Serious art thrØd

Started by SrsSam77, April 20, 2014 03:07 AM

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Bamyasi

Crashing this thread...

*breaks cuffs*

With no survivors!

SrsSam77


finding things to post that one believes are not awful is challenging

rtil

your hands are lacking construction. you're not at the stage where you can freehand them yet. that's why they're turning out so blobby and sausage like. here's some reference for you



you also have your own hand as reference which is convenient

michaell

i think you still got better tho

some of those bodies look neat

CoolDrMoney

Some decent life drawings pal! The contours are my favorites. Some of them are a bit "scratchy" though. You need to have confidence in your linework! It will take time and practice, but try to create lines in one, fell swoop instead of small, numerous linestrokes. Me and my brother both used to have that problem when drawing and it took a lot of work to overcome. However, you might be able to make it work stylistically. You would just have to be very aware of how and where you use that technique. I would recommend breaking the habit first and then maybe revisiting it. Just a thought!

Also yea hands are always a good time. There's like 50 different parts to em and each of em need perspective to be acknowledged. Feet are also underestimated in their difficulty I feel.
http://cooldrmoney.deviantart.com/

"Hmmm...."
by: SpeedyPac
date: December 1, 2007
Wade is not gay, read his profile! It's sad that you would use sexual orientation as a joke, shows that you have no real sense of humor.

SrsSam77

NEW SKETCHES TIME

booberidoos, how do they work? oh and faces too, if you look hard enough, in one of these it says "soup, save me!"

rtil

you're improving sometimes on structure and anatomy, but some of these are really shaky and weird, too. especially the 5th one down. but for the most part you're showing signs of improvement. i think you'll get the hang of it with more practice.

faces at a scale that small can be tricky. don't bother with adding the entire shape of the eyes, you can get away with just doing the upper eyelid and the pupil from that distance. the nose doesn't need more than the tip and maybe some light shading to indicate the ridge and the nostril area. you have the right idea with the mouth.

watch your proportions as you go down the figure. your body sizes are fluctuating too much.

legs are looking better, the practice is paying off. i might add more definition around the knee area to give a stronger sense of its role as the fulcrum.

michaell

i think that one of the problems is the linework is so uhh..scrappy and tentative

basically you kind of put off the viewer instantly

SrsSam77

#88
tentative? I totes plan these out with undersketches tho, and by shaky, It believe you mean the chicken scratch? It's a problem I'm working on.
As for the body type fluctuations, I'm trying out a bunch of different body types instead of getting stuck on just one, or trying to.
And on them being shaky and weird, yeah I do see that, most of it is trying to salvage the sketch if I see a mistake; would you suggest I work on line weight?
kk, will work on these

SrsSam77

#89
Here's a bunch of stuff from my studies, I do an hour of them everyday. The studies are 30 secs per img
the single apple was the first thing I painted and clocked in at 25 mins
the orange took about 15
the two apples was about 1 hour and 15 minutes
the pear was 35











standby for some composition studies later today


SrsSam77


still life? more like still lyfe #word
honest crits pls
I'm worried about my edge control and texture, I also know that the pinky is a bit off and the nail rendering leaves much to desire.

rtil

interesting choice of study.. not the best photo imo. looking at this i feel you're more copying the shapes of color you see in the painting without understanding the actual form of the hand. i would much rather see you do a line study of this with some hatching to accentuate the volume. basically, this painting just shows me that you might be jumping the gun painting more advanced things (and in my opinion a hand is a lot more complex than a piece of fruit). and your earlier sketches of hands are pretty blobby and unrefined. if you can't draw a hand, you can't paint one yet.

SrsSam77

Too lazy to collage together the pics out of my sketchbook now but have this
this is what the intake of kawaii ass bitches is like 4 me:

gonna upload the thingy tomorrow

SrsSam77


First portrait study, took about maybe 3 hours? the time was more like 3 weeks due to procrastination and having my motivation shot the shit out of but eh.
Here's to many more
P.S. Godamnit why do all these rough spots show up AFTER I post it

SrsSam77

#94
AYYYYYYYYYYYY LMAOOOOOOOOOOOOOO GUESS WHO'S FUCKING BACK TO UPLOAD SOME SHIZ

The following are drawing from my Drawing class, they're all in chronological order with about a week between them, 3 out of the 4 were featured in the gallery hall except for the bottom one.

The bicycle one was barely half finished, but it was the only one that finished so it got stuck up in the hall and it kills me having to walk by it to get to class.

And these here are cherrypicked pages from my sketchbook, also in chronological order















thoughts?
comments?
noticings from senpais?!?!?!?!?!?!

rtil

i see some small flashes of brilliance in a lot of stil very messy and shaky/scratchy sketches. you seem to have momentary grasps on construction and anatomy and then other drawings are very jello-y and wobbly and express a lack of confidence to me. the last shadow study piece in charcoal with the stones is quite good.

this part of this girls' body is good and demonstrates understanding of volume by blocking in shadow

  this head is good , solid construction

this sketch has good flow and movement and confident strokes

but this

is more of what i see, and i think this is not good. too scribbly, total lack of direction and seems to lack the understanding of anatomy.

this doesn't mean that you don't understand anatomy, you are going to make bad drawings sometimes, and you will no matter how good you get. but you'll make them less often as you improve. i really think you should focus on making less strokes and not try to do any shading until after you've got the silhouette and construction down. you might also not always be ready for freeform drawing of figures withoutdoing  some kidn of skeletal or structural underlay first, as some of the more challenging poses you've attempted to draw come off a lot more amateurish than some of your stronger pieces, which tend to be profile or head on.

SrsSam77

#96

classwork from today, everything's really aqueous and I'm having a little bit of trouble getting the right values down onto paper, gonna have to figure out a new way to approach these life drawings.

SrsSam77

#97
ALRIGHT, I KNOW DRAWERVERSERY HAPPENED BUT THE PAINTINGS AREN'T DONE YET

SO TAKE THIS DANK ASS PORTRAIT OF ANDREW BIRD I DID FOR CLASS
OTHER STUFF WILL BE READY SOON

valiums


Stu4U

i like the portrait too

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