Official TBA StarCraft II Thread

Started by Sinitron, August 29, 2011 02:02 AM

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Sinitron

yeah and the zerg didn't use fungal either

the shredder video showed someone try to run a bunch of zerglings through them and they all died, CLEARLY no zerg would ever let that happen

plus the point still isn't fucking dark swarm or marines

rtil

well your original point was that these units are not really new, don't serve the roles they're meant to in the game and are poor replacements for what they're replacing.

i already talked about why units not having to be new in terms of functionality isn't bad.

the only unit i think they showed that doesnt fit its role very well it hink is the warhound or w/e that mechwarrior thing was called. it's definitely too slow. but who knows what kind of upgrades or changes they might make to it or anything else in the game it's supposed to counter.

and finally, hardly any of these units are replacing anything. the thor is being changed, yes, but the only units actually being removed are the mothership and maybe the carrier, two units that were hardly ever used in multiplayer or in tournaments to begin with.

the game is, for the most part, balanced. i think by the time hots comes out it will be nice to have new units to play with. i'm sure that there will be some ridiculous and broken strategies the metagame will come up with for them, but it's not like they can't fix them with patches like they have in the past.

every race is going to have new toys to play with. i think it's going to be fun to see what people will come up with them and how they are used. to call them off before even getting a chance to use them is a little silly.

rtil



psi43

the engine seems to be a lot of fun
can't wait for the marine rain spell.

Sinitron

i like how the creep grows on buildings

fun in team games if you want to grief allies

Sinitron

dustin browder yapping about stuff, people complaining about deathballs, etc

Interview with Dustin Browder @ BlizzCon 2011

Crabarms

http://us.battle.net/sc2/en/blog/3780102/Season_4_-_1v1_Ladder_Map_Changes-10_25_2011#blog

These maps will be removed:

(Wiki2)Backwater Gulch
(Wiki2)Searing Crater
(Wiki2)Typhon Peaks

These maps will form the new 1v1 map pool:

(Wiki2)Abyssal Caverns (non-tournament)
(Wiki2)Antiga Shipyard
(Wiki2)Metalopolis (close spawns disabled)
(Wiki2)Nerazim Crypt (non-tournament)
(Wiki2)Shakuras Plateau
(Wiki2)Shattered Temple (close spawns disabled)
(Wiki2)Tal'darim Altar LE
(Wiki2)Xel'naga Caverns

cipher


Sinitron

why

it's still the same old

i wish at least shattered had some more interesting scenery in the middle because for the most part it's alright

i doubt we will see a lot of new maps until HotS

cipher

The three maps being removed are the three that I have on veto list thing

rtil

Quote from: Sinitron on October 25, 2011 01:01 PM
dustin browder yapping about stuff, people complaining about deathballs, etc

Interview with Dustin Browder @ BlizzCon 2011
for like 5 questions in a row
"starcraft 2 is not brood war, so if you like that game please go play it, it's a great game"
"ok, so back to brood war..."

Quote from: cipher on October 25, 2011 08:04 PM
The three maps being removed are the three that I have on veto list thing
i liked typhon peaks :( but searing crater definitely had to go

Sinitron

well the brood war thing is mostly about deathball vs deathball as opposed to the multiple fronts of old and how the swarm host/shredder are attempts to diversify playstyles and shake up the metagame

Sinitron

also i hated typhon so much it was really shitty there needs to be a lava map that doesn't suck dick and a city map with invulnerable mengsk statues as well as easily defendable expansions with chokes (like shakuras or shattered which are alright maps)

Sinitron

okay so 3 of my games so far in 3v3s

first some faggit saw me making hellions and tried to copy while also getting marines (because we weren't getting air?? idk he gay) then he left his door open (because he walled against terran and toss) and his army was nowhere in sight so i ran in 20 hellions and incinerated everything he had, his army and his allies' army as they came scrambling to help but they got stuck inbetween buildings and came trickling in small groups and lines so i did tons of damage and they eventually had nothing but a few marauders left

next some asshole tried to nuke rush me from the low ground and i moved away my SCVs while sieging in his ally's FE so he couldn't do SHIT then he tried a second nuke which only destroyed a refinery and on his third i killed his ghost with scvs (can you say OWNED yes you can)

finally 3 faggots tried to mass marine rush me and 2 zerg allies but inbetween my hellions and their zerglings we managed to beat them back and still have expos up, they then kept 1basing mass mm which suffered heavy losses killing a small hellion/tank ball i had (which made us go OH SHIT for a second) but some infestors and SCVs held them off until i could get more factory shit out and eventually we stomped them hard

my only loss so far was to a double 6pool followed by roaches which we COULD have won maybe but it was like... fuck it, not worth the effort

Sinitron


Sinitron

710 team terran, 40 more for wraith portrait and warpigs decal, yeh...

did i forget to add anyone to the character code list thing?

psi43

I think there's only like 5-6 people on that list who actually play anymore (you, gladius, crabarms, cipher, maybe rtil and very rarely me as well)

EITHER WAY

Who wants to participate in this week's funday monday? The objective is really cool imo, it's for custom games with friends. You have to make a custom game where you and your opponent (i.e. all players, if you play with more than 2) use a handicap of 50%.

Sounds like a lot of fun imo, I actually played a game like that against rtil (i think?) a few months after the game came out and if i recall it right we did have fun.

Sinitron


rtil

i don't like day9 and i don't like funday monday

so no

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