Official TBA StarCraft II Thread

Started by Sinitron, August 29, 2011 02:02 AM

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Sinitron

help there's firebattle hellions in my xyz

rtil

anybody played tower defense tycoon? i beat it finally on the easiest mode last night with a friend. shit's hard but your first times through is pretty fu. one of the more unique TD games i've played, and it's got a funny story, too. guy who made it said it took him 2 years, it really shows. i only wish you could truly maze with it, the path the mobs take is preset.

Sinitron

i just want to make some hellions and put them in someones mineral line

Gladius

who doesn't...

(i'd rather use phoenixes :cool:)
▬ஜ۩☆۩ஜ▬ ---★☆★☆★ DONALD TRUMP 2016 ★☆★☆★--- ▬ஜ۩☆۩ஜ▬

rtil


rtil



rtil

looks like the mothership core can only stay on top of a nexus? at least that's what it seemed like. the idea of giving the oracle a cloaking field is cool. not so sure about the ability to stop units from mining completely still - it's way too easy and annoying. does it last forever unless it is attacked?

terrans are basically getting the spider mine back - but where do they come from? are they built from factories? and can the warhound only target mechanical units or is it strong vs mechanical units.. i'm guessing the latter.

the viper grab and ultralisk burrow charge animations look amazing now. i also like that the swarm host units are a ranged attack, and the fact they can attack air is interesting. it should make them far more useful.

i'd also hope they retool or modify the reaper in some way. after seeing illusion do some amazing plays with them i kind of miss seeing them.

rtil

alright here's a cast of the beta
StarCraft II: Heart of the Swarm - Battle Report (Protoss vs Zerg)

the mothership core is stuck to the nexus but it can turn into a mothership, and the mothership core can teleport from nexus to nexus.

it'd be cool to see  a tvz and tvp now as well

cipher

Everything looks so op! Which is balanced I suppose.

The thing that worries me most is the temptest in PvT though, that range is ridiculous. All the zerg stuff seems good, and yeah I particularly like the host units being ranged, it will make them a lot more viable. The delayed explosion for the new spidermines is an interesting mechanic, especially if there's some way you can tell that they're on a unit, then get that one out of the group. Not much else I can say about terran, aside from the fact that I still think the warhound looks kind of dumb. I haven't read into it much aside from watching the video crabarms linked, but I will later.

There's a thread on sc2 reddit that's compiling all the new info:
http://www.reddit.com/r/starcraft/comments/us4b1/hots_beta_information_compilation_thread/

rtil

the oracle and the viper are the most OP things . free economy harassment and free tier 3 units to take out of position and kill. if the zerg would have built something besides hydras he would have won that game easily

sev

i like everything protoss this round, especially the change to the oracle. i didn't think the replicator was going to work out either. i was REALLY hoping for oracle cloaking field because i didn't like the idea of a unit that had absolutely no use in combat, and they pretty much delivered. i think i might even switch back to protoss in HotS. i think there should be a notification for other players if their minerals are being blocked, though. the mothership core is really cool too

terran's interesting, but yeah, it raised a lot of questions about the new mines. very glad they kept the battle hellion though, and the warhound doesn't gross me out as much anymore

swarm host looks much better now, viper's abduct still looks like incredible bullshit that's doomed to get nerfed into the pavement, ultralisk charge looks really cool and will probably make using them much more interesting and micro-intensive.


cipher

And while I'm slightly disappointed, I'm glad they took out the ability for banelings to move while burrowed, that would be a little too ridiculous. Of course while a lot of these thing seems a little too overpowered, there's still plenty of time for testing and fixing, since it's already unlikely for a 2012 release due to hints in past Blizzard statements


Sinitron

no dragoons, delete protoss, oracle is essentially a shitty overpowered arbiter but looks like a flying piece of shit and tempest is for homos

hydras should be 1 supply again too probably idk fvck balance also fuck the viper snag

warhounds are worse than thors and the spidermines are shit

swarm hosts and battle hellions are cool

mothership core is k i mean motherships were slow as fuck anyway rushing them for defense is fine

cipher

This is probably one of the more entertaining games I've ever seen. [Casted by Husky]
EPIC - Grubby vs Slivko - PvZ - StarCraft 2


Also this was just released, haven't had a chance to watch it yet though
StarCraft II: Heart of the Swarm - Battle Report (Terran vs Zerg)

rtil

i actually found that zvp to be quite boring because of how long it took for some combat to actually take place. but the [spoiler]neural parasited probe[/spoiler] was amusing.

and yay new hots battle reports. viper still feels super op. awesome game though. the terran mines are actually more devastating than i had imagined.

rtil


rtil

some replays for you all:
http://drop.sc/196749 <- zvt on antiga, breaking a defensive line w/ planetaries
http://drop.sc/196748 <- zvz on ohana
http://drop.sc/196747 <- zvt on cloud kingdom.. terran goes mech and i think i have him but something goes horribly wrong when a blind tech path choice works in his favor
http://drop.sc/196750 <- EPIC ZVT GOTY

Sinitron

that mech terran didn't do so bad but he had a lot of really bad engagements without enough hellions and you flanking him didn't help either

i'm not sure i liked his early game so much, i prefer gas first reactor hellion rush to put the pressure on (though not so much after the queen buff), naked rax/factory marine hellion into expand to have a little more to defend and play with, or just a 1rax bunker expand

he didn't keep an eye on you most of the time which was his undoing when he didn't see the broods in time to make vikings

i liked your spine/evochamber walloff but you need to remember to put the queens on hold position so they don't start running off

i can't play on US atm because i had an authenticator app on my galaxy s which was DESTROYED the other day

Sef


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