yes I spammed a brush for the grass because I'm a fucking lazy person who doesn't feel like stroking every grass while brushing it is easier and quicker.

Edit: fixed typo

Halcion

辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐,辢辔虐

虐號箔算,虐號箔算,虐號箔算,虐號箔算,虐號箔算,虐號箔算,虐號箔算,虐號箔算,

Philip K Dick


Pied de poule

Quote from: Halcionplastic wrap


As crazy as it sound, that flitrer does give a nice effect..

Quote from: mongrel architectneat

Thanks!

Zee

I like how lively the drawing is. Bubbles! <3

I think the clouds need to have a short of shape and shading. Feels kind of.. flat to me. x:

bcube

It's the hat guy =D!!

maybe making the top of the sky more... dark blue? I know you asked for less colors but it's all I can think of

this is thebackalleys

rtil

if we're talking about atmospheric depth, you haven't given yourself a lot of room to do so. in order to achieve depth there usually needs to be backgrounds elements that fade into that atmosphere in order to achieve the effect. since all we have here is a sky, it's a little more difficult - but still possible. atmospheric depth encompasses a few things - loss of sharpness, fade to the atmospheric color and loss of detail as you approach the horizon. for you, you could achieve this with clouds. closest to the top, the clouds could be very sharp and white. as the approach the grass (and subsequently get further away from us), they become more soft, smaller and closer to the color of the sky.